So at SFGHQ I have a fangame called Sonic Phore. I was using Damizean & RogueYoshi's Xmas Engine, but recently I've gotten quite sick of it, as you have to keep track of a lot of things. So I'd completed about 80% of Act 1 before deciding to switch engines, so I've decided to release what I did with the Xmas Engine.
Screenshots:

So here is Generic Beach Zone Act 1, with a missing boss. When you reach an area that looks like this, you're at the end. That's where I intended the boss to be.
Here is the really lame, 1-Act Alpha:
http://www.mediafire.com/?4vvvljksuc95w94
For more info on "Sonic Phore", click here.
EDIT: Oh, and this isn't really a topic for my fangame as a whole, I'm just wanting to hear tips on level design and gimmicks and such.
Screenshots:

So here is Generic Beach Zone Act 1, with a missing boss. When you reach an area that looks like this, you're at the end. That's where I intended the boss to be.
Here is the really lame, 1-Act Alpha:
http://www.mediafire.com/?4vvvljksuc95w94
For more info on "Sonic Phore", click here.
EDIT: Oh, and this isn't really a topic for my fangame as a whole, I'm just wanting to hear tips on level design and gimmicks and such.
This post has been edited by Chaos Rush: 05 February 2011 - 11:57 PM


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