Sonic 2 8-bit kinda sucks
#31
Posted 25 August 2012 - 10:51 AM
#32
Posted 25 August 2012 - 11:03 AM
Nowadays though, I don't think it's that bad. I actually completed it for the very first time a couple of years ago (with all the Chaos Emeralds as well, which I couldn't be bothered to even attempt when I was younger), it was a great feeling to finally do it after all that time. I like the fact that it's a challenge, even if it can be bloody cheap at times.
I much prefer Sonic 1 though, it's brilliant
#33
Posted 25 August 2012 - 11:56 AM
Uberham, on 24 August 2012 - 07:42 PM, said:
I want to be able to pass a level via skill, not a fucking crapshoot and learning levels.
fuck you sonic 2.
Sounds like you're playing the Game Gear version. That version is full of blind leaps of faith. I remember being stuck on Green Hills Zone for AGES because of this part where you have to jump from spring to spring before the boss, and if you miss the jumps, you fall into spikes.
It gets said quite a bit, but it bears repeating - the SMS version is MILES better than the game gear version. And not just because of the added visibility - certain parts of levels or bosses are also changed which results in a better balanced game. The first boss, for example. In the game gear version, in addition to not being able to see the bouncing balls coming until they're right up on you, they also bounce at random heights. They all bounce at the same height in the SMS version, making it the second easiest boss in the game (with Aquatic Lake being the only one that's easier).
I did beat the game gear version as a kid, though. All the way, with all the emeralds. I must have played the shit out of that game when I was younger, and I doubt I still have the skill to do so. I can do that regularly on my SMS, but the GG version is just so much harder.
EDIT: Speaking of Sonic Chaos, I agree that it's much too easy, but it still has to be one of my most memorable sonic games ever. I'll always associate that game with Sonic CD, because I got them both at the same christmas. While I dislike the Sonic sprite, I love the actual look of the game. The visuals in both that game and Sonic CD are the epitome of the Sonic Style, IMO, which also pervaded other genesis games of the time, like Ecco the Tides of Time (which was released a year later). Aqua Planet Zone in particular is goddamn gorgeous, probably the best looking 8-bit level in the entire series. The parallax clouds at the top of the level are really striking especially for the hardware. I beat the game within an hour of receiving it (I actually got it the night before at christmas eve, which is custom for my family to exchange one gift before christmas) but I'll always cherish it.
#34
Posted 25 August 2012 - 04:31 PM
Of course, I say that playing the SMS version, which assuredly is much fairer than the game gear version. Still not especially easy, but definitely fairer.
#35
Posted 25 August 2012 - 04:41 PM
muteKi, on 25 August 2012 - 04:31 PM, said:
Of course, I say that playing the SMS version, which assuredly is much fairer than the game gear version. Still not especially easy, but definitely fairer.
The much easier way to reach that emerald is to grab the first hang glider in the level and ride it all the way to the end. If you do it correctly, you can catch every piece of wind in the level which will easily push you to the very top of the screen (to the point where your main concern is going too high and thus falling to the ground). After that, it's just a simple matter of steering yourself into the emerald.
With green hills zone, on the SMS version, provided you jump to the middle of the first set of springs, and not to either the left or right side of the set of springs, you can just hold right and you're always assured to hit the next batch of springs. On the game gear version, IIRC, this doesn't work because the springs are arranged differently.
#36
Posted 25 August 2012 - 05:47 PM
#37
Posted 25 August 2012 - 05:49 PM
steveswede, on 24 August 2012 - 11:25 AM, said:
This. So much this. I keep wondering why people keep making this mistake SO OFTEN. For the love of god, play this on Master System, not Game Gear. Your opinion of this game will become SO MUCH better, mainly because you'll actually be able to beat the first boss fairly easily.
#38
Posted 25 August 2012 - 05:53 PM
#39
Posted 25 August 2012 - 06:35 PM
#40
Posted 25 August 2012 - 06:35 PM
#41
Posted 25 August 2012 - 06:51 PM
H Hog, on 25 August 2012 - 05:49 PM, said:
steveswede, on 24 August 2012 - 11:25 AM, said:
This. So much this. I keep wondering why people keep making this mistake SO OFTEN. For the love of god, play this on Master System, not Game Gear. Your opinion of this game will become SO MUCH better, mainly because you'll actually be able to beat the first boss fairly easily.
That is true, while I've dabbled in the SMS Version of the game, I mainly play the Game Gear Version. Why? Well I might be a little sadistic, but mainly because of the boss music in the Game Gear Version, the boss music is SOO GOOD on the Game Gear! Granted the Boss theme on the SMS is okay, but the GG Boss theme is JUST SO GOOD, it feels like your fighting an epic battle for your life, which is mostly the case because it's the Game Gear Version.
#43
Posted 25 August 2012 - 08:40 PM
It's a fun little romp that can be a little challenging. Not as good as the 16 bit Sonic 2, but it's a perfectly fine game as far as I'm concerned.
#44
Posted 25 August 2012 - 09:11 PM
Hukos, on 25 August 2012 - 08:40 PM, said:
It's a fun little romp that can be a little challenging. Not as good as the 16 bit Sonic 2, but it's a perfectly fine game as far as I'm concerned.
This comparison is messed up. Castlevania is the good kind of difficulty - if you die, it's because you mistimed a jump, or couldn't react quick enough. You can die in a variety of ways in Sonic 2 GG that are not your fault - blind pits or jumps onto extremely specific areas that you can't see coming up. Castlevania isn't full of cheap deaths, Sonic 2 GG is.
#45
Posted 25 August 2012 - 10:07 PM
It kinda pisses me off that the GG has a better palette than the MD. :P

00