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The Return of Sonic XG?

#106 User is offline 360 

Posted 18 May 2015 - 12:42 AM

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View PostBlazeHedgehog, on 17 May 2015 - 11:11 PM, said:

What you say about Streets of Rage Remake is interesting to me. On TSSZ years ago, we got a pretty significant dump of rumored information from a "trusted source" (I wasn't privy to who).

Every single thing this guy told us ended up coming true. Virtua Fighter 5 on XBLA, all of that stuff. But part of this batch of rumors concerned Streets of Rage Remake -- according to this source, the reason the game was taken down is because Sega was actually pursuing making SORR an official paid product. They apparently wanted to port the game to XBLA, PSN, etc. This was right around the time that Taxman's Sonic CD was announced (if I'm remembering properly), so this information seemed to hold some water.

I was assigned tracking down and interviewing Bomberlink about the veracity of this claim, but he had closed himself off from all outside contact. No email addresses, no way to talk to him on the forums (I registered but was never approved), nothing. The trail went dead.

I'm inclined to believe it was true, given everything else that source told us ended up coming to pass, but obviously we never ran with the story because I could never get any more substantial information.


Hey Blaze. Not sure if you remember but I'm actually Sonic360 from Sfghq circa 2001/02. We used to talk on AIM a lot back in the day. Really good to see you on here. And wow at all of the information you just posted. It's super fascinating and enlightening so thanks for contributing with that info. I believe it all too. It just sounds all too plausible and like you said your source was accurate on everything else. The primary thing that comes to mind is why didn't the deal actually lead to the game getting an official release? I suppose the obvious and simple solution would be that Sega pursued it but the deal failed to reach an amicable conclusion. It would have been amazing to see SORR become an official Sega product. Certainly the quality of the game made it extremely deserving of that status.

SORR is pretty much one-to-one with the original games in terms of its engine and even superior in some ways in terms of content and music. It's truly a labour of love and one of the best fan-produced projects of all-time. I can absolutely see Sega being interested in securing the game especially because at the time they also worked with Taxman and Stealth. The only advice I have would be that it might be worth TSSZ looking in to it again just to find out what happened. It has been that many years now I guess the deal must have fallen through or whatever because of the length of time since SORR's final release. They did however release an update kind of recently that flew under the radar. People were posting about it in the NeoGAF thread. A stealth update with some minor additions that wasn't heavily promoted.

That to me indicates the Sega deal must have failed; for the team to resume their work on the game even in the face of the C&D. Everything you wrote was super interesting though so thanks for the insight. Good to see you again.

View Postwinterhell, on 18 May 2015 - 12:03 AM, said:

And like others mentioned, if one Sonic fan game gets the axe it unleashes the highway to hell for all fan Sonic games. They would have already done the paperwork and the C&D letter and put someone on the Send to All button.


This is the pressing danger right here. Sonic fangames have been isolated and immune to legality because of Sega's discretion for well over a decade now. Sega's accepted stance is that they're the "cool" company that appreciates the fanbase that made them famous that much they let Sonic fangames slide. I have no citation for this but I think we can make the confident assumption that Sega chose preserving and strengthening its reputation amongst its closest fans over forcing down the legal hammer like other companies such as Square Enix do (hello failed Chrono Trigger remake). They would have obviously had to have made the decision at some point and I think we can be confident in assuming they chose goodwill amongst their fans as opposed to aggressive legal action. However, and this is a major however, this is predominantly because Sonic fangames are not for profit and to this day no-one has ever tried to profit from a Sonic fangame reducing the severity of the legal issue quite substantially.

There's precedents everywhere but the basic summation is that when money becomes involved game companies tend to forego any gesture of goodwill, turning a blind eye if you will because of the seriousness of the legal consequences. It transitions the legal situation in to something far more severe and I don't think Nitemare is aware of the potential ramifications here. Sonic fangaming is depleted and rare enough as it is, what with only a release every couple of years or so (compared to a new demo every week circa 2001/02 or so; so basically during the development of the Sonic Adventure series and Dreamcast days when Sega was more popular). A C&D precedent with Sonic XG could effectively kill the scene altogether. We have however made efforts to try and steer Nitemare in the right direction so hopefully W.A.C. will return with Nitemare's response and potential evasive action soon.

I'm hoping nothing comes of this and Sonic XG releases when it's complete and we all immensely enjoy the game. Hopefully.
This post has been edited by 360: 18 May 2015 - 12:44 AM

#107 User is offline Retroman 

Posted 18 May 2015 - 03:42 AM

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View PostIcewarrior, on 17 May 2015 - 09:05 AM, said:

View PostRetroman, on 16 May 2015 - 09:33 PM, said:

Sonic: eXtremely Good!

The amount of uplifting nostalgia I got out of it the first time playing it can be described as heart warming.

