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Sonic - The Mission Available

#16 User is offline Hez 

Posted 02 September 2010 - 11:52 AM

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You mixed some Megadrive graphics with Advanced. Quit it. It looks trashy.

#17 User is offline Lobotomy 

Posted 02 September 2010 - 12:15 PM

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You did something with the Sonic Advance sprites that I see way too many people do. When Sonic is in a ball, don't allow his sprite to rotate.

#18 User is offline Phoebius 

Posted 02 September 2010 - 04:26 PM

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Meh... I don't know. I saw everything I hate in the Sonic games : Advance art style, speed, homing attack...
But the engine looks good.

#19 User is offline Namo 

Posted 02 September 2010 - 05:22 PM

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QUOTE (Phoebius @ Sep 2 2010, 05:26 PM)
Meh... I don't know. I saw everything I hate in the Sonic games : Advance art style, speed , homing attack...
But the engine looks good.


Uh... What? You don't like speed in Sonic games? Or are you saying that you don't like specifically how fast or slow Sonic goes in this game?

#20 User is offline Aerosol 

Posted 02 September 2010 - 06:10 PM

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I think he means excessive speed there, bud.

Honestly, I don't see anything distinguishing in this project. I applaud the you for the time and effort it took to put it together, but you have to do more bud. Imagination!

#21 User is offline dsrb 

Posted 02 September 2010 - 06:35 PM

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Yep, and "Turns out other fangame authors do this too!" isn't a good reason to do something. Shouldn't it be the exact opposite?

#22 User is offline RandomXF109 

Posted 02 September 2010 - 07:35 PM

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Try giving him a full running animation when he hits top speed. We don't need Sonic Heroes 2D.

With the art style of the game, I'd suggest using the Sonic Advance 1 run, not 2 or 3.

#23 User is offline Irixion 

Posted 02 September 2010 - 08:08 PM

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All you people do is complain and complain, sucking out the good there is in the project.



This is pretty good, the only complaint as others have said, is the art clashing, MD and Advance don't mix at all, so you may wanna do something about that. The engine does look solid, I'd give sonic slightly more gravity, other than that though, I like it! smile.png


Excessive speed? Sonic? What the fuck are YOU on? First you guys complain how slow he was in 06, and then how fast he was in Unleashed. Pshhh rolleyes.png

#24 User is offline Phoebius 

Posted 02 September 2010 - 11:37 PM

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QUOTE (Irixion @ Sep 3 2010, 03:08 AM)
Excessive speed? Sonic? What the fuck are YOU on? First you guys complain how slow he was in 06, and then how fast he was in Unleashed. Pshhh rolleyes.png


I'm talking about excessive speed (and level design associated) in 2D games, like Sonic Advance 2 or Sonic Rush.

#25 User is offline Arctides 

Posted 03 September 2010 - 02:39 AM

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It looks like you just tried to spruce up Sonic Advance. Poorly, I might add.
My point being, when I look for good fan games, I look for new content.
Add something new or GTFO.

#26 User is offline Matwek 

Posted 03 September 2010 - 05:30 AM

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QUOTE (Candango @ Sep 2 2010, 04:47 PM)
Hat trick XP

Act 2 ready and added video:

Sound: Klaxons - Gravity's Rainbow



As I said earlier, it was only a matter of act 2 is ready for me to provide the download link, but we still have little details to be finalized as Menu, Title Card, Credit, etc ... Maybe by the 15th of this month I release a playable version for you to test.

Hope you like it ^^

Where did you get the sprites for the log bridge (around 4 secs into the video)? They look familiar but I can't make them out properly on the video.

#27 User is offline Phoebius 

Posted 03 September 2010 - 06:06 AM

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QUOTE (Matwek @ Sep 3 2010, 12:30 PM)
QUOTE (Candango @ Sep 2 2010, 04:47 PM)
Hat trick XP

Act 2 ready and added video:

Sound: Klaxons - Gravity's Rainbow



As I said earlier, it was only a matter of act 2 is ready for me to provide the download link, but we still have little details to be finalized as Menu, Title Card, Credit, etc ... Maybe by the 15th of this month I release a playable version for you to test.

Hope you like it ^^

Where did you get the sprites for the log bridge (around 4 secs into the video)? They look familiar but I can't make them out properly on the video.


Emerald Hill Zone -_-

#28 User is offline Matwek 

Posted 03 September 2010 - 06:16 AM

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QUOTE (Phoebius @ Sep 3 2010, 12:06 PM)
QUOTE (Matwek @ Sep 3 2010, 12:30 PM)
[quote name='Candango' post='499946' date='Sep
Where did you get the sprites for the log bridge (around 4 secs into the video)? They look familiar but I can't make them out properly on the video.


Emerald Hill Zone -_-

Whoops, bit slow today

#29 User is offline Candango 

Posted 03 September 2010 - 07:15 AM

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Well, let's responses:

QUOTE (Hez @ Sep 2 2010, 01:52 PM)
You mixed some Megadrive graphics with Advanced. Quit it. It looks trashy.

As I said earlier, the game is a beta version, so all this will be fixed later.

QUOTE (Phoebius @ Sep 2 2010, 06:26 PM)
Meh... I don't know. I saw everything I hate in the Sonic games : Advance art style, speed, homing attack...
But the engine looks good.

That's his opinion and I respect, but I can't please everyone.

QUOTE (AerosolSP @ Sep 2 2010, 08:10 PM)
Honestly, I don't see anything distinguishing in this project. I applaud the you for the time and effort it took to put it together, but you have to do more bud. Imagination!

Thank you. Turns out I'm thinking of things to really differentiate it. I think over time I'll add some different things.

QUOTE (RandomXF109 @ Sep 2 2010, 09:35 PM)
Try giving him a full running animation when he hits top speed. We don't need Sonic Heroes 2D.

With the art style of the game, I'd suggest using the Sonic Advance 1 run, not 2 or 3.

At no time I decided to make a Sonic Heroes 2D, this is a project that came to my head and I'm trying very hard to produce it.

QUOTE (Phoebius @ Sep 3 2010, 01:37 AM)
QUOTE (Irixion @ Sep 3 2010, 03:08 AM)
Excessive speed? Sonic? What the fuck are YOU on? First you guys complain how slow he was in 06, and then how fast he was in Unleashed. Pshhh rolleyes.png


I'm talking about excessive speed (and level design associated) in 2D games, like Sonic Advance 2 or Sonic Rush.

I believe that Sonic is one of the fastest of all characters. If not, it should be. So I can't understand how to complain if a character naturally fast is fast.

QUOTE (Arctides @ Sep 3 2010, 04:39 AM)
It looks like you just tried to spruce up Sonic Advance. Poorly, I might add.
My point being, when I look for good fan games, I look for new content.
Add something new or GTFO.

I'm not trying to embellish the Sonic Advance, I'm trying to make a fan-game graphics of the advance. The only similarity between the two are only a few graphics and no more.
About adding something new I said before, so I ask you wait a little longer to see.

___________

Sorry if at some point I seem to be rude. It wasn't my intention.

#30 User is offline Innocence 

Posted 03 September 2010 - 07:45 AM

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This looks really good, I can't wait to play the final build. smile.png

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