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Sonic - The Mission Available

#31 User is offline MarkoMan 

Posted 03 September 2010 - 02:37 PM

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Keep Sonic fast yo.

That said, it looks good. It might not have anything "innovative" in it, but at the same time, I'm sure that we've all played Sonic 3 & Knuckles countless times, and nothing "innovative" comes out of each play through.

It looks like Advance, but it seems to favor the old school games more. Just keep doing what you're doing, keep the criticisms in mind (like, maybe Sonic does need more gravity, but I'd have to play it to be sure), and make sure that the game is solid. And fun.

#32 User is offline Candango 

Posted 14 September 2010 - 11:05 AM

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I believe this is the time more important topic, because I am making available a beta version of Sonic - The Mission to test you. Obviously the engine may have some bugs, but has none of that prevents a person to continue playing as the character hang or something.

Link: http://www.4shared.com/file/lUIQlLCn/BETA_...he_Mission.html

Video:
http://www.youtube.com/watch?v=UoAPrSwV_rk

Controls:
Z - jump
Z + Z - Homming Attack
Z + X - Light Dash / Blue Tornado
Down + Z - Spin Dash
Enter - Pause

History:
Sonic is resting in the Tropical Forest, the Cream Rabitti brings a gift for Amy to him.
When she is delivering such a gift, Eggman and two robots shown, the robots hold Cream and Sonic. Sonic gets rid of the robot that held him, but before he can do something, realize that the robot installs a device in it. Cream is owned, Machiavellian laughter loose and flies off in the middle of the forest. Eggman cowardly exit, dropping the phrase, all your friends will be mine! And so begins, Sonic, THE MISSION!

As I said earlier, only Sonic would be playable character, but I had not passed the full information. Only Sonic will be playable in story mode, but the other characters (Cream, Amy, Tails, Blaze, Silver, Knuckles and Shadow) will be playable in specific stages, ie, free play mode only.
According to the story, Eggman manages to install a chip in Cream and the same is under the control of Eggman. Eggman uses it to capture the rest of the Sonic friends, then at each stage, Sonic must save his friends and uninstall the chip Eggman, or Sonic's friends are the bosses. The difficulty increases with each passing phase. The heads will be in the order mentioned above, when the boss is the Cream of the Tropical Forest.

Anyway, more details will be revealed over time.
Hope you like it ^^

PS: Apologize if I wrote something wrong, because I posted a bit of a hurry with XP

#33 User is offline Hez 

Posted 14 September 2010 - 11:13 AM

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It took you how long to make this?!?!

My critizism would be this. It's nice to see some new fresh graphics, and layouts that aren't very linear. I feel like I didn't just have to hold right to win. Now lets see how well you pick up to sarcasm :3

#34 User is offline Trunks 

Posted 14 September 2010 - 12:03 PM

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Not bad, but it felt a little sloppy. My biggest issue was that when you do a lightspeed dash through some rings, you tend to stop at the end of the trail instead of going with momentum.

#35 User is offline Candango 

Posted 15 September 2010 - 08:00 AM

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QUOTE (Hez @ Sep 14 2010, 01:13 PM)
It took you how long to make this?!?!

My critizism would be this. It's nice to see some new fresh graphics, and layouts that aren't very linear. I feel like I didn't just have to hold right to win. Now lets see how well you pick up to sarcasm :3

As a beta, many things will still be changed. But the level design, with the passage of the stages they will have a higher level of complexity.

QUOTE (Trunks @ Sep 14 2010, 02:03 PM)
Not bad, but it felt a little sloppy. My biggest issue was that when you do a lightspeed dash through some rings, you tend to stop at the end of the trail instead of going with momentum.

Will correct this. Some skills will also be corrected in the future to have a smoother motion.

#36 User is offline Hez 

Posted 15 September 2010 - 03:38 PM

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I hate to break it to you, but you litterally only have to press the jump button once in every act to complete the level. It's almost a hold right and win...literally. Which is funny in itself.

#37 User is offline Candango 

Posted 16 September 2010 - 08:12 AM

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At the next level, as platform will add furniture, new gimmicks, badnicks with different abilities, inverted loops, etc ...

More news soon

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