Especially love the Eggman Level, which I played in Sonic Nexus, again is extremely nostalgic and can't wait to play it.


Hmm, wasn't the Eggman level in Retro Sonic by Taxman?
Sonic Nexus only had Sunset Shores, Cosmic Chaos and Pristine Palisade.

Correct, it was in Retro Sonic.

#108 User is offline Icewarrior 

Posted 18 May 2015 - 08:49 AM

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View Post360, on 17 May 2015 - 06:28 PM, said:

View PostIcewarrior, on 17 May 2015 - 02:04 PM, said:

Yes, the paypal button on the download page of Streets of Rage Remake was specifically for the site hosting cost. However it's only a mere assumption that that's what drove SEGA to shut down the fangame, there could another factor or many ones.

However yes, why it's cool to have updates on Sonix XG, putting them on a GoFundMe page might not be a good idea still.


There was a thread on NeoGAF about it. One of the users contacted Bombergames' lead developer and was told that the C&D was specifically because they asked for donations. Site hosting costs or not they asked for money in return for developing the game which crosses legal ground that Sega couldn't legally ignore. Hence the C&D. NeoGAF could be incorrect of course but I'd say that's highly unlikely. The guy on there sounded honest and legit. It also makes complete sense as Sega usually leaves fangames alone.

You wrote a good post but from what I've read it's not an assumption. Asking for donations caused the C&D.


I have no idea who is this guy but I'm a contributor to the Bombergames community and the fangame and I keep contact with Bomberlink regularly, never was it confirmed it was specifically because of the donation button for the forum hosting cost.

Quote

View PostBlazeHedgehog, on Today, 06:11 AM, said:
What you say about Streets of Rage Remake is interesting to me. On TSSZ years ago, we got a pretty significant dump of rumored information from a "trusted source" (I wasn't privy to who).

Every single thing this guy told us ended up coming true. Virtua Fighter 5 on XBLA, all of that stuff. But part of this batch of rumors concerned Streets of Rage Remake -- according to this source, the reason the game was taken down is because Sega was actually pursuing making SORR an official paid product. They apparently wanted to port the game to XBLA, PSN, etc. This was right around the time that Taxman's Sonic CD was announced (if I'm remembering properly), so this information seemed to hold some water.

I was assigned tracking down and interviewing Bomberlink about the veracity of this claim, but he had closed himself off from all outside contact. No email addresses, no way to talk to him on the forums (I registered but was never approved), nothing. The trail went dead.

I'm inclined to believe it was true, given everything else that source told us ended up coming to pass, but obviously we never ran with the story because I could never get any more substantial information.


Hey Blaze. Not sure if you remember but I'm actually Sonic360 from Sfghq circa 2001/02. We used to talk on AIM a lot back in the day. Really good to see you on here. And wow at all of the information you just posted. It's super fascinating and enlightening so thanks for contributing with that info. I believe it all too. It just sounds all too plausible and like you said your source was accurate on everything else. The primary thing that comes to mind is why didn't the deal actually lead to the game getting an official release? I suppose the obvious and simple solution would be that Sega pursued it but the deal failed to reach an amicable conclusion. It would have been amazing to see SORR become an official Sega product. Certainly the quality of the game made it extremely deserving of that status.

SORR is pretty much one-to-one with the original games in terms of its engine and even superior in some ways in terms of content and music. It's truly a labour of love and one of the best fan-produced projects of all-time. I can absolutely see Sega being interested in securing the game especially because at the time they also worked with Taxman and Stealth. The only advice I have would be that it might be worth TSSZ looking in to it again just to find out what happened. It has been that many years now I guess the deal must have fallen through or whatever because of the length of time since SORR's final release. They did however release an update kind of recently that flew under the radar. People were posting about it in the NeoGAF thread. A stealth update with some minor additions that wasn't heavily promoted.

That to me indicates the Sega deal must have failed; for the team to resume their work on the game even in the face of the C&D. Everything you wrote was super interesting though so thanks for the insight. Good to see you again.


That deal never happened in the first place too. SEGA never tried to propose anything, they just sent a C&D in order to protect their IP, no less.
Also that patch you're mentionning, yes it's been spotted quite recently but it's not something that's been developped under the radar, it was apparently developped right after the C&D, probably in case an agreement would have been found.

Anyway, I know this isn't the topic but as I and the rest of the Bombergames community are very uneasy with rumors about the C&D that happened to SORR, I can ask Bomberlink to clarify all these points so we stop spreading false informations about SORR but also figuring out how to deal with Sonic XG so it can avoid a similar problem.

#109 User is offline Felik 

Posted 18 May 2015 - 09:30 AM

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Congratulations, people. We now have no official source of Sonic XG updates.
But it's for the best, I guess? Eh...

#110 User is offline W.A.C. 

