Sonic and Sega Retro Message Board: Sonic The Hedgehog 2006: 2D - Sonic and Sega Retro Message Board

Jump to content

Hey there, Guest!  (Log In · Register) Help
  • 6 Pages +
  • ◄ First
  • 4
  • 5
  • 6
    Locked
    Locked Forum

Sonic The Hedgehog 2006: 2D Yep, Title pretty much says it.

#76 User is offline Lanzer 

Posted 21 December 2012 - 11:20 PM

  • The saber calls for its master...
  • Posts: 5872
  • Joined: 27-February 09
  • Gender:Male
  • Location:Glendale, AZ
  • Project:Doing Stuff.
  • Wiki edits:1
This makes me curious as to see whats going to be overhauled.

#77 User is online Azukara 

Posted 03 January 2013 - 03:05 AM

  • Don't let's start!
  • Posts: 2807
  • Joined: 17-October 07
  • Gender:Male
  • Location:Meowth's party
  • Project:Sonic World Runner
  • Wiki edits:27
Oh, well, about time. :v:

Color me interested in seeing what they're gonna do then.

#78 User is offline TimmiT 

Posted 03 January 2013 - 05:35 AM

  • Sports tape == toilet paper
  • Posts: 8235
  • Joined: 09-July 08
  • Gender:Male
  • Location:The Netherlands
  • Project:College
  • Wiki edits:8

View PostDustArma, on 21 December 2012 - 11:00 PM, said:

They finally came to their senses

He says that the levels are going to be more inspired by Sonic 2006, I doubt that they've come to their senses.

#79 User is offline TheInvisibleSun 

Posted 03 January 2013 - 03:35 PM

  • OVER THE TOP TECHNO-BLAST
  • Posts: 1228
  • Joined: 09-December 09
  • Gender:Male
  • Location:Buffalo, NY, USA
  • Project:Sonic 1 Color Contrast

View PostTimmiT, on 03 January 2013 - 05:35 AM, said:

View PostDustArma, on 21 December 2012 - 11:00 PM, said:

They finally came to their senses

He says that the levels are going to be more inspired by Sonic 2006, I doubt that they've come to their senses.


I think by "inspired by" he meant less based on; meaning the levels will have less direct physical design connections to the original. I'd bet they are building all new levels that have the same tropes and similar art style, but don't play like 06 did.

#80 User is offline n00neimp0rtant 

Posted 15 January 2013 - 11:24 AM

  • EYES ONLY
  • Posts: 257
  • Joined: 24-January 08
  • Gender:Male
  • Location:South Park, PA
  • Project:Creation Kit (Skyrim mods and patches)
  • Wiki edits:1
Call me crazy but I would much rather see 06 remake in the SADX engine with SADX-style gameplay. After all, was it not intended to be a spiritual successor to the Adventure-style games?

#81 User is offline Lanzer 

Posted 15 January 2013 - 11:59 AM

  • The saber calls for its master...
  • Posts: 5872
  • Joined: 27-February 09
  • Gender:Male
  • Location:Glendale, AZ
  • Project:Doing Stuff.
  • Wiki edits:1
Hey guys since the project currently has been abondoned for a reboot I've been trying to find the past versions for archival purposes. It doesn't look like they will fix the mediafire link for the full version think I found the full game for Sonic's story:
http://www.general-f...2D_eng.rar.html

It should be the current one but let me know if its not or if its another broken link. If you can, 1 of you guys keep it so just in case we can't find it again.

#82 User is offline Captain L 

Posted 23 January 2013 - 04:38 PM

  • The guy who likes Shadow the Hedgehog
  • Posts: 2143
  • Joined: 13-September 10
  • Gender:Male
  • Project:Waiting for the coming of the Great White Hankerchief
The only thing to note about the current version, since I downloaded it right before it was cancelled, was that there seems to be a bit of a bug that makes it impossible to complete the whole story. I don't know if it's just a problem with me, but it always crashes trying to load the Egg Wyvern fight. Other than that, the game works fine.

#83 User is offline Commando Beta 

Posted 09 February 2013 - 03:35 PM

  • Posts: 106
  • Joined: 30-November 11
  • Gender:Male
  • Location:England
I've just come in here to have a look at some of the great projects. This was one I wanted to keep an eye on anyway. It was a bit flawed, yes, but it had great promise. I can't say I'm too surprised to see it start again from scratch, I just hope they don't mak it as much of a carbon copy of the original.

View Postn00neimp0rtant, on 15 January 2013 - 11:24 AM, said:

Call me crazy but I would much rather see 06 remake in the SADX engine with SADX-style gameplay. After all, was it not intended to be a spiritual successor to the Adventure-style games?


That's not entirely possible right now. Scripting would have to be figured out, as would how the characters are programmed, and certain things have been added since (grinding, for instance) that SADX can't do, or can only do in a limited function.

#84 User is offline Aerosol 

Posted 10 February 2013 - 02:28 AM

  • FML and FU2
  • Posts: 7627
  • Joined: 27-April 08
  • Gender:Male
  • Location:Not where I want to be.
  • Project:Sonic (?): Coming summer of 2055...?
Then just recreate the SADX engine in SGDK or something.

  • 6 Pages +
  • ◄ First
  • 4
  • 5
  • 6
    Locked
    Locked Forum

2 User(s) are reading this topic
0 members, 2 guests, 0 anonymous users