Hi guys,
I wanted to show my newest engine here as well. It's based on BlitzSonic as you might guess from the title, but don't get harsh on it yet, you'll be surprised by what is here.
This is the first 3D fan engine to recreate Sonic Heroes. And we took all good gameplay elements we know, such as drifting; along with removing bad gameplay elements, such as Tails not being playable alone; to make the best engine possible, in means of BlitzBasic's capabilities.
I think this engine deserves such attention, it really is different from lots of other engines around, it stands out.
Below is a 37 minute video, don't come to any conclusion without watching it all. And I can say that it'll be well-worth your time.
60 enemies, 100 objects, 3 formations, completely customizable stages and character models...
Here is the video, I hope you enjoy it.
The shown version of the engine in the video is 58.1
Old progress videos you might want to check out:
6.9
9.8
14.1
15.5
27.6
34.5
51.1
------------------------------------------------------------------------------------------------------------------------------------------
I guess this is the farthest Sonic fans can get learning game designing by themselves.
Thanks to my friends SonicFanNr1 (modeling), 3DSawnikku (modeling), and BlitzPlum (animation) for all the efforts they have given to this project.
Here is the download if you're willing to give it a try: http://www.sendspace.com/file/8wtumg
Please read the TXT files inside before posting any comments about any error, or any question about how things are customized.
So I hope you have fun with it, and I'm waiting to hopefully hear some feedback.
I wanted to show my newest engine here as well. It's based on BlitzSonic as you might guess from the title, but don't get harsh on it yet, you'll be surprised by what is here.
This is the first 3D fan engine to recreate Sonic Heroes. And we took all good gameplay elements we know, such as drifting; along with removing bad gameplay elements, such as Tails not being playable alone; to make the best engine possible, in means of BlitzBasic's capabilities.
I think this engine deserves such attention, it really is different from lots of other engines around, it stands out.
Below is a 37 minute video, don't come to any conclusion without watching it all. And I can say that it'll be well-worth your time.
60 enemies, 100 objects, 3 formations, completely customizable stages and character models...
Here is the video, I hope you enjoy it.
The shown version of the engine in the video is 58.1
Old progress videos you might want to check out:
6.9
9.8
14.1
15.5
27.6
34.5
51.1
------------------------------------------------------------------------------------------------------------------------------------------
I guess this is the farthest Sonic fans can get learning game designing by themselves.
Thanks to my friends SonicFanNr1 (modeling), 3DSawnikku (modeling), and BlitzPlum (animation) for all the efforts they have given to this project.
Here is the download if you're willing to give it a try: http://www.sendspace.com/file/8wtumg
Please read the TXT files inside before posting any comments about any error, or any question about how things are customized.
So I hope you have fun with it, and I'm waiting to hopefully hear some feedback.
This post has been edited by Ozcrash: 30 September 2012 - 10:20 AM


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