Genesis Emulator Accuraccy
#33
Posted 19 December 2012 - 12:29 PM
MathUser, on 18 December 2012 - 11:52 PM, said:
Are you guys actually suggesting Headers? Yes they'd be at the back but tampering with the ROM to make it work is not a good idea. It also screws up some patches at ROM hacking sites. Some patchers such as XDelta require the exact ROM to patch. If theres headered and unheadered ROM's then finding the right ROM could be a hassle. I suppose someone would create a tool to remove and add the headers but that'd be another step that alot of noobs that wanna use your patches won't know about. I know they wouldn't be called headers since they are at the end of the ROM but I don't know what else to call it.
I was definitely not suggesting that. Making backward-compatible footered ROMs would just create a mess. My suggestion was for an archive format which contains unaltered ROMs and a text file with info on mappers or whatever. If the archive were a zip, it would still work in older emulators anyway.
#34
Posted 19 December 2012 - 06:24 PM
For that matter do we even have a list of what carts appeared with what type of mappers / main boards / etc? Smspower has a list for some Master System games but that's it as far as I know.
#35
Posted 08 January 2013 - 08:36 PM
I heard Genesis Plus GX (Wii) is one of the most accurate if not the most accurate genesis emulator, why it wasn't ported back to Pc/windows yet? I don't know any other emulator with support for the XE-1AP (Analog controller) and the Activator.
ps. And I really like the Gui even though it's optimised to point and click/touch
windows 8 anyone?
ps. And I really like the Gui even though it's optimised to point and click/touch
#36
Posted 08 January 2013 - 10:49 PM
ReBirFh, on 08 January 2013 - 08:36 PM, said:
I heard Genesis Plus GX (Wii) is one of the most accurate if not the most accurate genesis emulator, why it wasn't ported back to Pc/windows yet?
The source code includes a tiny SDL based client that easily compiles and runs on Windows, Linux and OS X.
I've never used the emulator, but RetroArch has a Genesis Plus GX plug-in: http://www.libretro.org/
There are probably some other ports of it that I'm not aware of as well. It's very easy to port as far as emulators go.
#37
Posted 19 February 2013 - 02:49 AM
sonicblur, on 08 January 2013 - 10:49 PM, said:
ReBirFh, on 08 January 2013 - 08:36 PM, said:
I heard Genesis Plus GX (Wii) is one of the most accurate if not the most accurate genesis emulator, why it wasn't ported back to Pc/windows yet?
The source code includes a tiny SDL based client that easily compiles and runs on Windows, Linux and OS X.
I've never used the emulator, but RetroArch has a Genesis Plus GX plug-in: http://www.libretro.org/
There are probably some other ports of it that I'm not aware of as well. It's very easy to port as far as emulators go.
Indeed but is the emulation aspect being work on? I mean it has been ported to almost any machine but how good is the emulation core?
EDIT:
Nvm it seems the libretro core its being worked on. Gotta check how reliant is genesis plus on speed hacks.
EDIT2:
It seems the M68k core of Genesis Plus is not Free Software/Open Source. That's too bad.
This post has been edited by Epsilonsama: 19 February 2013 - 03:10 AM

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