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PSO2 Discussion Open to All!

#151 User is offline Infiniti 

Posted 16 June 2014 - 05:48 PM

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Is anyone else here still playing on the JP servers? There is some kind of Sonic event ongoing right now...

Sonic
Knuckles
Amy
Miles
Dr. Eggman

#152 User is offline muteKi 

Posted 16 June 2014 - 05:59 PM

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Huh. Is it monthlong then? Cuz it seems like a weeklong event would be more appropriate for *next* week given the release date of Sonic 1 was the 26th, at least in Japan if I have my numbers right

#153 User is offline Infiniti 

Posted 16 June 2014 - 06:11 PM

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It's also playing City Escape (Classic Sonic) from Generations instead of the normal in game music. It's pretty cool, but can get annoying after the third/fourth loop.

Quote

Huh. Is it monthlong then? Cuz it seems like a weeklong event would be more appropriate for *next* week given the release date of Sonic 1 was the 26th, at least in Japan if I have my numbers right

Not sure. I've not logged on in over 4 months. Sounds about right though. Maybe logging in on the 26th will gift us with a freebie or two.
This post has been edited by Infiniti: 16 June 2014 - 06:15 PM

#154 User is offline Azu 

Posted 21 June 2014 - 05:38 AM

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Can't play right now, no one can. Some douche DDoS'd sega's servers two days ago.
http://bumped.org/psublog/
This post has been edited by Azu: 21 June 2014 - 05:39 AM

#155 User is online JaxTH 

Posted 21 June 2014 - 07:57 AM

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Welp, those dirty gaijins must be at it again!

#156 User is offline Azu 

Posted 21 June 2014 - 11:42 AM

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Some people think it's a few SEA players because they're forced to play the crappy Asiasoft version because Sega IP block SEA connection. By block I mean Asiasoft asked them too because they know not many will play the SEA version.

#157 User is offline sonicblur 

Posted 21 June 2014 - 03:06 PM

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View PostAzu, on 21 June 2014 - 11:42 AM, said:

Some people think it's a few SEA players because they're forced to play the crappy Asiasoft version because Sega IP block SEA connection. By block I mean Asiasoft asked them too because they know not many will play the SEA version.

Is it a coincidence then that PSO-World has been down all day today as well? I tried checking their forums after I saw the initial DDoS post above, and tried a few times in the hours since then, and it continues to be down.
Despite their relatively bitter stance about PSO modifications (not allowing linking to the PSO2 fan-translation despite having what's practically one of the official threads on it, not allowing discussions of private servers, etc.) they're still one of the most active English-speaking PSO2 forums.

#158 User is offline Azu 

Posted 23 June 2014 - 12:25 AM

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I think it has more to do with too many incoming connections than a DDoS. PSUBlog has DDoS protection by CloudFlare, I don't think PSO-W has one.

#159 User is offline CyberKitsune 

Posted 11 August 2014 - 06:36 PM

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Incase anyone here who still would like to play PSO2 but can't because of the routing issues and connection kerfluffle, I developed a PSO2 protocol proxy and am running a public server for it. (It's way more secure then a VPN with a lot less lag.)

Service: http://pso2proxy.cyb...e.net/bluepill/
Program: https://github.com/c...tsune/PSO2Proxy

I'm also working on a private server software solution since it doesn't look like SEGA is ever going to push this west. :/

#160 User is offline Ryuki 

Posted 11 August 2014 - 08:38 PM

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View PostCyberKitsune, on 11 August 2014 - 06:36 PM, said:

Incase anyone here who still would like to play PSO2 but can't because of the routing issues and connection kerfluffle, I developed a PSO2 protocol proxy and am running a public server for it. (It's way more secure then a VPN with a lot less lag.)

Service: http://pso2proxy.cyb...e.net/bluepill/
Program: https://github.com/c...tsune/PSO2Proxy

I'm also working on a private server software solution since it doesn't look like SEGA is ever going to push this west. :/


I love you.

...

I love you so much.

As soon as PSO2 Tweaker installs the months of updates I've missed out on since the last time I was able to log in, I will be trying this out.
I love how they jumped ship from the PSO2 Facebook page and left it open so the hopeful west still have a place to beg for a release. GG SEGA.
On saying that, I imagine if SEGA were to release PSO2 over here it'd remain a horribly laggy two year outdated mess; days like this I miss SCHTHACK (not that it's gone anywhere, but after being teased with PSO2 for so long I'm not sure I'm able to look back. :(/>

#161 User is offline sonicblur 

Posted 11 August 2014 - 09:54 PM

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Wow, I haven't kept up on the English patch since FFXIVARR came out last year. I didn't realize that item names were translated now.
Is there anything left that the translation won't translate? I may have to patch up and play again for a bit.

#162 User is offline Ryuki 

Posted 11 August 2014 - 10:09 PM

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View Postsonicblur, on 11 August 2014 - 09:54 PM, said:

Wow, I haven't kept up on the English patch since FFXIVARR came out last year. I didn't realize that item names were translated now.
Is there anything left that the translation won't translate? I may have to patch up and play again for a bit.


Aside from the frequent additions of new content and (some) client quests / possibly some NPC dialogue I think the patch covers pretty much everything.
Again, I haven't played for a while, and it seems a lot of new content has been added since, so... :specialed:

#163 User is offline Azu 

Posted 12 August 2014 - 04:01 AM

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I personally prefer the AWS method.

#164 User is offline Sploit 

Posted 24 August 2014 - 07:35 AM

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Been debating buying this for my PS Vita, but want to ask (would appreciate if anyone here could help me with an answer)...what is the difference between the Deluxe Package and Special Package? And which is the better of the two?

#165 User is offline Azu 

Posted 02 September 2014 - 08:21 AM

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You won't be able to connect using a Vita, unless you have one of those ISP that isn't "blocked". People who have TWC can still connect.

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