Basically I was sitting down playing the sonic generations demo and I thought to myself, is it worth it making a sequel to my first fan-game? I kind of quit working on all of my stuff because Sonic Generations filled that gap I was trying to fill myself. I have a lot done with Classic 2 already, considering the whole original music track by Karl Brueggemann is complete and implented, and a lot of level graphics and gemicks are done. I just don't have any motivation to do it with Generations coming out and all.
Basically, there is the concept though. Tails and Knuckles have been captured (O NOES), and Sonic is out to save them. Along the way he can use Knuckles and Tails powers by hitting a monitor or power up post. From a design point, this makes level design a hell of a lot easier for me, only having to think of one character. Oh, there are also a crap ton of new shields too.
(http://i28.photobuck...00/pin**gas.png) (Delete the ** because this forum seems to love to change fucking pointless words
Special stage concept. SCD and blue balls combo.
And a video to get the idea across.
See how dem power ups work?
The shields are refreshing too. And as always, robotnik as a boss.
So, my main question is, is it worth finishing?
Basically, there is the concept though. Tails and Knuckles have been captured (O NOES), and Sonic is out to save them. Along the way he can use Knuckles and Tails powers by hitting a monitor or power up post. From a design point, this makes level design a hell of a lot easier for me, only having to think of one character. Oh, there are also a crap ton of new shields too.
(http://i28.photobuck...00/pin**gas.png) (Delete the ** because this forum seems to love to change fucking pointless words
Special stage concept. SCD and blue balls combo.
And a video to get the idea across.
See how dem power ups work?
The shields are refreshing too. And as always, robotnik as a boss.
So, my main question is, is it worth finishing?
This post has been edited by Hez: 11 October 2012 - 12:07 PM


00