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Sonic Adventure 2 XBLA

#16 User is offline Morph 

Posted 03 April 2012 - 08:35 PM

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View PostTyty, on 03 April 2012 - 07:45 PM, said:

I mean, of the two adventure games, SA2 definitely aged better, but I'm actually hoping they don't do an "HD" rerelease like they did with SADX. That was horribly done model and texture replacement, and it just showed how bad the game really was in every way.


Uh, I think you're missing something. In the "HD rerelease" they didn't change any models, and changed maybe like, 10 textures tops, most of which are unrelated to actual gameplay. It was just a matter of "hay gaiz download DX dlc and we'll unhide the 'mission' option from the main menu!"

Edit: I suppose they changed the look of the menus and things (slightly), but that's hardly anything worth noting.

Unless of course you mean SADX itself... in which case, SA2B is essentially SA2 with enhanced stuff (SA2DX)... Unless of course, I'm missing something here, but I'm certain the XBLA version of SADX is exactly the same visually regardless of whether you have the "DX DLC", and I'm also certain that SA2B is essentially SA2DX, so it's already got you covered.
This post has been edited by Morph: 03 April 2012 - 08:59 PM

#17 User is offline Aquaslash 

Posted 03 April 2012 - 08:54 PM

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Day one purchase. About friggin time. Here come the chao armies!

#18 User is offline Kilometers Prower 

Posted 03 April 2012 - 09:27 PM

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View PostGeneHF, on 03 April 2012 - 06:57 PM, said:

Oh christ, here we go...

At least it will shut the Chao Garden fans up for a while. Replaying the game after several years again with Shad made me realize one thing: SA2 is a terrible game.

Throw your molotovs if you wish, it won't hide the terrible camera and eccentric physics/homing attack. And let's not even go into treasure hunting and Tails' shooting stages.

Unfortunately, I have to agree. Just recently I went back and replayed the game in its entirety, but alas, even nostalgia goggles couldn't prevent me from seeing the game is pretty damn bad and plagued with problems and glitches I hadn't encountered previously playing it. Once upon a time I really loved that game, so that was really disappointing to me. Still love the Chao Gardens, though. :P

...But I won't lie - if I have enough friends with an Xbox who want to play 2P in this game, I might just get it.

#19 User is offline Turbohog 

Posted 03 April 2012 - 09:39 PM

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Still probably my favorite 3D Sonic. Add widescreen support and online multiplayer and it'd be an instant-buy for me. Also...PC release please oh please.

#20 User is offline Lanzer 

Posted 03 April 2012 - 09:43 PM

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Better be a PC release along with this. Hell this has been a long time coming but glad its finally here.

#21 User is offline muteKi 

Posted 03 April 2012 - 09:43 PM

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If they don't add the SADX Emerald Radar into this, I'm not getting this.

Period.

I cannot for the life of me figure out what it is that people like about this game more than, say, Sonic Heroes.

#22 User is offline TheKazeblade 

Posted 03 April 2012 - 09:43 PM

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SA2 really hasn't aged well. Still has its fun moments, but overall it's very much a product of its time and has no staying power beyond it. Though, I hope they've considered changing some of the settings that were present in the SADX XBLA release (I.e. widescreen). Hopefully HD, not just a re-issue.

My most optimistic dream is replacing models with Generations models. It's a stupid dream, but one I'd like to see come true!

#23 User is offline Krigo 

Posted 03 April 2012 - 09:54 PM

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View PostmuteKi, on 03 April 2012 - 09:43 PM, said:

If they don't add the SADX Emerald Radar into this, I'm not getting this.

Period.

I cannot for the life of me figure out what it is that people like about this game more than, say, Sonic Heroes.

Because despite the game's problems it has far more tighter controls than Heroes and it plays far nicer for Sonic/Shadow. Heroes on the other hand has absolutely amazing level design but sadly isn't the best when it comes to gameplay, it's a shame because I feel like if Heroes had more time it could've been better than SA2 by far.

#24 User is offline Hinchy 

Posted 03 April 2012 - 10:38 PM

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View PostmuteKi, on 03 April 2012 - 09:43 PM, said:

I cannot for the life of me figure out what it is that people like about this game more than, say, Sonic Heroes.


In Sonic Heroes, you basically have to play the game four times in order to actually beat the game, the constant character dialogue is irritating beyond description, and most importantly, it controls like garbage.

SA2 hasn't aged the greatest but it's certainly better than Sonic Heroes.

#25 User is offline Dark Sonic 

Posted 03 April 2012 - 10:58 PM

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View PostHinchy, on 03 April 2012 - 10:38 PM, said:

View PostmuteKi, on 03 April 2012 - 09:43 PM, said:

I cannot for the life of me figure out what it is that people like about this game more than, say, Sonic Heroes.


In Sonic Heroes, you basically have to play the game four times in order to actually beat the game, the constant character dialogue is irritating beyond description, and most importantly, it controls like garbage.

SA2 hasn't aged the greatest but it's certainly better than Sonic Heroes.

You mean you had to play each level 7 times, since for every team besides team rose the levels repeated themselves midway through.

#26 User is offline Mystical Ninja 

Posted 03 April 2012 - 11:01 PM

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Am I the only one on this planet who absolutely despises the Chao Garden concept, and was happy to say "good riddance" to it in later games?

#27 User is offline Metal Man88 

Posted 03 April 2012 - 11:02 PM

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SA2 is quite certainly better than most of the garbage that came out after it. And in my opinion, better than SA1 too. Sure, it's full of problems, but it runs better than SA1, has no fishing minigames to annoy people with, and the story is interesting, at least to me.

On the other hand, it does not hold up very well in a modern setting. But why does that matter? You don't see people complaining that Sonic 1 has no autosave and built-in manual functions.

#28 User is offline Donnyku 

Posted 03 April 2012 - 11:10 PM

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About time, I've been wanting to replay SA2 for some time now, but both my Dreamcast and Gamecube copies got lost into the great nether during one of my many moves :<

#29 User is offline RolfTheUber 

Posted 03 April 2012 - 11:14 PM

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I used to love chao gardens as a kid. I had no idea how any of it worked, but it was cute and gave me an excuse to play sonic adventure 1/2 some more.

It was only when I had to grind animals for hours on end to win all the races to get the last two achievements on the XBLA version that I started hating them.

#30 User is offline Hinchy 

Posted 03 April 2012 - 11:34 PM

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View PostDark Sonic, on 03 April 2012 - 10:58 PM, said:

You mean you had to play each level 7 times, since for every team besides team rose the levels repeated themselves midway through.
No, that's wrong. Team Rose had very truncated bits of the full stages you played through as Team Sonic and Team Dark (though Team Sonic skipped a few sections). Team Chaotix's levels usually have warps to the beginning at the end but only because of the stupid missions.

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