Didn't before. I was able to click and change windows and all that. Now I can no longer click anything other than sonic.
WindowsZone Sonic for your desktop!
#272
Posted 17 June 2010 - 10:23 PM
Well then that is extremely odd... I have no idea what I could've changed to make that happen.
#273
Posted 18 June 2010 - 03:37 PM

What is this I don't even.
It's the dragon enemy from Kid Chameleon.
#276
Posted 24 November 2010 - 04:31 PM
Love this program, even though my CPU turns to s**t every time I use it. Also, am I the only one to notice the animation editor for this is mysteriously missing? I'd really love to give Metal Sonic some proper sprites.
#279
Posted 06 March 2011 - 12:53 AM
For those of you that just want Sonic on your desktop without any other objects and with less RAM and CPU usage, I've made a Lite version of WindowsZone.
#280
Posted 06 March 2011 - 01:11 AM
Doesn't look like this thing works with Windows 7. Crap. Oh well.
#281
Posted 06 March 2011 - 09:20 AM
I don't see why it wouldn't, as it runs for me on Vista, and the full version has run for several people on 7. Did you install the DirectX Runtimes?
#282
Posted 06 March 2011 - 09:25 AM
I don't see why it wouldn't, as it runs for me on Vista, and the full version has run for several people on 7. Did you install the DirectX Runtimes?
Probably didn't. It's just as soon as I click the program to run, I get a error saying that it stopped working right on the spot. I'll try it out later on.
#283
Posted 06 March 2011 - 11:13 AM
I've updated the Lite version, it now has the random control mode, and a new mode where Sonic follows the mouse, while also responding to keyboard input (like Tails in the games). I also added a toggle for sound effects, and increased the frame delay from 16ms to 32ms, because I didn't realize how fast it would run while debugging it (the debugger slows it down).
Edit: And now the full version of WindowsZone and extras are available on the wiki.
Edit: And now the full version of WindowsZone and extras are available on the wiki.
This post has been edited by MainMemory: 06 March 2011 - 11:41 AM


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