Then with S3&K, the levels were much bigger than Sonic 2's levels yet you still had to complete them in under ten minutes. While I usually don't have any difficulty beating the stages in under ten minutes, this was a different story when I was a young kid. I remember I used to frequently get time overs in Marble Garden Zone Act 2 and Death Egg Zone Act 2. Not to mention the fact there's a time limit often makes me want to explore the levels much less just so the stupid time limit doesn't kill me. I think the main reason why I generally choose the same paths is entirely because of the time limits. Some paths take much more time...which means I'm more likely to get killed by the clock. For a franchise where its games are at it's best when there's a ton of multiple paths, this is somewhat of a maddening concept to me. I've never really been much of a speedrunner. Yeah, sometimes I want to mostly just go through Sonic levels as fast as I can, but it varies. Sometimes I just want to explore every nook and cranny of a level, but the time limit makes achieving that rather difficult and much more frustrating. What benefit does the time limit add to the series? At least the Advance games gave me the option to turn the time limit off. That was an awesome feature and I never bother to play any of those games with that stupid limit on.
But I'm clearly in the minority on this issue. I've bitched about this quite a few times in the past and I rarely ever see anyone else here express their distaste for the time limit. If anything, I've seen the opposite. I can't think of any rom hacks that removes the time limit and lots of very well made fangames include it too. Last year, three really impressive fangames released (Sonic Classic, Sonic Before the Sequel, and Sonic Axiom) and all of these games games included the time limit. Now, I don't know the reasons behind the inclusion. Maybe it was done out of tradition or for other reasons, but it just makes no sense to me why both a lot of official Sonic games and fanmade games use it. Can someone here explain to me why the time limit is good for the series? It wouldn't bug me at all if I just had the option to turn it off like in the Advance games. :/ If you hate the time limit as well, I'd love to hear your thoughts about that as well since it isn't talked about much.


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