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Who has a genuine copy of the ValuSoft Sonic R? Need to get to the bottom of this

#1 User is offline MarzSyndrome 

Posted 15 March 2013 - 08:00 PM

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Ok, I've read here and there and everywhere that there's supposed to be an XP-specific version of Sonic R that was released in Australia through the ValuSoft label, and which states "Sonic R 2004" in the credits or thereabouts.

Does anyone have an original ValuSoft copy, and if so can they confirm whether the main executable is indeed different and/or any text files or whatever are dated 2004 or say 2004 inside?

I looked at the Australian image provided by Vangar on SonAR but the executable is identical to the original (and even has the 1998 datestamp) and I can't find anything in said image that screams "2004".

Ta!

#2 User is offline Glisp 

Posted 15 March 2013 - 08:09 PM

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Just a question:
Is it for collecting purposes, for the wiki, or are you looking for a copy of the game to play? If you're looking for one to play, I think there's a patch that was made to allow the PC version to run on newer computers. I'm not sure though. I remember reading about it a few years ago. It may be outdated by now. If all else fails, you could get Sonic Gems Collection. It has an almost direct port of the PC version on it.


If it's for collecting purposes or if it's wiki thingy, I don't know what to tell you there . I'm sorry if I wasn't of much help.

#3 User is offline MarzSyndrome 

Posted 15 March 2013 - 09:45 PM

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If anything, I just want to see if this newer version is more friendly with the XP-Vista-7 family. Sure there's a hex hack that I've tried but it's only really good for the software mode, and Direct3D seems a bugger to get up and running.

#4 User is offline GerbilSoft 

Posted 15 March 2013 - 11:52 PM

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9001
Last time I tried running Sonic R (Expert Software / ActiVision Value version) in Wine, it worked well in both DirectDraw and Direct3D modes. (There were some bugs in Wine that broke D3D mode, but they were fixed in Wine 1.4-rc2: http://bugs.winehq.o...ug.cgi?id=29122

You already mentioned the hex hack, which is also required for running the game in Wine. For reference, the hack is available at SCHG:Sonic R (PC).

I have noticed some "glitches" in D3D mode that don't appear in DDraw mode, especially on the Sega logo. This happened way back when I had Windows 98 too, so it's actually a bug in the game.

#5 User is offline MarzSyndrome 

Posted 17 March 2013 - 08:45 PM

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So I take it nobody has the ValuSoft version then? It doesn't pop up very often on eBay.

#6 User is offline Shadow Hog 

Posted 18 March 2013 - 12:09 AM

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View PostGerbilSoft, on 15 March 2013 - 11:52 PM, said:

You already mentioned the hex hack, which is also required for running the game in Wine. For reference, the hack is available at SCHG:Sonic R (PC).
Huh. This is horribly off-topic, but y'know, Sonic 3D also crashes the instant I try booting it up, whether on Win 7 x64 itself or Win XP Mode. I wonder if this is related? I'd really like to go back to the PC version, if only to record video of the special stages (because this version simply doesn't exist on YouTube).

#7 User is offline Kail 

Posted 18 March 2013 - 12:16 AM

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View PostShadow Hog, on 18 March 2013 - 12:09 AM, said:

View PostGerbilSoft, on 15 March 2013 - 11:52 PM, said:

You already mentioned the hex hack, which is also required for running the game in Wine. For reference, the hack is available at SCHG:Sonic R (PC).
Huh. This is horribly off-topic, but y'know, Sonic 3D also crashes the instant I try booting it up, whether on Win 7 x64 itself or Win XP Mode. I wonder if this is related? I'd really like to go back to the PC version, if only to record video of the special stages (because this version simply doesn't exist on YouTube).

Really? Huh, and to think I played the PC version more than the Genesis version

#8 User is offline Shadow Hog 

Posted 19 March 2013 - 12:27 AM

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Somebody (I forget the name :() clued me into why it wouldn't work; it's because Windows 7 doesn't support 320x240 (or my video card doesn't, not sure which is at fault here). Running it in D3DWindower fixes everything, more or less.