Posted 18 May 2015 - 09:53 AM

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View PostFelik, on 18 May 2015 - 09:30 AM, said:

Congratulations, people. We now have no official source of Sonic XG updates.
But it's for the best, I guess? Eh...

If he didn't make the changes, his fangame might have gotten a C&D. Here's hoping he'll start posting his updates elsewhere and doesn't stop making updates. If anyone's wondering, I have not received a response, but it's pretty obvious he must have read what I sent.

#111 User is offline 360 

Posted 18 May 2015 - 11:40 AM

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I was literally just about to come in here and post that Nitemare changed his GoFundMe page. I was pretty shocked to see it this quick to be honest. W.A.C's message must have hit him like a lightning bolt. Something tells me he might even be reading this very thread; after all it is one of the only threads dedicated to his game. If I were developing Sonic XG I'd be watching this thread like a hawk. Even so it looks he listened to our advice. This is also for the best. It evades potential legal action. It protects the game. And more importantly to us as fans of his work there's no threat or danger now to the game being released. He can just as easily start a Tumblr or something and post updates there.

As for Nitemare not responding I messaged him a few days back (talking about something completely unrelated to the potential C&D; I basically expressed my avid enthusiasm and support for the game saying I was really excited to play it and I'd help him down the line if I could) and also received no reply. Probably best we all just leave him to it at this point. Though on the off chance he is following this thread: please do continue to post updates on Sonic XG Nitemare. The updates were fascinating and wonderful and made us hyped and excited for the game. Just host them somewhere else and we'll all follow wherever you post them.

Firmly believe we did something good today. It's great when we unite like this and take action. We may have just saved the game.
This post has been edited by 360: 18 May 2015 - 11:42 AM

#112 User is offline Hez 

Posted 18 May 2015 - 12:38 PM

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View PostFelik, on 18 May 2015 - 09:30 AM, said:

Congratulations, people. We now have no official source of Sonic XG updates.
But it's for the best, I guess? Eh...

Thats....kind of fishy. I'd start with just Fusion 2.5 first and move from there. I have both export modules and they don't work the best with a lot of things. At this point, I'm not even sure if mobile version of the worlds engine is possible.

#113 User is offline The KKM 

Posted 18 May 2015 - 12:43 PM

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View PostFelik, on 18 May 2015 - 09:30 AM, said:

Congratulations, people. We now have no official source of Sonic XG updates.
But it's for the best, I guess? Eh...


yes please chide us more for worrying about the legal status of a fangame and establishing a possible precedence towards the scene

it gives me pleasure

#114 User is offline 360 

Posted 20 May 2015 - 10:42 PM

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Nitemare just joined us. Glad to have you here man.

#115 User is offline Cinossu 

Posted 23 May 2015 - 08:43 AM

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As fun as the discussion about the trial system was, this topic is not the place for it. If you want to talk about it in more detail make a topic on the appropriate subforum.

Let's get back to Sonic XG, shall we? Good to see you on here Nitemare, and lovely to see Sonic XG is still being worked on after all these years.

#116 User is offline Icewarrior 

Posted 25 May 2015 - 04:51 PM

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I stumbled upon that, it's apparently just a "theorical" OST for Sonic XG but damn some of those tunes are great!
https://soundcloud.c...-xg-theoretical

#117 User is offline 360 

Posted 26 May 2015 - 12:39 AM

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View PostIcewarrior, on 25 May 2015 - 04:51 PM, said:

I stumbled upon that, it's apparently just a "theorical" OST for Sonic XG but damn some of those tunes are great!
https://soundcloud.c...-xg-theoretical


Awesome find. And I agree entirely. These tracks truly are excellent. Very fitting for a Sonic game. I'd love it if these tracks were used for the game's soundtrack.
This post has been edited by 360: 26 May 2015 - 12:41 AM

#118 User is offline Falk 

Posted 26 May 2015 - 05:21 AM

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I don't understand why people keep making 'theoretical' OSTs. Go contact the people making the fangames and make something happen. :V

(I should know)

#119 User is offline Mr Lange 

Posted 27 May 2015 - 12:53 AM

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View PostFalk, on 26 May 2015 - 05:21 AM, said:

I don't understand why people keep making 'theoretical' OSTs. Go contact the people making the fangames and make something happen. :V

(I should know)

What makes you think he didn't?
Spoiler: He did.

#120 User is offline 360 

Posted 27 May 2015 - 01:35 AM

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View PostMr Lange, on 27 May 2015 - 12:53 AM, said:

View PostFalk, on 26 May 2015 - 05:21 AM, said:

I don't understand why people keep making 'theoretical' OSTs. Go contact the people making the fangames and make something happen. :V

(I should know)

What makes you think he didn't?
Spoiler: He did.


Sonic XG to have a fucking awesome soundtrack confirmed.

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