This makes me curious as to see whats going to be overhauled.
Sonic The Hedgehog 2006: 2D Yep, Title pretty much says it.
#77
Posted 03 January 2013 - 03:05 AM
Oh, well, about time. 
Color me interested in seeing what they're gonna do then.
Color me interested in seeing what they're gonna do then.
#79
Posted 03 January 2013 - 03:35 PM
#80
Posted 15 January 2013 - 11:24 AM
Call me crazy but I would much rather see 06 remake in the SADX engine with SADX-style gameplay. After all, was it not intended to be a spiritual successor to the Adventure-style games?
#81
Posted 15 January 2013 - 11:59 AM
Hey guys since the project currently has been abondoned for a reboot I've been trying to find the past versions for archival purposes. It doesn't look like they will fix the mediafire link for the full version think I found the full game for Sonic's story:
http://www.general-f...2D_eng.rar.html
It should be the current one but let me know if its not or if its another broken link. If you can, 1 of you guys keep it so just in case we can't find it again.
http://www.general-f...2D_eng.rar.html
It should be the current one but let me know if its not or if its another broken link. If you can, 1 of you guys keep it so just in case we can't find it again.
#82
Posted 23 January 2013 - 04:38 PM
The only thing to note about the current version, since I downloaded it right before it was cancelled, was that there seems to be a bit of a bug that makes it impossible to complete the whole story. I don't know if it's just a problem with me, but it always crashes trying to load the Egg Wyvern fight. Other than that, the game works fine.
#83
Posted 09 February 2013 - 03:35 PM
I've just come in here to have a look at some of the great projects. This was one I wanted to keep an eye on anyway. It was a bit flawed, yes, but it had great promise. I can't say I'm too surprised to see it start again from scratch, I just hope they don't mak it as much of a carbon copy of the original.
That's not entirely possible right now. Scripting would have to be figured out, as would how the characters are programmed, and certain things have been added since (grinding, for instance) that SADX can't do, or can only do in a limited function.
n00neimp0rtant, on 15 January 2013 - 11:24 AM, said:
Call me crazy but I would much rather see 06 remake in the SADX engine with SADX-style gameplay. After all, was it not intended to be a spiritual successor to the Adventure-style games?
That's not entirely possible right now. Scripting would have to be figured out, as would how the characters are programmed, and certain things have been added since (grinding, for instance) that SADX can't do, or can only do in a limited function.

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