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Sonic Blitz 3D Sonic game based on Blitz 3D engine

#31 User is offline GIHunter 

Posted 16 April 2009 - 04:11 PM

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I am not sure. When I try to run with the plugin, it gives me an error saying "Plugin is not made for this version of the program. Not running."

#32 User is offline Damizean 

Posted 17 April 2009 - 06:57 AM

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Did you even install the Max9 update/patch? You need to apply it in order to use in Max9 and upper versions.
This post has been edited by Damizean: 17 April 2009 - 07:13 AM

#33 User is offline GIHunter 

Posted 18 April 2009 - 12:08 PM

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Once again, I put all of the files in the proper folders, then tried to run 3DS Max 2009, and I got this error:
Posted Image
So no, the plugin will not work with 2009.

#34 User is offline RGamer2009 

Posted 27 May 2009 - 09:33 PM

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Quick question..

When I try to start up the program with the "patched" .exe, I get this error message.

Game_Update_Stage() -> [Start] Error loading stage 'Stage1' xml. Parse Error.

Can anyone help me?
This post has been edited by RGamer2009: 27 May 2009 - 09:33 PM

#35 User is offline GIHunter 

Posted 28 May 2009 - 07:40 AM

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Make sure your stage1.xml file is in the stage1 folder. The directory should look like Blitzsonicv02/stages/stage1/stage1.xml. The essential map files (besides the skybox, it has its own folder) should all be in another folder next to it named "stage". Also, the textures need to be in the same folder as the b3d file. If they are in another folder inside the stage folder, the game will not detect them.
This post has been edited by GIHunter: 28 May 2009 - 07:40 AM

#36 User is offline RGamer2009 

Posted 29 May 2009 - 02:06 PM

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Thanks! That fixed the problem.
This post has been edited by RGamer2009: 29 May 2009 - 02:06 PM

#37 User is offline BlueSatoshi 

Posted 18 June 2009 - 07:21 PM

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I think I'll try using this after I learn how to use Blender...

The first "stage" I made was too small...
This post has been edited by BlueSatoshi: 18 June 2009 - 07:21 PM

#38 User is offline RGamer2009 

Posted 13 October 2009 - 02:18 PM

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Sorry for the bump but it seems that the Sonic Blitz3D Engine has got a significant upgrade.

I downloaded it, and it does work with what I have tested. The speed is a HUGE leap from what was done before.

#39 User is offline True Dude 

Posted 13 October 2009 - 03:13 PM

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QUOTE (RGamer2009 @ Oct 13 2009, 12:18 PM)
Sorry for the bump but it seems that the Sonic Blitz3D Engine has got a significant upgrade.

I downloaded it, and it does work with what I have tested. The speed is a HUGE leap from what was done before.



That's not an official update, that's a fan add-on...

#40 User is offline RGamer2009 

Posted 13 October 2009 - 03:21 PM

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QUOTE (True Dude @ Oct 13 2009, 04:13 PM)
QUOTE (RGamer2009 @ Oct 13 2009, 12:18 PM)
Sorry for the bump but it seems that the Sonic Blitz3D Engine has got a significant upgrade.

I downloaded it, and it does work with what I have tested. The speed is a HUGE leap from what was done before.



That's not an official update, that's a fan add-on...

I never said it was official anywhere in my description.

#41 User is offline Neo 

Posted 13 October 2009 - 05:25 PM

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That is certainly a great improvement from the original version! I love the binds that modify the momentum variables and the removal of all the charm. Oh, and Sonic Unleashed-styled model and incredibly linear levels! Awesome!

#42 User is offline Shadow Hog 

Posted 13 October 2009 - 05:38 PM

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Yeah, the mod is impressive in a technical sense, but turning it into Sonic Unleashed is a major major "do not want". Homing attack I can probably live with, but the Sonic Boost really needs to die - it completely negates the entire point of the Sonic series "pinball" mechanics, where going downhill is how you gain speed instead of just tapping a "go fast" button... an aspect this engine already captured perfectly.

#43 User is offline Phos 

Posted 13 October 2009 - 09:52 PM

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QUOTE (RGamer2009 @ Oct 13 2009, 02:18 PM)
Sorry for the bump but it seems that the Sonic Blitz3D Engine has got a significant upgrade.

I downloaded it, and it does work with what I have tested. The speed is a HUGE leap from what was done before.


It's an upgrade!

#44 User is offline Chris Highwind 

Posted 14 October 2009 - 10:45 AM

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The one thing I hate about this engine is that a bottomless pit is truely a bottomless pit (as in, you fall forever) I have to exit the game and go back in because I don't know what else to do in that situation!

Plus most of the stages I've seen revel in bottomless pits as well, making it even more frustrating.

#45 User is offline Sik 

Posted 14 October 2009 - 11:15 AM

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Press F1 to move Sonic back to the starting position.

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