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Could PS3 and/or 360 emulators work like this? Theoretically?

#1 User is offline JaredAFX 

Posted 19 March 2013 - 03:20 PM

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I was thinking: both the PS3 and 360 are PowerPC-based. So are older Macs. Of course, Macs today are x86-64 based (like they should have always been), but that's not my focus here. My question is THEORETICALLY (as the specs of older Macs suck compared to computers today), would it be easier to get PS3 and/or 360 emulators up and running on fellow PowerPC-based devices? You can think of this as a proposal if you want, but I'm simply asking if it could be possible if someone were to do it.
This post has been edited by JaredAFX: 19 March 2013 - 03:21 PM

#2 User is offline winterhell 

Posted 19 March 2013 - 03:51 PM

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No.
To elaborate- there are great people working on Xbox 1 emulators, and are having a hard time emulating its x86 CPU and DirectX-esque API , despite how similar in architecture are the xbox and a PC, and nowadays the CPUs being more than order of magnitude faster per core.

#3 User is offline Chilly Willy 

Posted 19 March 2013 - 11:26 PM

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It's not the PPC part that is the issue on the PS3, it's the SPUs... there's just nothing capable of emulating those in real-time on anything except a real CBE system. Maybe when PCs have 16 cores running at 5GHz... or maybe if you could use the GPU to handle the SPUs...

The XBox360 is less an issue, but it does have enough cores to cause a problem. No older PPC (even a dual G5 Mac) coud handle it. Again, you'll just have to wait until PCs get another couple of generations more powerful.

#4 User is offline JaredAFX 

Posted 20 March 2013 - 02:40 PM

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View PostChilly Willy, on 19 March 2013 - 11:26 PM, said:

It's not the PPC part that is the issue on the PS3, it's the SPUs... there's just nothing capable of emulating those in real-time on anything except a real CBE system. Maybe when PCs have 16 cores running at 5GHz... or maybe if you could use the GPU to handle the SPUs...

The XBox360 is less an issue, but it does have enough cores to cause a problem. No older PPC (even a dual G5 Mac) coud handle it. Again, you'll just have to wait until PCs get another couple of generations more powerful.

THAT'S what I call an explanation. I understand that. It does suck, but production hasn't even stopped on them—there's not even much of a need for emulators. Also, if the DS has taught us anything, anti-piracy's going to be a problem in the future (there are even SNES/Genesis games that STILL give us trouble).

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