Sonic 1 and 2 getting the Sonic CD treatment by Taxman and Stealth HIDDEN PALACE ZONE MOTHERFUCKERS
#2626
Posted 16 February 2015 - 03:23 PM
That's awesome stuff. Cheers. I'll give that a go, cause I love the 360 controller.
#2627
Posted 19 February 2015 - 08:41 PM
Rather late to the party, but just got an iPhone and the first thing I did was download Sonic 2.
Loving it thus far, Hidden Palace is an absolute blast to play through, really fits seamlessly into the game. Done wonders with it. The rest of the game is spot on, too. The Special Stages look gorgeous. My only 'problem' thus far is that I'm absolutely useless with the touchpad controls, so it's like learning the game all over again. But even this is kind of thrilling because I'm making mistakes I haven't made since I was a kid and seeing paths I'd forgotten even existed. So yeah, I'm pretty damn happy with it, and have rated it accordingly on the app store!
Loving it thus far, Hidden Palace is an absolute blast to play through, really fits seamlessly into the game. Done wonders with it. The rest of the game is spot on, too. The Special Stages look gorgeous. My only 'problem' thus far is that I'm absolutely useless with the touchpad controls, so it's like learning the game all over again. But even this is kind of thrilling because I'm making mistakes I haven't made since I was a kid and seeing paths I'd forgotten even existed. So yeah, I'm pretty damn happy with it, and have rated it accordingly on the app store!
#2628
Posted 22 February 2015 - 08:56 AM
Sorry, wrong topic, I moved my post to Sonic 2 (2013 - iOS/Android) Post-Release Bugs/Fixes/Suggestions
This post has been edited by blueswirl: 22 February 2015 - 09:01 AM
#2629
Posted 22 February 2015 - 02:01 PM
Has the Proto Hidden Palace been taken back out of the game? That's a shame, it was a cool little thing.
#2630
Posted 22 February 2015 - 07:05 PM
TheKazeblade, on 22 February 2015 - 02:01 PM, said:
Has the Proto Hidden Palace been taken back out of the game? That's a shame, it was a cool little thing.
Erm, where did this come from? I don't see any mention of it being removed.
Edit: Still works for me in the current iOS version.
This post has been edited by sonicblur: 22 February 2015 - 07:08 PM
#2631
Posted 22 February 2015 - 07:11 PM
Ah, nevermind, I forgot to put in the debug code first. My bad!
#2632
Posted 27 February 2015 - 02:10 PM
Stealth talked with George and I on the latest podcast, talking about the development of CD, 1, and 2 as well as the Sonic 3 proof of concept and other Sonic-related stuff. Check it out: http://segabits.com/...-12-remastered/
YouTube link: https://www.youtube....h?v=S26_mL8U8bg
YouTube link: https://www.youtube....h?v=S26_mL8U8bg
This post has been edited by Barry the Nomad: 27 February 2015 - 02:11 PM
#2633
Posted 27 February 2015 - 02:31 PM
Barry the Nomad, on 27 February 2015 - 02:10 PM, said:
Stealth talked with George and I on the latest podcast, talking about the development of CD, 1, and 2 as well as the Sonic 3 proof of concept and other Sonic-related stuff. Check it out: http://segabits.com/...-12-remastered/
YouTube link: https://www.youtube....h?v=S26_mL8U8bg
YouTube link: https://www.youtube....h?v=S26_mL8U8bg
Sweet, I'll listen to this at work tonight.
#2634
Posted 27 February 2015 - 04:59 PM
Just want to say thanks to Stealth for joining in, its a great podcast. Suggest you guys give it a shot if you wanna learn more about the remasters.
#2635
Posted 27 February 2015 - 05:06 PM
Barry the Nomad, on 27 February 2015 - 02:10 PM, said:
Stealth talked with George and I on the latest podcast, talking about the development of CD, 1, and 2 as well as the Sonic 3 proof of concept and other Sonic-related stuff. Check it out: http://segabits.com/...-12-remastered/
YouTube link: https://www.youtube....h?v=S26_mL8U8bg
YouTube link: https://www.youtube....h?v=S26_mL8U8bg
Nice interview!
There were two very interesting points Stealth spoke about:
1) SEGA were not able to consider releasing the Sonic 1&2 remasters on any other platforms - other than mobile - because of SEGA's three-game exclusivity contract with Nintendo at that time.
Well, surely if the Nintendo contract - assuming it has definitely now finished - hasn't been renewed, this will finally open the door for the remastered versions to be released on consoles.
2) As we know the vocals in the Jp soundtrack of Sonic CD's opening and ending songs (You Can Do Anything and Cosmic Eternity) were not included in the 2011 remastered version because SEGA didn't have a license for the vocals. SEGA then decided to get a license for the vocals - which they did - and thus the vocals were included in the Sonic CD 20th anniversary soundtrack. Sonic CD 2011 had already been released at this time and SEGA chose not to add - patch - the vocals into the game.
It's a shame SEGA didn't patch the vocals. Not that it matters much now, I mean it has been over three years since the remastered version of Sonic CD was released (has it really been that long). I did purchase the 20th anniversary album when it was released, which is excellent.
This post has been edited by OcelotBot: 27 February 2015 - 05:12 PM
#2636
Posted 27 February 2015 - 07:03 PM
That is so odd that Nintendo are the ones blocking Sonic 1 and 2 from coming out anywhere else, you'd think at least try and get a Wii U/Wii/3DS version done instead? In hindsight this SEGA/Nintendo deal hasn't gone down all that well at all.
#2637
Posted 27 February 2015 - 07:56 PM
Speaking of, isn't the deal over now? How much longer will there be a hold until they can show up elsewhere?
#2639
Posted 27 February 2015 - 09:18 PM
Well I suppose it's better than the excuse SEGA just couldn't be arsed to endorse them for another platform that looked to be the case beforehand. I know it's a bit late in the run, but it would be nice if SEGA looked into their back catalogue for once and let these issues get fixed now they seem to be defunct.

21