I think if I had a desktop i5 instead of my i3, or maybe an ivy bridge i3, it'd probably run at 60 FPS without needing to overclock.
Cycle accurate Mega Drive emulation Exodus coming in April!
#121
Posted 07 June 2013 - 03:26 PM
I think if I had a desktop i5 instead of my i3, or maybe an ivy bridge i3, it'd probably run at 60 FPS without needing to overclock.
#122
Posted 24 June 2013 - 11:20 PM
#123
Posted 31 July 2013 - 09:39 AM
3rd-Gen Core i7 3.40GHz, with TurboBoost OCing it to 3.80GHz... 75FPS with Sonic 1.
Is there an FPS limiter in Exodus? Because I actually need one. It has gone from unplayably slow to unplayably fast.
Meanwhile, Sonic 2 is never at a constant FPS. As high as 80FPS one moment, as low as 49FPS another. Special Stages seem to stabilize around 65-70FPS, normal stages go from 55-65FPS, or higher if there aren't many sprites on screen.
#124
Posted 02 August 2013 - 01:07 AM
#125
Posted 02 August 2013 - 10:24 AM
Sodaholic, on 02 August 2013 - 01:07 AM, said:
What brand/model 120 Hz monitor are you using? There's plenty of "120 Hz" TVs that don't actually take 120 Hz signals and merely smear the image to make it "look" smoother.
#126
Posted 02 August 2013 - 05:25 PM
GerbilSoft, on 02 August 2013 - 10:24 AM, said:
Sodaholic, on 02 August 2013 - 01:07 AM, said:
What brand/model 120 Hz monitor are you using? There's plenty of "120 Hz" TVs that don't actually take 120 Hz signals and merely smear the image to make it "look" smoother.
My main display is an NEC MultiSync FE2111sb, and as a secondary display I use a ViewSonic G220fb. As far as I can tell, I really am getting 120hz, as I notice it looks slightly less flickery than 60hz, and actual motion in Quake and stuff is far smoother.
#127
Posted 03 August 2013 - 02:41 AM
Sodaholic, on 02 August 2013 - 05:25 PM, said:
GerbilSoft, on 02 August 2013 - 10:24 AM, said:
Sodaholic, on 02 August 2013 - 01:07 AM, said:
What brand/model 120 Hz monitor are you using? There's plenty of "120 Hz" TVs that don't actually take 120 Hz signals and merely smear the image to make it "look" smoother.
My main display is an NEC MultiSync FE2111sb, and as a secondary display I use a ViewSonic G220fb. As far as I can tell, I really am getting 120hz, as I notice it looks slightly less flickery than 60hz, and actual motion in Quake and stuff is far smoother.
The motion is smoother cause the frame rate is probally higher. A game can a have frame rate potiential of 500 frames, but say a monitor can only refresh 60 times a second, getting a monitor that refreshes up to 120 times a second will make it appear smooth. Usually a refresh rate of 72 Hz is pretty good for most people and 60 Hz is pretty comfortable.
As with the Genesis you can never get more than 60 frames a second out of it. Why? The TV standards don't allow anything higher (that's the limiting factor). So this hardware was built around NTSC standard and PAL standard. However this is a hack of the standard because with NTSC you could only get 30 frames, so by drawing only even lines you can double the rate. A cycle accurite Genesis emulator will only draw 60 frames, regardless of the computer, anything else would result in simply blurring or smearing the frames.
#128
Posted 03 August 2013 - 04:47 AM
Btw there is no console out there that can output higher than 60Hz, regardless of PAL/NTSC/Full HD/3D.
#129
Posted 03 August 2013 - 06:12 AM
#130
Posted 03 August 2013 - 11:40 AM
Sodaholic, on 02 August 2013 - 05:25 PM, said:
GerbilSoft, on 02 August 2013 - 10:24 AM, said:
Sodaholic, on 02 August 2013 - 01:07 AM, said:
What brand/model 120 Hz monitor are you using? There's plenty of "120 Hz" TVs that don't actually take 120 Hz signals and merely smear the image to make it "look" smoother.
My main display is an NEC MultiSync FE2111sb, and as a secondary display I use a ViewSonic G220fb. As far as I can tell, I really am getting 120hz, as I notice it looks slightly less flickery than 60hz, and actual motion in Quake and stuff is far smoother.
Those are CRTs, so yeah, you can definitely get 120 Hz at lower resolutions. I will note that CRT phosphors are usually optimized for 60 - 75 Hz, so higher refresh rates may have some minor smearing.
#131
Posted 17 February 2014 - 08:15 AM
Never mind, I re-read the thread and it seems is being planned.
Also hope you were able to fix the kinks of mercurial.
Maybe it could be time for give git a try?
#133
Posted 25 February 2014 - 12:16 PM
Quickman, on 25 February 2014 - 05:54 AM, said:
I don't know. I just like git better, maybe it personal opinion or its just that I have grown accustomed developing using git.

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