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Sonic Before the Sequel Aftermath "Metronic" sonic fan game.

#16 User is offline S0LV0 

Posted 01 December 2012 - 04:23 PM

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If it's not too late Lake, I'd like to test/record this game for you. It's looking really nice, and I'd love to be able to help. ^_^

#17 User is offline Greg the Cat 

Posted 01 December 2012 - 05:11 PM

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http://www.livestrea...riercat?t=19263

And we're on.

#18 User is offline LakeFeperd 

Posted 01 December 2012 - 06:06 PM

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Edit: I'm now calling this game a "Metronic" Sonic game. (Metroid + Sonic) since it's still a sonic game, with metroid elements.

Metroidvania is just a mix between castlevania and metroid. and this game isnt castlevania so... yeah.


@Greg
alright, just make sure to not make this recording public after it's over.
I want to see more blind playthroughs of the game once it's released.
also it has a few spoilers in it. =P
This post has been edited by LakeFeperd: 01 December 2012 - 06:39 PM

#19 User is offline Vampsonic 

Posted 02 December 2012 - 04:31 PM

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I wouldn't mind doing a playtest. All I have to dois record it and send the recording your way right?

#20 User is offline Thousand Pancake 

Posted 02 December 2012 - 05:37 PM

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View PostLakeFeperd, on 01 December 2012 - 06:06 PM, said:

Edit: I'm now calling this game a "Metronic" Sonic game. (Metroid + Sonic) since it's still a sonic game, with metroid elements.

Metroidvania is just a mix between castlevania and metroid. and this game isnt castlevania so... yeah.


@Greg
alright, just make sure to not make this recording public after it's over.
I want to see more blind playthroughs of the game once it's released.
also it has a few spoilers in it. =P
I've always just taken Metroidvania to mean "2D platform game with non-linear level design".
This post has been edited by Thousand Pancake: 02 December 2012 - 05:39 PM

#21 User is offline LakeFeperd 

Posted 06 February 2013 - 10:02 PM

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It's released.


https://sites.google...icbts/aftermath

#22 User is offline P3DR0 

Posted 07 February 2013 - 12:38 AM

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Sweet. Downloading it right now. :3

Lake, you're awesome.

#23 User is offline TheInvisibleSun 

Posted 07 February 2013 - 03:03 AM

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Can't wait to play this for several hours try this out!

Downloading Now

EDIT:

That Was Awesome. I beat it, but I still have to get all the 'Level Ups'. Still didn't upgrade the Rocket Shoes, so I figured there were more I didn't see (besides the one at the end of Metro Madness that I can't get).

I did find a bug though:

-After going back-and-forth several times between the 1st and 2nd areas (Sunset Sun and Sunset Star, right?), I ended up continuously falling to my death upon entering Sunset Star (which had mis-arranged tiles instead of the pipe you had starting the area), a la S2 Hidden Palace. If I can replicate it, I can try and get a screenshot later.


Thanks for the great time Lake, can't wait for ATS.
This post has been edited by TheInvisibleSun: 07 February 2013 - 06:22 AM

#24 User is offline LakeFeperd 

Posted 07 February 2013 - 07:01 AM

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Thanks guys =)

Anyway, anyone wants help me out with a mac port? I don't have a mac to test it out.
This one has no cutscenes, only a save feature just like BTS'12.

#25 User is offline Tiller 

Posted 07 February 2013 - 11:33 AM

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Anything change from the prerelease version?

#26 User is offline LakeFeperd 

Posted 07 February 2013 - 01:02 PM

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Not much really.
just fixed some glitches you guys pointed out.

#27 User is offline Strife 

Posted 07 February 2013 - 03:21 PM

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View PostLakeFeperd, on 07 February 2013 - 07:01 AM, said:

Thanks guys =)

Anyway, anyone wants help me out with a mac port? I don't have a mac to test it out.
This one has no cutscenes, only a save feature just like BTS'12.


If you figure out to get a Mac port working, please let me know. :) It's one of my goals for Freedom Planet.

So far, the best idea I can come up with is to get the Flash exporter for MMF2, export the game to Flash, and then use some kind of program that wraps the .swf file in a window.

#28 User is offline TheKazeblade 

Posted 07 February 2013 - 05:08 PM

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Is it just play-testing? I have a Mac I can test it out on :)

#29 User is offline LakeFeperd 

Posted 07 February 2013 - 06:26 PM

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@strife
Well, actually, BTS'12 has a mac port, I think it was made by guess who.
The only problem is that the cutscenes don't work anymore but I think the rest is fine, including the save system.

#30 User is offline Kampfer 

Posted 08 February 2013 - 12:34 AM

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View PostTheInvisibleSun, on 07 February 2013 - 03:03 AM, said:

-After going back-and-forth several times between the 1st and 2nd areas (Sunset Sun and Sunset Star, right?), I ended up continuously falling to my death upon entering Sunset Star (which had mis-arranged tiles instead of the pipe you had starting the area), a la S2 Hidden Palace. If I can replicate it, I can try and get a screenshot later.


I got this too, but it was upon trying to load a Tails game. In addition, after that, I lost my progress. (I lost my power ups and exp ups, but Tails mode and the gallery remained unlocked).

In addition, there seems to be a left over from development. In Sunset Star, you can press certain letter keys (I believe they were Y, U, I, O, and P) to access power ups you have not already unlocked. But this is only in Sunset Star. I sequence broke into Lost Liquid using the leftover, but got stuck there since I had not legitimately unlocked sword yet.

Spoiler


Good work on the game. I nice little epilogue to BTS, and it was a fun diversion for the evening. I think you could develop a full fledged exploration game (Sonic based or not) if you wanted to.

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