Okay folks, I'm trying to do what it says in the title. Now the problem is, I know very little about how the Saturn does things, so I'm completely stumped as to what to do.
With some help from Eric, I've learned that the instruments appear to be sorted into separate SND files right on the disc. Opening one raw in Audacity gets us...

Splendid.
However, let's listen to that file and hear how it sounds:
SJAM.mp3 (66.33K)
Number of downloads: 3 (SoundCloud link if you're lame and can't/don't want to download it)
Holy shit.
It's obvious that the samples are in there, but even more obvious is the fact that they're nothing like how they sound in-game. My question is, is there a quick, efficient way to extract these samples as they sound in the game, or will I be stuck with the busywork of individually editing each waveform in Audacity, possibly with fruitless results?
TL;DR halp.
With some help from Eric, I've learned that the instruments appear to be sorted into separate SND files right on the disc. Opening one raw in Audacity gets us...

Splendid.
However, let's listen to that file and hear how it sounds:
SJAM.mp3 (66.33K)
Number of downloads: 3 (SoundCloud link if you're lame and can't/don't want to download it)
Holy shit.
It's obvious that the samples are in there, but even more obvious is the fact that they're nothing like how they sound in-game. My question is, is there a quick, efficient way to extract these samples as they sound in the game, or will I be stuck with the busywork of individually editing each waveform in Audacity, possibly with fruitless results?
TL;DR halp.
This post has been edited by Skyler: 29 March 2013 - 10:18 AM


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