edit: fixed the most broken sentence structure ever
Sonic 4: Episode 2 Discussion Electric Bogaloo
#46
Posted 29 December 2011 - 10:01 AM
edit: fixed the most broken sentence structure ever
#47
Posted 29 December 2011 - 10:03 AM
That said, I wouldn't shed a tear about Wii being dropped - I have been a Wii gamer for the longest time until eventually I sucked it up and got a 360.
Nowadays I honestly can't believe why I didn't get one sooner.
(They should totally make a compiled version for Wii U along the line once the "saga" is complete, to make up for it.)
#48
Posted 29 December 2011 - 10:15 AM
What they said was that the game would be on even MORE platforms this time, so for the Wii to be missed out and when it's where a large percentage of Sonic fans are at is an obvious bit of stupidity.
Maybe they'd be looking to release it for 3DS instead, in which case, I'd rather play it on a TV.
Nevermind aye, perhaps we'll get a Steam version.
#49
Posted 29 December 2011 - 10:15 AM
Blue Blood, on 29 December 2011 - 09:52 AM, said:
Damn you're right. I could've sworn that they kept the Wii version secret for a while. Must've been while the game was still marketed as Project Needlemouse. But I can't seem to prove that right now so just disregard the whole thing.
My reason for a possible pc release still stands atm though.
#50
Posted 29 December 2011 - 10:19 AM
gold lightning, on 29 December 2011 - 10:15 AM, said:
Blue Blood, on 29 December 2011 - 09:52 AM, said:
Damn you're right. I could've sworn that they kept the Wii version secret for a while. Must've been while the game was still marketed as Project Needlemouse. But I can't seem to prove that right now so just disregard the whole thing.
My reason for a possible pc release still stands atm though.
*Disregarding* Maybe you're thinking of Generations? They announced the 3DS version quite a while after the PS3/360 ones.
#51
Posted 29 December 2011 - 10:30 AM
It will be even better if the music isn't as shitty as it was in EP 1.
It will be completely awesome if it fixes the above and Metal is playable
#52
Posted 29 December 2011 - 10:30 AM
#53
Posted 29 December 2011 - 10:45 AM
I hope "Tails is playable" means co-op and versus, for maximum nostalgia.
#54
Posted 29 December 2011 - 10:51 AM
Blue Blood, on 29 December 2011 - 09:10 AM, said:
Blivsey, on 29 December 2011 - 07:52 AM, said:
Here. Come the final build they disguised them as extended title cards, but loading times are still there. They aren't really bad at all, just longer than I'd expect for such a game.
JakeyBoy, on 29 December 2011 - 10:45 AM, said:
Aesculapius Piranha, on 29 December 2011 - 10:30 AM, said:
#55
Posted 29 December 2011 - 11:24 AM
But it's nice to hear the select updates that will be made possible in Episode 2.
I'm going to be honest, I was never aware of that down hill spin ball problem until he mentioned it.
I just never noticed it.
#56
Posted 29 December 2011 - 11:29 AM
#57
Posted 29 December 2011 - 11:30 AM
#58
Posted 29 December 2011 - 11:34 AM
#59
Posted 29 December 2011 - 11:36 AM
Leaks. think its going to be the same rigmarole as last time? or do you think SEGA will take extra measures?

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