Man, I never realized this version ran at 30FPS instead of 60.

Okay, tangent over <_<
This post has been edited by Shadow Hog: 19 March 2013 - 12:27 AM

#9 User is offline MarzSyndrome 

Posted 19 March 2013 - 03:18 PM

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View PostShadow Hog, on 19 March 2013 - 12:27 AM, said:

Somebody (I forget the name :() clued me into why it wouldn't work; it's because Windows 7 doesn't support 320x240 (or my video card doesn't, not sure which is at fault here). Running it in D3DWindower fixes everything, more or less.

Man, I never realized this version ran at 30FPS instead of 60.

Okay, tangent over <_<
Obviously a video card issue - I'm running Windows 7 myself and am using Intel HD Graphics for my video output atm. It's able to support 320x240 by 'simulating' it under my native desktop and stretching it to full screen, though as a result it looks a tad blurry.

#10 User is offline Sploit 

Posted 19 March 2013 - 07:32 PM

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On my new windows 8 based laptop...

...my original release versions of Sonic R, Sonic 3D, Schoolhouse and Mega Collection Plus are all currently refusing to work...as is the Garfield game from the Sonic & Garfield pack...

#11 User is offline MainMemory 

Posted 19 March 2013 - 07:37 PM

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View PostShadow Hog, on 18 March 2013 - 12:09 AM, said:

View PostGerbilSoft, on 15 March 2013 - 11:52 PM, said:

You already mentioned the hex hack, which is also required for running the game in Wine. For reference, the hack is available at SCHG:Sonic R (PC).
Huh. This is horribly off-topic, but y'know, Sonic 3D also crashes the instant I try booting it up, whether on Win 7 x64 itself or Win XP Mode. I wonder if this is related? I'd really like to go back to the PC version, if only to record video of the special stages (because this version simply doesn't exist on YouTube).

It's not. Sonic R crashes because modern computers are too fast, Sonic 3D crashes because I don't even know why, but I can get it to run with DxWnd.

Edit: oh you already figured that out.
This post has been edited by MainMemory: 19 March 2013 - 07:37 PM

#12 User is offline Vangar 

Posted 20 March 2013 - 01:01 AM

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I've got it. Works better on XP. But the resolution is forced at 640x480

#13 User is offline MarzSyndrome 

Posted 20 March 2013 - 05:08 PM

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View PostVangar, on 20 March 2013 - 01:01 AM, said:

I've got it. Works better on XP. But the resolution is forced at 640x480
And your copy deffo isn't what's already on SonAR? If it's the proper 2004 version, I'd be mighty interested! :)

#14 User is offline Sploit 

Posted 27 March 2013 - 04:32 PM

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Anyone got any advice on getting the original release PC versions of Sonic CD, Sonic & Knuckles Collection, Sonic 3D, Sonic R and Sonic Schoolhouse on a modern laptop running windows 8?
Previous laptop was running XP and every game worked (Sonic CD needed that DINO 32 patch thing and S&K collection needed the speedfix, but on this computer neither work even with those applied :( )
I

#15 User is offline muteKi 

Posted 31 March 2013 - 02:56 AM

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View PostShadow Hog, on 19 March 2013 - 12:27 AM, said:

Somebody (I forget the name :() clued me into why it wouldn't work; it's because Windows 7 doesn't support 320x240 (or my video card doesn't, not sure which is at fault here). Running it in D3DWindower fixes everything, more or less.

Man, I never realized this version ran at 30FPS instead of 60.

Okay, tangent over <_<


There's a menu option somewhere (m+esc keyboard combo I think?) for Sonic 3D that allows you to set it to 60 fps. I recall there being an options menu outside the game that let you set this as well but I don't remember how to access it.

Was there anything like that for Sonic R? Does it run at 30 fps on everything? (Pushing my luck here, but anybody know anything about increasing the PC draw distance past the game's maximum?)

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