Sonic and Sega Retro Message Board: Ultimate Dreamcast Sale on Amazon - Sonic and Sega Retro Message Board

Jump to content

Hey there, Guest!  (Log In · Register) Help
  • 2 Pages +
  • 1
  • 2
    Locked
    Locked Forum

Ultimate Dreamcast Sale on Amazon Want those dreamcast remakes for cheap? Generations and Nights too?

#16 User is offline Mecha Sally 

Posted 01 April 2013 - 10:01 PM

  • Posts: 856
  • Joined: 24-February 08
  • Gender:Female

View PostDinnerSonic, on 01 April 2013 - 09:27 PM, said:

Unlike the sequel's fully polygonal backgrounds, Space Channel 5's backgrounds consisted of a lot of pre-rendered video, which would, as said, look like ass on a modern HD console or computer. Considering no company ever seems to want to just take their old videos and re-render them in HD(I guess it can be hard to use the more ancient 3D programs that would be required, though) that presents an issue.


Ah, that makes sense. Thanks for clarifying. I just couldn't help but notice it and found it interesting.

#17 User is offline Elratauru 

Posted 05 May 2013 - 08:53 PM

  • Oooh Shiny stuff! don't touch it >:(
  • Posts: 960
  • Joined: 13-April 08
  • Gender:Male
  • Location:Montevideo, Uruguay
  • Project:Web Developer
  • Wiki edits:132

View PostMecha Sally, on 25 March 2013 - 06:03 PM, said:

Shame, seems I missed the sale. =/ Then again I already own and/or don't care for most of those games anyway.

Random, semi-off topic question: why is the sequel to Space Channel 5 always included in these packages/compilations, but not the first one? o_O


Well, if you look it this way, most of the compilation games were already ported to other consoles to begin with...though it's most likely because of the backgrounds being prerendered that they choose the 2nd part, after all, most "HD releases" are just upscaled versions that run at 720p resolution and mantain all the old textures like they were before. Some ports may take a little more time because they used some pretty cool tricks to hide parts that were not on screen and they have to recalculate those borders for 16:9 screens.

Sega Bass Fishing was released in 2001 for PC.
Sonic Adventure DX was released in 2003, for PC and GC.
Space Channel 5 Part 2 was ported to PS2 in 2002.
Crazy Taxi was ported to PC in the year 2000.

Sonic Adventure 2 and Jet Set Radio were the first modern ports they made from scratch and SA2 even had some texture enhancements on the menu side...Unlike Jet Set Radio, which was exactly the same but Widescreen, as it menus were already made of polygons, including the fact that they extended the render angle so the stages look properly.

Also, Nights was already released on PS2 quite a while back and had way better lighting on the bosses for example.

  • 2 Pages +
  • 1
  • 2
    Locked
    Locked Forum

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users