No, not anything like that. All the graphics are either original, customized/ built off of other sprite sheets or are from various other Sonic games (The Rings Of from Chaotix), so you have nothing to worry about.
The "Sonic: Edge Of Darkness" Thread Please read the top line! I demand it!
#62
Posted 21 October 2012 - 02:29 PM
Just to show that I am still working on the graphics, here is the updated Corrupted Canyon.

Background = Placeholder

Background = Placeholder
#65
Posted 27 April 2013 - 03:54 PM
I know this is my fifth post in a row but I can't delete outdated posts, but progress has resumed!






#68
Posted 01 May 2013 - 10:17 PM
More Antarctic Amethyst progress. Credit to SuperBliz, my lovely programmer, for adding on to the progress.






#70
Posted 03 June 2013 - 03:04 PM
This is definitely shaping up to be an awesome project! I love the sprite shading going on here!
Can't wait to see more!
Can't wait to see more!
#72
Posted 04 June 2013 - 10:32 AM
This is looking rad. I love the light trail behind Sonic, and the colors are so pleasing to my eyes.
I'm looking forward to playing this.
I'm looking forward to playing this.
#75
Posted 28 June 2013 - 08:59 AM
The two running and the wall jumping animations could use some work and the music is horrible (and the homing attack sound effect sounds weird), but I've never seen a Sonic stage as outstandingly good looking as the one you have there... The level layout also looks pretty good.
It looks like something that could've been in Sonic 4, if it was made for the MegaDrive/32x. Download link where? :D
It looks like something that could've been in Sonic 4, if it was made for the MegaDrive/32x. Download link where? :D


00

