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Are you interested in playing project AXSX?

1: Are you interested in playing project AXSX?

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Project AXSX (2013 and Beyond) New Poll, come vote ! !

#451 User is offline synchronizer 

Posted 20 March 2015 - 08:20 AM

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View PostAndrew75, on 18 March 2015 - 09:53 PM, said:

Spaceship rebuilt from the new leak, using only .def and .pcx map layout files as a guide. Its running in UDk here, there are a lot of sonic sprites placed around the level which is kind of odd.
I believe the level was not originally playable, it was just a camera fly threw area.
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Regardless of whether that area is for a camera test, it looks interesting towards the top (with the bright streaks of lines).

Also, I sincerely apologize if this seems rude of the internet, but why do you spell "through" that way?

#452 User is offline Andrew75 

Posted 23 March 2015 - 10:29 PM

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Updates! All the beta rings are in AXSX now. I don't think you guys seen these in action before, some of them have never been seen like the gold ring in front of Sonic's face.
They are various sizes and heights off of the ground here giving the illusion that some are deeper into the background than others, ( they are all aligned in a strait row though)
Have not had as much time to work AXSX with other tasks at hand, like cleaning up the original levels for a future release from JollyRoger and his engine builds.

( To the left is the regular ring from the later builds of the engine that you are all familiar with)
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This post has been edited by Andrew75: 23 March 2015 - 10:53 PM

#453 User is offline Glaber 

Posted 23 March 2015 - 10:54 PM

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isn't the one in front of sonic a Chaos ring from Chaotix?

#454 User is offline TheKazeblade 

Posted 23 March 2015 - 11:05 PM

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Interesting! The one on the far left is definitely the best, and the one in front of Sonic's face is the worst... it looks like it's made of cheese :P

#455 User is offline winterhell 

Posted 24 March 2015 - 01:00 AM

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View PostTheKazeblade, on 23 March 2015 - 11:05 PM, said:

Interesting! The one on the far left is definitely the best, and the one in front of Sonic's face is the worst... it looks like it's made of cheese :P

Hint : Sonic 2 XL-Trim

#456 User is offline Yeow 

Posted 24 March 2015 - 09:20 AM

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The ring on the far right is quite interesting as it rotates in a vertical fashion, as opposed to a horizontal fashion. I don't think that ring rotation design has ever been used in the series-mainstream, handheld, or otherwise. Heck, I don't think any fangames or hacks I've seen or played had rings move in that fashion either!
This post has been edited by Yeow: 24 March 2015 - 09:21 AM

#457 User is offline Kharen 

Posted 24 March 2015 - 10:04 AM

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I have to say that I agree with TheKazeBlade, the far left Ring looks the best. It's the only one with a nice metallic shine to it. All of the other ones look too brightly colored, and the one directly in front of Sonic's face looks... Well, it makes me think of those weird-shaped Cheetos.

#458 User is offline Andrew75 

Posted 25 March 2015 - 12:52 AM

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View PostKharen, on 24 March 2015 - 10:04 AM, said:

I have to say that I agree with TheKazeBlade, the far left Ring looks the best. It's the only one with a nice metallic shine to it. All of the other ones look too brightly colored, and the one directly in front of Sonic's face looks... Well, it makes me think of those weird-shaped Cheetos.

That far left ring has been my favorite for years now, and that's comparing to any Sonic game out there.
This post has been edited by Andrew75: 25 March 2015 - 12:52 AM

#459 User is offline Andrew75 

Posted 22 April 2015 - 02:14 PM

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New Monitor textures....
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And the older ones...
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And the even older placeholder textures on the left.
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This post has been edited by Andrew75: 22 April 2015 - 02:18 PM

#460 User is offline Xeal 

Posted 22 April 2015 - 07:55 PM

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Really liking the look of this. Much more smoother.

#461 User is offline MotorRoach 

Posted 23 April 2015 - 10:02 AM

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That's really beautiful, looks a lot better that way.

#462 User is offline Andrew75 

Posted 23 April 2015 - 11:19 AM

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eHH, Look What I DrawWWed today!
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#463 User is offline Andrew75 

Posted 24 April 2015 - 05:28 PM

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Making the destroyed mesh was harder than I thought it'd be, at first I modeled out the mesh in 3D and planned to bake the textures to a low res texture for a low res model, That did not work out so well at all, so instead I ended up hand painting the texture in photoshop.

Left is the Model I used in GHZ 2.5D , it was used as a temp for AXSX monitors.
and right is the new monitors and textures.

I'm still not super happy with how the destroyed mesh turned out, may attempt it again in the future.
Posted Image

#464 User is offline Andrew75 

Posted 10 May 2015 - 03:52 PM

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Random Texture artwork I did today that will be used in Time Twisted and AXSX although it will be modified on a per layer basis to look 16 bit by Overbound for his Time Twisted project.
( so yeah the end result will look quite different between each project)

These 3 images are not made to tile with eachother, they will however tile with themselves. Butttt... they look as they can almost tile together because the background layer tiles.
They were set up with multiple layers, so that when Sonic moves around the level, the layers will than pan around creating an oldschool parallax effect.
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This post has been edited by Andrew75: 10 May 2015 - 04:57 PM

#465 User is offline High Fidelity 

Posted 10 May 2015 - 08:32 PM

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Nice! Reminds me of old Psygnosis art.

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