Hey Relick, thanks for the contributions.
However, I'm finding the controls a bit more difficult to use now. The mouse is a bit oversensitive for one thing, and I just find I'm struggling with the controls more than just using them. I know you've just started developing it, but I'd prefer to keep the controls as seamless as possible through development, as we'll be doing a lot of testing in the engine that'll involve controlling character.
I do appreciate the help though, thanks!
However, I'm finding the controls a bit more difficult to use now. The mouse is a bit oversensitive for one thing, and I just find I'm struggling with the controls more than just using them. I know you've just started developing it, but I'd prefer to keep the controls as seamless as possible through development, as we'll be doing a lot of testing in the engine that'll involve controlling character.
I do appreciate the help though, thanks!


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