QUOTE (Sonica @ Jan 7 2011, 04:38 AM)

Can't you use the
Sonic Physics Guide?
I have been using it where appropriate, of course, but the numerous variables in the Guide don't at all mesh with how Construct's Custom Movement Behaviour works. So working out the right values for variables is gonna be trial and error, I'm afraid.
QUOTE
Pretty awesome work thus far. I actually didn't know Construct existed before reading this thread. Good luck with fixing all the issues!
I actually decided to try and learn Construct, and it seems very confusing. I don't know how you managed to do so much. All I've been able to do is make a very basic, single screen where an inanimate sprite can move without animations and jump way too high. But considering this isn't a general Construct thread, I won't ask for help in here.
There should be a whole bunch of
tutorials and demonstrations on the forums, there's even a list topic now. I would direct you to DeadEye's "Platform School", but it's kinda borked at the moment due to newer versions of Construct, though it's just a matter of going through the control events and fixing them up so it corresponds to the right player number.
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Construct itself seems pretty buggy, so I have no clue how much that will hinder your progress. I know having to learn the fine details of the program certainly is making my experiment very hard to do (I'm simply trying to replicate the Megaman Zero gameplay, but that's irrelevant to the topic at hand).
Well, it's gotten a LOT less buggy as of late, and the devs are, to my knowledge, already working on Construct 2 with a new and superior codebase, complete with OpenGL.
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I must give you props. It would take me ages to get anything working as well as this. I can't even figure out how to do a scrolling camera. Perhaps I'm not meant to make fangames. lol Again, good luck! Great work so far.
A scrolling camera is just a matter of ticking the "Center View on Me" attribute on an object, though in this engine it's done with a quick event since there's multiple player objects.
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I really hope you figure out how to fix the moving platforms though, I hate being pushed off it. I have to fight against it to stay on it.
Yeah, I know, it's kinda puzzling to me too, I'll try and figure out how to make Sonic move along with the platforms.