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Sonic Unity & Chaomega Beta

#1 User is offline Oerg866 

Posted 01 March 2010 - 10:06 AM

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Anyone remember Magicgrafx? Yes?

Well, since them's links to Chaomega, Sonic unity beta and basically everything are dead, I found them on an old CD =P

the Art of Sonic Unity Beta was in one Sonic 2 hack or something or in ProSonic or whatever aswell.


Sonic Unity Beta
Sonic Chaos Revolution² Demo
Chaomega Beta Demo

Have fun =P

#2 User is offline ICEknight 

Posted 01 March 2010 - 10:09 AM

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QUOTE (Oerg866 @ Mar 1 2010, 10:06 AM)
Anyone remember Magicgrafx? Yes?

Well, since them's links to Chaomega, Sonic unity beta and basically everything are dead, I found them on an old CD =P

the Art of Sonic Unity Beta was in one Sonic 2 hack or something or in ProSonic or whatever aswell.


Sonic Unity Beta
Sonic Chaos Revolution² Demo
Chaomega Beta Demo

Have fun =P

What.

#3 User is offline Oerg866 

Posted 01 March 2010 - 10:11 AM

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http://www.go.to/magicgrafx

#4 User is offline Super Napalm 

Posted 01 March 2010 - 10:13 AM

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Holy hell I remember these
Back then Chaomega was like the god of all fangames. I wish they completed it sad.png

#5 User is offline TimmiT 

Posted 01 March 2010 - 12:30 PM

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QUOTE (Oerg866 @ Mar 1 2010, 04:11 PM)

Holy crap, I remember going to that site a very long time ago. I loved playing those Sonic fangames back then.

#6 User is offline evilhamwizard 

Posted 01 March 2010 - 03:27 PM

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I can't believe that site is still up.

I remember this being my first introduction to the fan game community. It's as if it were yesterday when I was checking out the site for Sonic Unity, and how surprised I was when the beta came out.

Ah, those were the days~

#7 User is offline Machenstein 

Posted 01 March 2010 - 04:17 PM

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Ha, I just revisited that site last week too! I wonder what Aytac AKSU would think of the Sonic fan games of today if he were still around. I'm sure he would be quite impressed with Sonic Nexus and maybe some of the 3D efforts too.

#8 User is offline Overbound 

Posted 01 March 2010 - 09:56 PM

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Yeah he did a lot with a little back then. Funny thing though he always used the built in platform movement even as static engines were all the rage.

#9 User is offline Super Napalm 

Posted 01 March 2010 - 10:16 PM

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Back then it was acceptable to still use Platform engines, as a 12 year old it was the only thing I could get my head around :P
Ah, the memories of wipping up a random game in a couple of months. My highlight was having a demo of mine featured on Jamie Bailey's website, fat chance of that happening nowadays sad.png

Maybe I'll finish BFTF one day, even if it is just using the Sonic Worlds engine.

#10 User is offline Dark Sonic 

Posted 01 March 2010 - 10:34 PM

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Damn I remember these. Oh the memories. I'll be damned though Sonic Chaos Revolution 1 was a bitch.

It was a shame Unity was never finished. It looked like a pretty good game, especially by 2002 standards. Fuck still better than some of the shit churned out these days.

#11 User is offline Overbound 

Posted 01 March 2010 - 11:14 PM

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QUOTE (Super Napalm @ Mar 2 2010, 03:16 AM)
Back then it was acceptable to still use Platform engines, as a 12 year old it was the only thing I could get my head around :P
Ah, the memories of wipping up a random game in a couple of months. My highlight was having a demo of mine featured on Jamie Bailey's website, fat chance of that happening nowadays sad.png


Sort of not really, not by the time that Sonic Unity demo came out for sure. Aytac's games were kind of the exception though because he used the built in platform movement so well.

Anyone remember TGF Team's fan games I always though they were pretty good, especially that Bladerunners SX and Sonic 2099.

#12 User is offline Dark Sonic 

Posted 01 March 2010 - 11:20 PM

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QUOTE (Overbound @ Mar 1 2010, 08:14 PM)
QUOTE (Super Napalm @ Mar 2 2010, 03:16 AM)
Back then it was acceptable to still use Platform engines, as a 12 year old it was the only thing I could get my head around :P
Ah, the memories of wipping up a random game in a couple of months. My highlight was having a demo of mine featured on Jamie Bailey's website, fat chance of that happening nowadays sad.png


Sort of not really, not by the time that Sonic Unity demo came out for sure. Aytac's games were kind of the exception though because he used the built in platform movement so well.

Anyone remember TGF Team's fan games I always though they were pretty good, especially that Bladerunners SX and Sonic 2099.

TGF Team was behinds the QTE series right? I always liked their games. Anyone remember Gregorsoft? They were behind the Sonic Ultra games. I liked their stuff too.

#13 User is offline Hez 

Posted 02 March 2010 - 02:09 AM

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QUOTE (Super Napalm @ Mar 1 2010, 11:13 AM)
Holy hell I remember these
Back then Chaomega was like the god of all fangames. I wish they completed it sad.png

I know both the guys who worked on Chaomega very well =P

Also, while we're on the subject of horrible old fan-games we've made

http://www.sonicfangameshq.com/view.php?sec=1&id=46

And Sonic Omega for those who remember
http://www.mediafire.com/?ginewzcjmv5

And its unreleased BETA sequal that has been laying dormate for years, it never saw the day of light
http://www.mediafire.com/download.php?izhwdhwbzmx


Also, another game I started working on years ago based on Tails.
http://www.mediafire.com/?lwhy5mz33td
you may reconize the first level and its layout =P
This post has been edited by Hez: 02 March 2010 - 02:23 AM

#14 User is offline Mr. Ksoft 

Posted 02 March 2010 - 07:44 AM

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QUOTE (Hez @ Mar 2 2010, 01:09 AM)
And Sonic Omega for those who remember
http://www.mediafire.com/?ginewzcjmv5


I remember Sonic Omega. I think I actually beat it once back then, when I was... 10 or 11.
I used to play more fangames than real games. Sonic fan games had such an amazing influence on me, and I even tried for years to make my own. Brings back memories to play them again. I think I still have a bunch on my external hard drive from when I backed up the Pentium 2 I used back in the day. I might have some interesting ones to discover again.
This post has been edited by Mr. Ksoft: 02 March 2010 - 07:45 AM

#15 User is offline Neo 

Posted 02 March 2010 - 08:54 AM

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QUOTE (Dark Sonic @ Mar 2 2010, 04:20 AM)
Anyone remember Gregorsoft? They were behind the Sonic Ultra games. I liked their stuff too.

Gregorsoft was just one guy, Gregor Dick, aka Oogaland. He's still around, except now he's working on stuff of actual merit, namely a level editor for SRB2. Busy chap, though.

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