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General Project Thread & Feedback

#481 User is offline Phos 

Posted 07 February 2009 - 08:25 PM

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Sonic CD also did that. I like it, because I don't like the wheel o feet.

#482 User is offline nineko 

Posted 07 February 2009 - 08:50 PM

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View PostPhos, on Feb 8 2009, 02:25 AM, said:

Sonic CD also did that. I like it, because I don't like the wheel o feet.
And I don't like the figure eight. Opinions.

Something used in at least 8 games (Sonic 1, Sonic 2, Sonic 3, Sonic & Knuckles, Sonic 1 8-bit, Sonic 2 8-bit, Sonic Chaos, Sonic Triple Trouble) screams more "classic" than something used in only 2 (Sonic CD and Brawl).

I'm sorry for all the peel-out and figure eight fans, but Sonic is not meant to run in that way. Period.

#483 User is offline muteKi 

Posted 07 February 2009 - 09:36 PM

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You can MAYBE use it when Sonic reaches his maximum speed to show that he's done so, but that's about it as far as I'm concerned. I never saw the appeal for me, the wheel-o-feet is classic and as much Sonic as it is classic cartoons.

#484 User is offline Aquaslash 

Posted 07 February 2009 - 11:07 PM

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Figure 8 should be for max speed, regardless of peel out usage.

Everyone wins.

#485 User is offline Chimpo 

Posted 07 February 2009 - 11:16 PM

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Everyone but the guy animating it.

|:(
This post has been edited by Chimpo: 07 February 2009 - 11:17 PM

#486 User is offline Blanche Hodapp 

Posted 08 February 2009 - 12:42 PM

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View PostPhos, on Feb 8 2009, 01:25 AM, said:

Sonic CD also did that. I like it, because I don't like the wheel o feet.

View Postnineko, on Feb 8 2009, 01:50 AM, said:

View PostPhos, on Feb 8 2009, 02:25 AM, said:

Sonic CD also did that. I like it, because I don't like the wheel o feet.
And I don't like the figure eight. Opinions.

Something used in at least 8 games (Sonic 1, Sonic 2, Sonic 3, Sonic & Knuckles, Sonic 1 8-bit, Sonic 2 8-bit, Sonic Chaos, Sonic Triple Trouble) screams more "classic" than something used in only 2 (Sonic CD and Brawl).

I'm sorry for all the peel-out and figure eight fans, but Sonic is not meant to run in that way. Period.

As well as looking more "classic", I'd like to point out that the wheel-o-feet, while still technically impossible, at least looks more natural and physically possible than the figure-eight.

I mean, I never understood how the figure-eight was meant to represent Ludicrous Speed, anyway.
This post has been edited by Blanche Hodapp: 08 February 2009 - 12:42 PM

#487 User is offline Overlord 

Posted 08 February 2009 - 03:33 PM

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View PostBlanche Hodapp, on Feb 8 2009, 05:42 PM, said:

View PostPhos, on Feb 8 2009, 01:25 AM, said:

Sonic CD also did that. I like it, because I don't like the wheel o feet.

View Postnineko, on Feb 8 2009, 01:50 AM, said:

View PostPhos, on Feb 8 2009, 02:25 AM, said:

Sonic CD also did that. I like it, because I don't like the wheel o feet.
And I don't like the figure eight. Opinions.

Something used in at least 8 games (Sonic 1, Sonic 2, Sonic 3, Sonic & Knuckles, Sonic 1 8-bit, Sonic 2 8-bit, Sonic Chaos, Sonic Triple Trouble) screams more "classic" than something used in only 2 (Sonic CD and Brawl).

I'm sorry for all the peel-out and figure eight fans, but Sonic is not meant to run in that way. Period.

As well as looking more "classic", I'd like to point out that the wheel-o-feet, while still technically impossible, at least looks more natural and physically possible than the figure-eight.

I mean, I never understood how the figure-eight was meant to represent Ludicrous Speed, anyway.

There's something about either infinity (as in infinite speed?) or rubber-banding in there somewhere, I'd guess.

#488 User is offline Aerosol 

Posted 19 February 2009 - 10:45 AM

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Again, jumping in kinda late here, but I didn't see this issue resolved so I'm making a proposition.

A few pages ago, someone mentioned that it never felt natural that Knuckles had the spindash. I agree with this, as I always felt that the spindash was Sonic's move, that Tail's picked up due to him being Sonic all the time. However, I also agree with the fact that he shouldn't have anything other than the spindash. How to solve this dilemma?

Same way Sonic Advance 2 did. Amy had a spindash, except, it wasn't a spindash per se. It was a "run in place like a baffoon then shoot off in a ball"-dash. Why can't knuckles also have his own way of performing the spindash? Just throwing that out there, because current discussion of moves is pretty pointless due to reasons that I'm sure Chimpo has reiterated more than once.

#489 User is offline The KKM 

Posted 22 February 2009 - 10:43 PM

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About why the peel-out symbolized speed... Sonic throws his body forward, and his arms back, and looks much more aerodynamic. Maybe we SHOULD include it as a max speed animation.

#490 User is offline Galaxia 

Posted 23 February 2009 - 11:35 AM

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Yeah, I think if we had to include the peel out figure-8 thing, it'd only be for full speed. I personally wouldn't want the peel out in this game; it's somewhat of a game breaker compared to the spin dash. At least the spin dash could be utilized to break through some obstacles- the peel out didn't really do anything to aid gameplay.

#491 User is offline OSM 

Posted 23 February 2009 - 11:39 AM

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View PostGalaxia, on Feb 23 2009, 11:35 AM, said:

Yeah, I think if we had to include the peel out figure-8 thing, it'd only be for full speed. I personally wouldn't want the peel out in this game; it's somewhat of a game breaker compared to the spin dash. At least the spin dash could be utilized to break through some obstacles- the peel out didn't really do anything to aid gameplay.

I like this idea, I think we should go with this.

#492 User is offline The KKM 

Posted 23 February 2009 - 01:40 PM

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If there is really no way the Peel Out can be entered, I believe the same body and a inclined wheel-o-feet makes the same effect, somewhat.

EDIT: Posted Image something amongst these lines. (I still don't understand the mechanics of image posting in this forum)
This post has been edited by Koi Kami Mauro: 23 February 2009 - 01:49 PM

#493 User is offline Galaxia 

Posted 23 February 2009 - 03:08 PM

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That looks like a nice alternative actually.

#494 User is offline Phoenix 

Posted 23 February 2009 - 09:53 PM

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QUOTE (Koi Kami Mauro @ Feb 23 2009, 12:40 PM) [post="282831"]Posted Image something amongst these lines. (I still don't understand the mechanics of image posting in this forum)[/quote]

I was hoping for a modernized figure-8, but, wow. I am amazed by this. It would look even more awesome with the new sprite we have.

#495 User is offline Phos 

Posted 24 February 2009 - 01:25 AM

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Reminds me of the way Sonic was running in this commercial. And with the pose he has there, his leg would be passing through his arm. That's what I see.

But if you're going to lower Sonic's acceleration when he reaches high speed, a different pose would be a good way to communicate this to the player. And during the "figure 8" run, Sonic's feet don't actually move in a figure 8. If you look at the individual sprites, it's just supposed to communicate that his fett are moving way too fast to be seen. Plus, the figure 8 is only four frames.

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