Posted 02 December 2012 - 07:34 PM
- SEGA: Sorry Classic Sonic, we are sending you back to 1994
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I still am working on my Sonic 2 hack... just very rarely. Not enough time between playing video games and going to work to carry on with my own project all the time. But hey, that's life. =P
Posted 02 December 2012 - 07:42 PM
- It's a bird, it's a plane, nope it's a ring!
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doc eggfan, on 02 December 2012 - 06:25 AM, said:
You'll never be lonelier than the Master System hackers
^ This exactly, there's only a few of us. :'( I hope to change that one day though. xP I love to hack the 16 bit games as well, I honestly probably will never hack any of the 3D games. I love the work the 3D hackers have done, but it's just not my cup of tea.
Posted 03 December 2012 - 02:42 AM
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Ravenfreak, on 02 December 2012 - 07:42 PM, said:
doc eggfan, on 02 December 2012 - 06:25 AM, said:
You'll never be lonelier than the Master System hackers
^ This exactly, there's only a few of us. :'( I hope to change that one day though. xP I love to hack the 16 bit games as well, I honestly probably will never hack any of the 3D games. I love the work the 3D hackers have done, but it's just not my cup of tea.
I would love to join you guys, as the Game Gear Sonics is my dream games to edit. I just can't seem to figure out how.
Posted 03 December 2012 - 03:17 AM
- Export Version with Diereses
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There's a few utilities around, but I mostly just edit the binary directly. Once you know how to redirect pointers (pro-tip: they're little-endian - ie backwards) and decompress the compressed info, it's not so hard.
To paraphrase a very wise man "To hack ze Z80 you must zink like ze Z80! You must be getting inside ze Z80's head.
I really should start work on LD again, it's been so long since I've done anything.
Posted 03 December 2012 - 05:46 PM
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Well my Sonic 1 hack is still going...if a bit slowly.
Posted 03 December 2012 - 09:02 PM
- OVER THE TOP TECHNO-BLAST
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As mentioned previously, I'm still working on my S1 Hack (though on brief hiatus, until my exams are over in a couple of weeks).
Posted 03 December 2012 - 11:22 PM
- It's a bird, it's a plane, nope it's a ring!
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GT Koopa, on 03 December 2012 - 02:42 AM, said:
Ravenfreak, on 02 December 2012 - 07:42 PM, said:
^ This exactly, there's only a few of us. :'( I hope to change that one day though. xP I love to hack the 16 bit games as well, I honestly probably will never hack any of the 3D games. I love the work the 3D hackers have done, but it's just not my cup of tea.

I would love to join you guys, as the Game Gear Sonics is my dream games to edit. I just can't seem to figure out how.
Do what I did, download the Sonic 2 disassembly and start reading guides on z80 asm. This is exactly how I taught myself, then I just went on to hacking other aspect Sonic games. I did the same thing while teaching myself 68k asm as well.

Picking up z80 asm isn't too hard once you got a basic knowledge of 68k asm. Also check out SMS power, they have great guides there as well.
Posted 04 December 2012 - 06:23 PM
- Aka MetalHead7
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It seems you are not alone after all. I'm also a bit of an MD hacker, I once made something I called Sonic 2 Pants Edition. I was bored, so I put pants on Sonic. I still have the ROM, though it's like two years old now. (I'm not even going to ask if anyone wants it, haha.)
Posted 05 December 2012 - 10:37 AM
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I also have one where in Sonic 1 jump is a non-spin jump and you can shoot fireballs. Kills most enemies and destroys most objects...but doesn't all the time for some reason and also goes right through them even after destroying XD
Posted 06 December 2012 - 03:25 PM
- Up And Down And All Around
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Non-Genesis hacks have always seemed to be the minority to me. No one's really working on Adventure mods anymore, and I can count the notable, substantial Generations mods on one hand.
Posted 26 December 2012 - 01:23 AM
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Hinchy, on 06 December 2012 - 03:25 PM, said:
Non-Genesis hacks have always seemed to be the minority to me. No one's really working on Adventure mods anymore, and I can count the notable, substantial Generations mods on one hand.
Yeah, exactly. Who said nobody's hacking Genesis games anymore? Last time I checked that's what's hacked the most.
Also, I'm surprised nobody's mentioned Sonic 1 Extended Edition. Contrary to popular belief,
it hasn't been cancelled.
Posted 31 December 2012 - 08:43 PM
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Sonic 1 extended isn't cancelled??! That's great news! It's going to be one heck of a hack when it's out...
Posted 31 January 2013 - 01:10 PM
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Yeah, whenever I want to tinker and try new ideas, Sonic 1 and 2 are usually much easier to use as a base, so yes I still use them prominantly. Sonic 3K is a fun game in potential, but it's also a nightmare to code.
Posted 31 January 2013 - 02:30 PM
- An Overexcited Freedom Planet Fan
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I guess that would explain why there aren't that many hacks of Sonic 3 then, wow.
As for me, I've made multiple attempts at creating a Blaze in Sonic 2 hack, seeing as I nearly finished a sheet of CylentNight's Blaze into usable animated frames. Never got anywhere besides simple tests since I hardly knew where to start, and other projects would get in the way of learning how to use anything besides Soniksprite anyway. (Which I did manage to get to work, but Blaze's tail and some of her head gets cut off, obviously.) I will bleed skittles if hacking new character sprites into a game isn't as hard as I thought previously; this thread is inspiring me to take another look into it.