I got this on iOS as well...meh. Too much pay2win for my tastes. I can get all the content on my Vita for free with only a smaller screen.
Sonic & All-Stars Racing: Transformed Now with tasty OST release
#2013
Posted 29 June 2014 - 01:24 PM
Not to sound like a smartass, but have you force closed the app and re-opened it? Maybe even delete the app and re-install it? Not sure what else you could do for that.
#2014
Posted 29 June 2014 - 02:26 PM
Mykonos, on 29 June 2014 - 01:24 PM, said:
Not to sound like a smartass, but have you force closed the app and re-opened it? Maybe even delete the app and re-install it? Not sure what else you could do for that.
Hurr you think?
Force close is the only way to "continue" which at the very least saves my progress.
Deleting and re-installing (which takes forever) did the trick though.
#2015
Posted 29 June 2014 - 04:14 PM
...and now the glitch has happened again. It seems to happen after I "signed in" so I can view friends rankings...as if I even had time to get friends on this game.
#2016
Posted 29 June 2014 - 07:11 PM
Ashura96, on 29 June 2014 - 02:26 PM, said:
Mykonos, on 29 June 2014 - 01:24 PM, said:
Not to sound like a smartass, but have you force closed the app and re-opened it? Maybe even delete the app and re-install it? Not sure what else you could do for that.
Hurr you think?
Force close is the only way to "continue" which at the very least saves my progress.
Deleting and re-installing (which takes forever) did the trick though.
Hurr, how could I not have known, with this thing that has not happened to me in the game I do not own, alongside the information which you did not provide initially? Guess you're stuck then bro
This post has been edited by Mykonos: 29 June 2014 - 07:14 PM
#2017
Posted 07 December 2014 - 03:27 PM
I've recently decided for a change from Sonic & Sega All-Stars Racing to its "improved form". And I know, that it's rather common opinion, that Transformed is better in (almost) every aspect, but I must admit... That I liked more "previous" form (played in both on PC). I agree, that it's awfully optimized (I almost never had serious decreasing of smoothness during playing in Transformed, while "classic" made me sometimes unpleasant surprises in this case) and lack of possibility to configure your control is something uncomfortable, but still - I liked more almost everything in Sonic & Sega All-Stars Racing. It was for sure more "sonic-oriented" game (funny thing, I have played in Sonic Heroes after this game, so I've encountered some great music from SH before playing in this title
/>), I liked more the tracks, the music, appearance of vehicles (especiallly Shadow's motorbike), not to mention that drifting & turbo were much easier in usage. But well, after I've showed to my siblings Transformed, they don't want to go back to previous part
/> And in some way I'm also playing less in this one - these slowing downs are not too often (in fact they're quite rare), but still it's bothering in this kind of game, not to mention that it's always funnier to play in such games with someone alive, not with AI.
But anyway, I must admit, that makers of Transformed are deserving for big plus. At least for fantasy - the characters like Shogun, Ralph the Wreckage or Team Fortress (Pyro&Heavy&Spy) are for sure nice and funny addition to this part.
But anyway, I must admit, that makers of Transformed are deserving for big plus. At least for fantasy - the characters like Shogun, Ralph the Wreckage or Team Fortress (Pyro&Heavy&Spy) are for sure nice and funny addition to this part.
This post has been edited by MartiusR: 07 December 2014 - 03:30 PM
#2018
Posted 07 December 2014 - 04:14 PM
The reason people tend to prefer Transformed has precious little to do with content, and everything to do with game mechanics and balance. Transformed has something most racing games are afraid of: a heavy emphasis of skill over luck. It can be damn hard at times, but it never gives that feeling of cheating AI, overpowered items, or any of the other common frustrations that are intended to "level the playing field" but usually just punish skill and reward ineptitude. S&ASRT is like the Counter-Strike to S&SASR's Call of Duty. It's not even so much that it's a better game, but it's a significantly more technical game, which is really appreciated in this genre because it's so rare.
Well that, and S&SASR's more traditional Mario Kart-esque play style opens it up to comparisons to Mario Kart, where it pretty readily loses. Deviating from MK was a smart move, as it gives Transformed more of a reason to exist.
Well that, and S&SASR's more traditional Mario Kart-esque play style opens it up to comparisons to Mario Kart, where it pretty readily loses. Deviating from MK was a smart move, as it gives Transformed more of a reason to exist.
#2019
Posted 10 December 2014 - 02:30 AM
You know Covarr, I haven't thought about these technical aspects (mechanics & balance you've mentioned), although maybe it didn't catch my attention, because I haven't played in too many games of such type. Toon Car and these two racing games (S&SASR and Transformed) and that's all (well, I've played a bit in Mario Kart on 64). Well, I can't say that anything from mechanics* is unpleasant for me in Transformed, I rather miss many things from "prequel's" content.
*OK, there is one thing - "drifting & turbo" - in "prequel" you've needed less time to catch even first level of boost, I must admit that it's a bit hard to change habits, I've noticed that I'm using "drift-turbo" not so often as in "prequel".
*OK, there is one thing - "drifting & turbo" - in "prequel" you've needed less time to catch even first level of boost, I must admit that it's a bit hard to change habits, I've noticed that I'm using "drift-turbo" not so often as in "prequel".
This post has been edited by MartiusR: 10 December 2014 - 02:35 AM

03