So I finished the game's story last night, and had a good time with it! Though I think I sequence-broke a little; out of curiosity, are you supposed to beat Coconuts SP before, or after the Polem Palace section/arc? I beat it afterward, but I first enountered it beforehand. Speaking of that, maybe you should use a different sound effect/indicator for boss damage? I didn't know that I was actually damaging Coconuts SP until his shield came off, because the sound effect of the Bumper Gloves punch made it unclear.
Also, is there much of a postgame? I ask because after completing the game, I returned to the last save point before the final stage. Is it Mega Man Battle Network styled or something?
I should also mention that there were a couple instances where I left a section, and jumped to the area before the one I left upon returning through the same path I came through.
Sorry I can't remember the specific zone/area, but to clarify, it went like this:
I thought some people might be interested, so I decided to make a full dump of the game's music. The format is OGG, and I archived all the files as a RAR. The link is here:
@.Luke
Well, the only point I see on it is that some music I used isn't very "well known", that is, is a random track from a random game people don't play as often anymore such as: super paper mario, KH3D and expecially Ace Combat Zero.
Compared to sonic 1 anyway.
Aand, just out of sheer curiosity.
@TheInvisibleSun
Yeah, I've seen it before thanks to mega g wolf's stream, still, it's a really wierd glitch cuz I really thought I already fixed it.
This post has been edited by LakeFeperd: 22 December 2013 - 12:47 AM
There's a lot of music in this game I'm pretty sure people won't know where they are from, like this one.
Ace combat 5 and zero are atually pretty decent, it's wierd I haven't found a single person that already played those in my entire life.
Anyway, as you guys might already know, this IS my last sonic fan game but... I'll be still making games. Here's a teaser
EDIT: I know it looks similar to my avatar, but the rest of the design is quite different.
This post has been edited by LakeFeperd: 28 December 2013 - 06:31 PM
Original content from the person who's made arguably the best three Sonic fangames in existence? Buddy, I'm all ears. Just subscribed to your YouTube in hope of seeing something soonish. :D
So far, I'm still getting the engine ready, which means it should be a while before I show the game. Although, the test level is based of something you guys might recongnise (NOT sonic or kirby or mario related) and yes, the test level IS an actual level, original art and everything, so I might show that soon.
giant black eggman blob final boss made up of/based on Ferrofluid? Because if it is you beat me to the creative punch. I had an idea for a boss with this for a game I thought up of several years back in high school, however I never made it/canceled before it was even begun. Waaay before I started sonic hacking and NEVER made past the idea stage, nor did I ever tell anyone. On a side note a few of game's bosses would have been based on the named music tracks of Sonic Battle. I am amazed that someone had the same obscure idea as me that had the talent to back it up.
Humm... it was supposed to be some random magnetic fluid, I totally forgot about the existence of ferrofluid during the game's development but I did know it existed. Maybe it inspired me on a subconscious level or something but I do see where you're coming from.
Well, that's interesting.
This post has been edited by LakeFeperd: 29 December 2013 - 12:42 AM