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How do you... Import tiles from a savstate into rom?

#1 User is offline mechacrazie2k 

  Posted 04 January 2004 - 06:41 AM

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I used Esrael's Sonic 2 editor to transfer lava reef graphics into a Sonic 2 savstate. Now I want to import those tiles into Sonic 2 and use them in the place of Oil Ocean's. I have a Sleep Tile Set of these Lava Reef tiles if that sheds any light on what I'm trying to do. Is there any great and quickfire way of getting it done?

#2 User is offline .hack//zero 

Posted 04 January 2004 - 09:46 AM

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mechacrazie2k, on Jan 4 2004, 06:41 AM, said:

I used Esrael's Sonic 2 editor to transfer lava reef graphics into a Sonic 2 savstate. Now I want to import those tiles into Sonic 2 and use them in the place of Oil Ocean's.

Use sonED

1. Make a extra copy of Sonic 2.
2. Load Sonic 2.
3. Load the savestate.
4. Go to read rom.
5. Go to all
6. From there go to Oil Ocean Zone 1.
7. Go to read savestate.
8. If you want just the tiles.
9. Then go to 8X8 tiles.
10. Repeat 5.
11. Go to 16X16 tiles.
12. Repeat 5.
13. Go to 128X128 tiles.
14. Go to write data.
15. Go to all.
16. Go to Oil Ocean 1.
17. Go to save.
18. And save.

WARNIG the level may not as solid as you want it to be.
This post has been edited by .hack//zero: 04 January 2004 - 10:24 AM

#3 User is offline mechacrazie2k 

Posted 04 January 2004 - 09:47 AM

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Thankyou. All I need to do is solidy stuff now.
I'll work that out, thankyou hack://zero

EDIT 1 : What? It don't work???
This post has been edited by mechacrazie2k: 04 January 2004 - 10:11 AM

#4 User is offline mechacrazie2k 

Posted 04 January 2004 - 10:15 AM

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Quote

Tiles are from savestate, so the number is unspecified.
Do you wish to save them all?
(This may cause object art not to load
Choosing no will save only the number previuosly stored in rom.)


What the hell do I do? I mean, could you please explain what it's doing?

#5 User is offline .hack//zero 

Posted 04 January 2004 - 10:18 AM

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mechacrazie2k, on Jan 4 2004, 10:15 AM, said:

Quote

Tiles are from savestate, so the number is unspecified.
Do you wish to save them all?
(This may cause object art not to load
Choosing no will save only the number previuosly stored in rom.)


What the hell do I do? I mean, could you please explain what it's doing?

Press yes.

#6 User is offline mechacrazie2k 

Posted 04 January 2004 - 10:21 AM

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It just loads up normal Oil Ocean zone? what the?

#7 User is offline .hack//zero 

Posted 04 January 2004 - 10:24 AM

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mechacrazie2k, on Jan 4 2004, 10:21 AM, said:

It just loads up normal Oil Ocean zone? what the?

Did you load the savestate?

#8 User is offline mechacrazie2k 

Posted 04 January 2004 - 10:46 AM

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I had all the graphics IN sonED.
I said write data ALL to rom. Right?
I chose Yes. Then ....
I open up my emulator, run the rom and it's Oil "nojjing" Ocean again!!!! Arrrgh!

#9 User is offline .hack//zero 

Posted 04 January 2004 - 11:45 AM

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mechacrazie2k, on Jan 4 2004, 10:46 AM, said:

I had all the graphics IN sonED.
I said write data ALL to rom. Right?
I chose Yes. Then ....
I open up my emulator, run the rom and it's Oil "nojjing" Ocean again!!!! Arrrgh!

Try going to Lava Reef zone yourself and make a savestate of that. And try to do it again.

http://www.angelfire.com/anime5/omega5/Son...___Knuckles.gs6

#10 User is offline mechacrazie2k 

Posted 04 January 2004 - 12:22 PM

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It don't work... looks like it'll never work.

#11 User is offline .hack//zero 

Posted 04 January 2004 - 12:33 PM

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mechacrazie2k, on Jan 4 2004, 12:22 PM, said:

It don't work... looks like it'll never work.

Use this.

http://www.angelfire.com/anime5/omega5/Son...___Knuckles.gs5

#12 User is offline mechacrazie2k 

Posted 04 January 2004 - 12:51 PM

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Thankyou. What it was is that I wrote data but didn't asve rom. THANKYOU .hack//Zero!

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