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Project: Sonic Retro New Community Project!

#1 User is offline Tweaker 

Posted 09 November 2008 - 04:18 PM

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I'm happy to announce we have taken on a new community project—Project: Sonic Retro! Formerly known as the Sonic 4 project, this is a new, collaborative Sonic game led by Phoebius, Qjimbo, and BJCharles intended to go back to Sonic's roots in a very literal sense and create a brand new Sonic game, comparable to the original 16-bit games.

Some may know we have had a shaky history with this project in the past, but all these things are now resolved, and we're hoping that as many people as possible try to contribute towards the project in whatever way they can. Pixel Artists, musicians, et al are welcome to submit any contributions they have per the relevant contribution guidelines for the project.

Being Sonic Retro, we felt it was appropriate to have a project of our own name that really tried to symbolize what we thought classic Sonic was about. Like Sonic 2 HD, we plan to take the future of Sonic into our own hands in whatever way possible. Sonic Retro—a Sonic Retro community project—will prove to be one of our most prestigious projects yet. I have confidence, however, that this community can band together and create something great. We're all seasoned experts here—let's put that skill to the test! :objection:

If you're not registered on the boards yet and you're interested in contributing towards the project, feel free to make an account and join us! We'll certainly welcome you. :rolleyes:

#2 User is offline JakeyBoy 

Posted 09 November 2008 - 04:26 PM

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View PostTweaker, on Nov 9 2008, 09:18 PM, said:

We're all seasoned experts here—let's put that skill to the test! :objection:


...I guess I'm... seasoned...

So, is this just another Sonic 4 project? And is it gonna be a binary ROM, or an executable program?

I suppose it wouldn't hurt to do SOME art... when the time has come.

EDIT: I'm beginning to think I wasn't supposed to post. If so, delete this.
This post has been edited by JakeyBoy: 09 November 2008 - 04:49 PM

#3 User is offline djdocsonic 

Posted 12 November 2008 - 06:52 AM

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Id be interested but I could only offer testing and opinions on Level Layouts and how the game feels to play. Sorry if this is a waste of a post but id love to get involved in a project like this.

#4 User is offline JetBlack 

Posted 12 November 2008 - 07:36 AM

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I'd love to help in any way that I can. I do have a web server with unlimited storage/bandwidth that could be used as a mirror possibly?

#5 User is offline MayoSunstar 

Posted 12 November 2008 - 12:55 PM

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If I knew C# or C++(anything besides GML), was an expert at graphic design, or new how to make sounds out of scratch instead of creating them from compiled and mixed MIDI notes, then I wouldn't be too intimidated to help... :thumbsup:

More seasoning salt please...

#6 User is offline The Game Collector 

Posted 12 November 2008 - 02:39 PM

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I would contribute some game music I wrote (well, actually played by ear and memorized the pattern to), but my keyboard has problems and doesn't sound quite right. My electric drums work fine though. If I get another keyboard I may be able to put something better together. As long as I have a certain type of level in mind I could probably come up with a good track for it. I have a good Desert Level track in mind already but I was planning on using it in my own project once I get a band of friends in on it.

Perhaps if I made a track and uploaded it, somebody could convert it into the Sonic 1 format using a tool to make it sound like the rest of the Genesis games.

I don't know what the project leaders have planned... if they want the music to sound Genesis-like or Sega CD/Saturn-like.

Even if someone got ahold of my notes and remixed the track on their own, I have some catchy stuff that could be borrowed from. Let me know and I will see what I can do.

EDIT: Ah I looked at the music examples that were posted in the Community Projects section and see that the tracks sound close in style to the Genesis tracks. That is what I was hoping for.
This post has been edited by The Game Collector: 12 November 2008 - 09:57 PM

#7 User is offline Stairmaster 

Posted 12 November 2008 - 04:22 PM

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Shouldn't the community focus on Sonic 2 HD first? It seems like a bad idea to spread all the talent out across multiple projects.

#8 User is offline Tweaker 

Posted 12 November 2008 - 04:25 PM

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View PostStairmaster, on Nov 12 2008, 04:22 PM, said:

Shouldn't the community focus on Sonic 2 HD first? It seems like a bad idea to spread all the talent out across multiple projects.

People will ultimately work on what they want to work on. There's no real need to worry—each project has its own general party of interested contributors, anyway. I have full confidence that both Sonic 2 HD and Project Retro will thrive as much as they're going to, regardless of the presence of the other.

#9 User is offline PC2 

Posted 12 November 2008 - 04:47 PM

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Yeah, I'd contribute to S2HD, but I personally find spriting much easier and less time-consuming than "HD-izing" stuff. The two projects are pretty different in nature anyway, and not everyone feels the obligation to work on both.

On the topic of Project: Sonic Retro, I'm glad this is happening as it will bring in more people to work on the project, as well as a broader base for concepts that would fit. This should keep things more active than before. I too have music from my keyboard that I'd like to contribute, but I still have to burn it. :F

#10 User is offline doc eggfan 

Posted 13 November 2008 - 01:18 AM

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I'm feeling a bit left out, but you know, whatever, I don't care.

#11 User is offline nineko 

Posted 13 November 2008 - 07:15 AM

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View Postdoc eggfan, on Nov 13 2008, 07:18 AM, said:

I'm feeling a bit left out, but you know, whatever, I don't care.
Don't be sad, even if your Sonic 2 LD isn't an official community project, it's getting a lot of contributions, for the simple fact that, you know, it's an awesome project. I still want to believe that people are smart enough to choose the best project when they feel like doing "something". But yes, I can see where you're coming from, I'm not impressed by this Sonic 4 at all. Sonic 2 LD forever!

#12 User is offline Megaphilip 

Posted 13 November 2008 - 12:22 PM

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Hello there. I wish you all the best in this project. I would do it but I haven't got a good program to make art :rolleyes:

#13 User is offline Witch Chao 

Posted 13 November 2008 - 03:28 PM

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I'd like to contribute Sound and Graphics to this project, if possible.
I've been studying Genisis and Game Gear style graphics off and on recently, and would like to put my knowledge to the test.

I've also had a long wish to contribute to a game musically, but recently I've also been playing with sound effects. I've also played with other things.

I think I'll try to work on a sample track later.

P.S. My Mario Kart hack isn't dead, just slow.

#14 User is offline The Game Collector 

Posted 14 November 2008 - 02:09 PM

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Oh I came up with a track that is reminiscent of Oil Ocean Zone when it comes to mood and tempo, but the note pattern is completely different. It might be great for the sewer level. I'll post my sample after I add more parts where the music changes slightly. I need to add in some drums too. It would still need to be remixed by someone though, as my keyboard is not capable of producing suitable sound for games on its own. What I provide will be my musical notes and a possible idea of how the song might go.

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