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#136 User is offline Black Squirrel 

Posted 11 July 2014 - 02:39 AM

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Not quite, but definitely the first good French SC-3000 scans :eng101:

#137 User is offline Overlord 

Posted 11 July 2014 - 12:52 PM

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Posted Image

I love how grandeous they are about reconciliation software for cheque books. =P Fantastic work as always, Doc.

#138 User is offline doc eggfan 

Posted 18 November 2014 - 09:01 PM

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I just played 'Shootout' for the SC-3000, and was surprised to find that the gameplay mechanics mimic the 'Typing of the Dead' series of games that came 15 years later.

I've always thought that there could be unusual and forgotten gameplay mechanics hidden away in ancient games from the 80's that could be resurrected with modern hardware, and this kind of proves my point.

I'll get some screenshots/videos up at some point.

#139 User is offline Overlord 

Posted 20 November 2014 - 10:44 AM

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Interesting, though I suppose it'd make even more sense for the SC-3000 as it has a keyboard built-in, so no need to package a seperate one.

You do wonder just how many games are out there that are unaware they're re-inventing the wheel.

#140 User is offline Black Squirrel 

Posted 20 November 2014 - 01:24 PM

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Those sorts of "learn to type" games have been around almost as long as computer keyboards.

My favourite SC-3000 oddball is Empire because it's a New Zealand political simulator, and I don't think there's ever been another one of those. Usually political games go down the "let's invade the world" or "punch Thatcher in the head" route - that one's non-violent!

(spoilers: I have actually looked for modern examples and even attempted to make my own... until I realised that to do it properly you effectively need to make a world simulator)
This post has been edited by Black Squirrel: 20 November 2014 - 01:26 PM

#141 User is offline doc eggfan 

Posted 23 November 2014 - 02:25 AM

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#142 User is offline doc eggfan 

Posted 01 December 2014 - 03:39 AM

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First time I've taken a photo of all of them together.

Note that there is no Gold Collection Sonic 1 - I don't think this exists, but am happy to be proven wrong.

#143 User is offline doc eggfan 

Posted 14 April 2015 - 09:26 AM

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Golden_Axe#WonderSwan_Color_Version

Manual up soon, but I can't seem to align the top and bottom with the back part of the scan, since this is where it would be attached if the box was folded out and I was also trying to align the inside flap with the spine, as this featured a logo worth preserving.

Maybe I should just upload a .png of the entire thing under a 'cover' label.

#144 User is online Hivebrain 

Posted 14 April 2015 - 01:10 PM

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View Postdoc eggfan, on 14 April 2015 - 09:26 AM, said:

Golden_Axe#WonderSwan_Color_Version

Manual up soon, but I can't seem to align the top and bottom with the back part of the scan, since this is where it would be attached if the box was folded out and I was also trying to align the inside flap with the spine, as this featured a logo worth preserving.

Maybe I should just upload a .png of the entire thing under a 'cover' label.

You can't align things manually any more, the new scanbox template does all that itself by wikimagic. Just leave it as it is for now, and I'll add an option to have the top & bottom fill the space above/below the spines.

#145 User is offline Black Squirrel 

Posted 14 April 2015 - 02:23 PM

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As I said on your talk page*

Don't bother with PNGs for scans - it just hikes up the file size and I'm not keen on the idea of trying to crop out white (or black in your case) space because the results don't always look nice. Also it wastes your time. Also it means I have to rename the file from .jpg to .png.


e.g. http://segaretro.org...MCD_JP_Disc.jpg - like Akane's done it in the older revision.




*nobody reads these these things - I get a message when someone edits mine, does this not happen for normal users? That recent changes page is nice too.

#146 User is offline doc eggfan 

Posted 14 April 2015 - 04:37 PM

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I did read it, am I supposed to reply on my talk page or yours? I couldn't make heads or tails of yours.

I prefer the look of the cropped image and I don't mind wasting my time, especially with the discs as it's just an e cut instead of an r cut. I might just do a white background next time I do some scanning, but I've got a backlog of already done scans to sort through first. Unless there is an issue with space and my 600dpi png images are clogging things up?

#147 User is offline Black Squirrel 

Posted 15 April 2015 - 05:16 AM

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Resolution isn't the issue, it's more of the flip-flopping between PNG and JPEG, because MediaWiki can get confused and it's an extra job and it doesn't seem worth it to me. PNGs aren't good for scans - super duper lossless compression is pointless given that the scanner won't be entirely accurate in the first place, and it just inflates the file size for no good reason.

I like the idea of Sega Retro just housing the "raw" scans, I.e. documenting the real thing that's actually there. If people want to take it further by cropping things out or (significantly) cleaning things up for replacement covers or whatever, that's probably outside of our scope.

But that's just me, other sysops may think differently.
This post has been edited by Black Squirrel: 15 April 2015 - 05:18 AM

#148 User is offline doc eggfan 

Posted 15 April 2015 - 08:55 AM

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I'm happy to go with the concensus, and it's not hard to convert the pngs to jpgs and reupload them.

Incidentally, my epson scanner defaults to png, so many of my raw scans exist as pngs (before I crop and rotate etc).

~~~

Got the golden axe wonderswan manual up, which has some nice artwork if you're a fan of the game.

Also got up Puyo Puyo Tsuu for the WS (also with the top and bottom scans misplaced above the front).

And I made a start on my sms au manuals

Astro_Warrior_/_Pit_Pot

I was tempted to upload the unedited original, to forever immortalise my good friend Mew Sum (I wonder whether he's still alive)

Posted Image

#149 User is offline doc eggfan 

Posted 18 April 2015 - 08:13 AM

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Started working through my master system games, but it's not always easy to tell if my copy is a genuine australian original, or an imported EU game. In many cases the AU copies are near identical to the EU copies. Sometimes it's obvious from the simpler manuals and country of origin stamped into the cart, but other times it's not.

For instance, my copy of Sonic 2 that I bought first hand from an Australian mail order games store is almost certainly an EU copy, with it's multi language manual, but I know for certain that it was bought here.

When in doubt, I'm uploading them as AU releases, but you'll probably find no differences in the covers between the AU and EU releases, so not sure if this is right.

Also, a lot of them a poor quality ex-rentals, so not too sure of their value as examples for historical preservation.

Also, checkout the AU manual variants for Alex Kidd in Shinobi World and Alex_Kidd:_High-Tech_World - Both booklets and fold-out leaflets exist, although the way I scanned them makes it hard to tell.

#150 User is offline Black Squirrel 

Posted 18 April 2015 - 02:43 PM

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I can ruin your day and say some of these might be UK manuals, not EU or AU. The ones originally published by companies like U.S. Gold or Domark that are just in English.

But I don't know for sure. They may have been re-printed slightly differently. It doesn't matter much right now.

And a poor quality scan is better than no scan at all.

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