I apologize if it comes harsh, I'm just trying to give my honest critical opinion here. I'm not posting just to tell them "OH MAN YOUR GAME SUCKS!". I seriously want them to improve it because I was looking forward to this and I hope they do improve by the time of any future release. I did spend a lot of time on this demo so it wasn't just a review based on a single playthrough. The only way I was able to write that critical review was by playing the fuck out of it.

Seriously.
(I was listening to some other shit that distracted me from this -V)
QUOTE (Endri)
Actually, as from the moment anyone play the game, it's easy to assume the current state of the project is that it's clearly a work in progress, so, making a harsh review, as if it was a completed comercial game isn't going to help it improve at all.
I made a review based on a demo. A demo's purpose is to get people interested in the project, whether it's just to play the game, or support it by contributing. It's also meant to show off what the project is entirely about. I merely expressed my views of the demo, mainly the second part because there's no way, as an outside party, can contribute to the first part. The review is only based on my viewpoint. I do not speak for anyone else.
QUOTE (Endri)
From what I've seem so far, the game has a very well developed concept. The game is highly interesting, and have a lot of potentioal to be explored. It's a lot enjoyable. The game is original and very creative.I personally found the Special Stages (or Bonus Stages, for the matter) very unique. The game art is exceptional! The backgrounds, the scenaries and the sprites are custom, and gives a very original feeling for the game, which is awesome. The level design is good, as well as the itens placement, and makes the game feel just like a original Sonic game. In fact, it looks like just what Sonic might've turned out if it was released to the 32X after Knuckles' Chaotix. The gameplay itself is very good, and the character swapping is a very interesting concept, which can be developed to be something awesome. But, the game has many gameplay flaws, like, getting bloqued by the wrong foreground plane, getting stuck, spring bugs, etc. Mostly because the game is still in a development porccess and is still a tech demo I assume. By no means it's a bad game, mind you, but it still doesn't look like a proper 'game' yet. Other than that, It seems to have a lot of potential, and I really hope you to keep up the good work.
Why couldn't you express your opinion without attacking mine? This post would have been fine like this. You expressed YOUR personal opinion on what you've played. They want everyone's input, whether it be positive or negative.
QUOTE (Endri)
By the way, about what Chimpo said, SonicCD was all about "pointless" loops.
I didn't like that game either for that reason (level design), what are you getting at here?
Please refrain from attacking me if you have no real reason too.