redhotsonic, on 10 August 2012 - 02:51 AM, said:
KingofHarts, on 06 August 2012 - 11:51 PM, said:
EDIT: This also happens when crushed by the solid platforms in Aquatic Ruins Zone.
Not a bug. Almost all objects freeze when you die (except Sonic/Tails, HUD, Game over, etc)
I understand that... but my guide is supposed to prevent these objects from freezing, opting to go in the Sonic CD 2011 route. BUT, I was pointing out that while my fix works, it still doesn't work on certain platforms. I wanna know... why does it still not work on these objects, if I removed the routine? It happens in Sonic 1 and 2 REV C. I think I implemented the change in the build I sent you... go to some kind of platform that moves (MZ platforms in lava, GHZ tall platforms, MZ floating blocks, etc.) There are still plenty of moving objects that keep freezing. So... in the context of what I'm trying to do, it IS indeed a bug... do I need to go directly into object code to fix this?
redhotsonic, on 10 August 2012 - 02:51 AM, said:
BSonirachi, on 08 August 2012 - 06:07 PM, said:
http://www.youtube.c...feature=related
A very similar bug occurs in the ARZ boss. Been meaning to look into the ARZ boss bug, but never noticed it here. May look at the weekend and see if I can come up with anything.
I think flamewing took care of at least the ARZ boss... if its the same bug as the one you are thinking of. If so, I recall seeing him also post the fix somewhere in the thread. It was a while back though, early/mid 2011 IIRC. I could be completely mistaken about it being the correct bug you are referring to though, but its worth checking out. If I can find it, I'll quote it and come back.
redhotsonic, on 10 August 2012 - 02:51 AM, said:
I didn't need to comment on this, but since I did for the last two already, what the hell... We all mean you! Again, it's about god damned time! Congrats!

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