Sonic the Hedgehog 3 (Game Gear) Demo coming soon!
#18
Posted 01 September 2012 - 12:43 PM
Robotnikclause, on 01 September 2012 - 12:23 PM, said:
First of all, S1HD is still getting all of the attention I can give it right now. The lead artist has taken time to work on S3HD for now, and the other is in college. Don't act like I just got lazy, because that is the most fucking offensive thing you could say to me right now.
Second of all, you may think this is stupid, I don't know what I'm doing, that I haven't watched the video above, but in my opinion, those are all wrong. Because, behind the scenes, this project is tons more alive than the forum would suggest. Me and the rest of the team are doing our absolute best.
Finally, I'll tell you what. We have a really crappy first build just to test the engine and it's qualities. I will bring you a playable demo with completely original graphics and music in 1 week. Hold me to it. I've already started, and I'm not worried about not having time to see it through.
I don't think anybody is calling you lazy, nobody who makes an honest attempt at a fan project can be called that. It's very common though for people to be shit with managing their time and deciding to juggle too many balls. The most insanely fucking talented people in the hacking/fangame community are guilty of leapfrogging from project to project, I'm expecting someone to pop up and announce fucking "Quadruple Trouble" any day now. After all these well intentioned, grand visions, it's come to the point where we've heard it all before and people tend not to expect too much from them. Out of 100s of projects there has only ever been 3 completed ones (to a semi-classic standard), here's hoping you become another rare exception and not part of the rule because I really wanna play S1HD.
#19
Posted 01 September 2012 - 01:27 PM
#20
Posted 01 September 2012 - 03:27 PM
Robotnikclause, on 31 August 2012 - 09:29 AM, said:
AerosolSP, on 31 August 2012 - 01:17 AM, said:
Oh for the love of god. I didn't want to post all of our assets on this site just to prove something. You can listen to the music at the bottom of the page, a few topics have art, etc.
Really? See my second response to this topic. You really don't have anything substantial to show right now. As other people have said, you should've held off on an announcement until you did. Contrary to what you believe, you DO have to prove that something is seriously underway if you're going to start a topic about it. I'll keep an eye out for a demo, if or when it comes.
#21
Posted 01 September 2012 - 10:45 PM
#22
Posted 02 September 2012 - 12:56 AM
He's a god damned retard. Most of the shit he creates himself looks like shit.
#23
Posted 02 September 2012 - 01:08 AM
You are not Ubisoft. One of the greatest lessons you can learn is knowing your own limits.
#24
Posted 02 September 2012 - 01:15 AM
#25
Posted 02 September 2012 - 06:02 AM
Hez, on 02 September 2012 - 12:56 AM, said:
He's a god damned retard. Most of the shit he creates himself looks like shit.
See this Robotnikclause? This is a man who completed probably the best fan game of all, and he's well into his second. Learn from him.
#26
Posted 02 September 2012 - 06:25 PM
jasonchrist, on 02 September 2012 - 06:02 AM, said:
Hez, on 02 September 2012 - 12:56 AM, said:
He's a god damned retard. Most of the shit he creates himself looks like shit.
See this Robotnikclause? This is a man who completed probably the best fan game of all, and he's well into his second. Learn from him.
Not just completed... he even added extra stuff after finished :P Gotta love that Widescreen resolution on my 1080p monitor :3
But yeah, some members my be a little harsh saying this, but for real, taking a lot of projects is not good at all in any enviroment. I'd recomend stopping some and focus on just one. Also, spend your free time learning about project management for a while, It will help a goddamn lot when doings those kind of projects, fangames and shit.
#27
Posted 06 September 2012 - 04:39 PM
Dario FF, on 01 September 2012 - 11:30 AM, said:
Don't know if that helped Eggmanclause, but I've been watching those videos for 3 days strait! Good stuff.
Looks like Botnickclause may be stuck pending approval for a while. By the forum it seems like there IS a demo, but they say it's a big file.
I never got into the game gear games. Making this is almost as odd as trying to make Sonic Spinball 2. I would ask why you'd make this, but it looks like you're going to try to tie the 16 bit games to the 8 bit games and have this new project be a part of S3HD. I'd hate to get all exited about a finished Sonic 2 HD just to find out it was the game gear version. :P
Good luck with the project, Robotnikclause.
#28
Posted 06 September 2012 - 04:53 PM
Forgot to mention, the demo is on their site, just like Flipside said. And it's just 24 MB in size, not that big I guess.
#29
Posted 06 September 2012 - 05:10 PM
Basically, they need to sort everything out, concentrate on one thing, and release a promising 1 level demo. I'm a bit fed up of these "nothing" announcements where people just say "hay, we're going to do a new Sonic project, but we're not showing anything lawl".
I might be sounding like a dick, but I'd hate to see another project end up with nothing but a bunch of big ideas and sour grapes.

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