redhotsonic, on 27 August 2011 - 04:11 AM, said:
I think the continuation of this program would be excellent. I just tried it out and it is pretty neat, but seeming as it has it's limits in time, I don't have a use for it. For example, my background is way more than 224 vertical pixels, and that is all. So when I load a project file, it seems I can edit the clouds, but not the mountains I have below and then the hedge I have underneath that, etc. Or is there a way of doing that and I'm being blind?
That's the entire point, if you would've read my first post in detail. =P
Right now, you can only do what I call "relative parallax" (no idea if there is any real term for it anyway, so please excuse my stupidity if yes). This sort of parallax scrolling modifyes the background positions regardless of your vertical camera position. "Absolute parallax" on the other hand, loads information from an array, based on the camera position, to give more freedom for larger backgrounds. The downsides are, however, that this is much more complex to program, and also has some size limits.
But seeing that at least
some people are interested, I really should consider working on this program again. After all, there isn't really anything else I'm interested into anyway.