QUOTE (Greg the Cat @ Jan 27 2011, 05:48 PM)

Geoffrey St. John now has magical powers
What? They managed to make him even
more unlikeable? How did that happen? What sort of powers? Really, I kind of love Geoffrey because he's so completely and thoroughly unlikeable. I mean, that's pretty much his raison d'ĂȘtre, right? Only character in the franchise that can elicit any sort of emotional response from me. Whenever he gets punched in the face, I really appreciate it, you know? What a wildly successful character.
King Acorn's a bit of an asshole, too. I mean, you'd think he'd soften up once the whole
robot duplicate thing blew over, but nope! The asshole caravan just keeps on truckin'. Nice how they went through all that effort to rescue and resuscitate an unabashed antagonist.
QUOTE (Vinchenz @ Jan 27 2011, 06:07 PM)

Hmm, I've always wanted to get into the Sonic Archie comics, but I started reading them from the beginning and quickly got bored because there never really was a consistent plot (also the fact that the stories were written for 6 year olds...).
If I were to get into the comics now, where should I start?
41 is where things start getting interesting. There might've been some decent stuff in the 30s, but I can't remember any of it and I'm sure it's just the Spaz covers misleading me. The transition between the "decent" period and the shitty scatterbrained baby steps period is painfully smooth.
Actually, I want to get into the Fleetway comics eventually, but I'm having the same problem there with the paper-thin kiddie game adaption stuff. The general Sega stories outweighing the actual Sonic content 4:1 is a serious turnoff too, only I wouldn't feel comfortable skipping over anything. Anyone here actually intimate with both series? How long does that one take to warm up?