Sonic and Sega Retro Message Board: Zone 03 : "Rainforest Ruins Zone" - Sonic and Sega Retro Message Board

Jump to content

Hey there, Guest!  (Log In · Register) Help
  • 6 Pages +
  • ◄ First
  • 3
  • 4
  • 5
  • 6
    Locked
    Locked Forum

Zone 03 : "Rainforest Ruins Zone"

#61 User is offline Zenor 

Posted 18 November 2008 - 08:53 AM

  • flip the chessboard over
  • Posts: 255
  • Joined: 09-April 07
  • Gender:Male
Posted Image

I'm really, really not liking the head, and I don't know how to fix it, because my try just made it worse in my opinion. I mean, the shine looks more like a smile than a shine. The body parts may have some problems too.

Is someone willing to fix it?

#62 User is offline Armada 

Posted 18 November 2008 - 03:38 PM

  • Sometimes I do things
  • Posts: 338
  • Joined: 05-January 07
  • Gender:Male
  • Wiki edits:12
The orange shine on the underbelly is really standing out to me. Does it look less noticeable when placed with the level art?

#63 User is offline Blue Emerald 

Posted 18 November 2008 - 09:54 PM

  • Teleportation, yeah!
  • Posts: 1917
  • Joined: 11-November 08
  • Gender:Male
  • Project:Super Mario Bros. - Version 2.0
  • Wiki edits:4
Fixed the shine issue. I just placed it off to the side and dimmed it a shade.

Posted Image

I also edited the eyes to make them more distinguishable.

#64 User is offline Kamon62 

  Posted 18 November 2008 - 10:12 PM

  • Posts: 103
  • Joined: 15-September 08
  • Gender:Male
  • Location:Austrlia, Mildura
QUOTE (Blue Emerald @ Nov 19 2008, 01:54 PM) [post="247559"]Posted Image

I also edited the eyes to make them more distinguishable.[/quote]

I have been editing it too. I think because this stage is going to have alot of greenery in it it should be a colour that is opposite, how do you feel about red? I have implemented a green stripe like all snakes have to show they are dangerous. I have done the eyes so you can see them both and thinned out the mouth (to be more snake like) and given a it tooth and a tongue. Though I'm thinking of removing the tongue because it doesn't seem to fit. Is it looking alright?
Posted Image

#65 User is offline Blue Emerald 

Posted 18 November 2008 - 10:43 PM

  • Teleportation, yeah!
  • Posts: 1917
  • Joined: 11-November 08
  • Gender:Male
  • Project:Super Mario Bros. - Version 2.0
  • Wiki edits:4
QUOTE (Kamon62 @ Nov 18 2008, 09:12 PM) [post="247568"]Posted Image

I also edited the eyes to make them more distinguishable.[/quote]

I have been editing it too. I think because this stage is going to have alot of greenery in it it should be a colour that is opposite, how do you feel about red? I have implemented a green stripe like all snakes have to show they are dangerous. I have done the eyes so you can see them both and thinned out the mouth (to be more snake like) and given a it tooth and a tongue. Though I'm thinking of removing the tongue because it doesn't seem to fit. Is it looking alright?
Posted Image
[/quote]
That does look cool. I'd agree to removing the tongue; to me, it makes the Badnik look more like a dragon than a snake. Otherwise, it's a nice variation, and I also agree that we should have some Badniks contrast from the scenery. However, some snakes are adapted to camouflaging into their environment, so the green is still a viable option. Nonetheless, I like your choice of colors, and as for the stripe, you should make it look like the stripe is indented into the red metal -- put some shades or tints on the edges of the stripes. That would make it look more detailed, and in my opinion, it'd look pretty cool.

Also, edit the eyes a bit; they blend too much into the whites of the eyes to see clearly.
This post has been edited by Blue Emerald: 18 November 2008 - 10:45 PM

#66 User is offline Kamon62 

  Posted 18 November 2008 - 11:20 PM

  • Posts: 103
  • Joined: 15-September 08
  • Gender:Male
  • Location:Austrlia, Mildura
QUOTE (Blue Emerald @ Nov 19 2008, 02:43 PM) [post="247580"]Posted Image

I also edited the eyes to make them more distinguishable.[/quote]

I have been editing it too. I think because this stage is going to have alot of greenery in it it should be a colour that is opposite, how do you feel about red? I have implemented a green stripe like all snakes have to show they are dangerous. I have done the eyes so you can see them both and thinned out the mouth (to be more snake like) and given a it tooth and a tongue. Though I'm thinking of removing the tongue because it doesn't seem to fit. Is it looking alright?
Posted Image
[/quote]
That does look cool. I'd agree to removing the tongue; to me, it makes the Badnik look more like a dragon than a snake. Otherwise, it's a nice variation, and I also agree that we should have some Badniks contrast from the scenery. However, some snakes are adapted to camouflaging into their environment, so the green is still a viable option. Nonetheless, I like your choice of colors, and as for the stripe, you should make it look like the stripe is indented into the red metal -- put some shades or tints on the edges of the stripes. That would make it look more detailed, and in my opinion, it'd look pretty cool.

Also, edit the eyes a bit; they blend too much into the whites of the eyes to see clearly.
[/quote]

How's this? A red and green version. Only I'm having trouble getting the eyes to look right, can you help me? I think we're getting close!
Posted Image
This post has been edited by Kamon62: 18 November 2008 - 11:20 PM

#67 User is offline Jayextee 

Posted 19 November 2008 - 11:08 AM

  • Comic Mischief
  • Posts: 3072
  • Joined: 22-October 07
  • Gender:Male
  • Location:Kathmandu, Nepal
  • Project:Who knows? Toss a coin, will ya?
  • Wiki edits:27
Please fix those colours. It wouldn't hurt (In fact it would greatly help) to desaturate them ever-so-slightly. Darken the green a shade overall, even.

Otherwise, it's looking pretty good. I could suggest experimenting with those eyes; do replicas of the face, with as many different eyes as you can think of, even if it seems like they'll just be goofy as shit -- you'll end up with a pleasing one amongst the chaos. Just try everything that springs to mind.

#68 User is offline Zenor 

Posted 19 November 2008 - 12:27 PM

  • flip the chessboard over
  • Posts: 255
  • Joined: 09-April 07
  • Gender:Male
Posted Image
Some edits I did. I guess the head got a big improvement comparing it to the older.
This post has been edited by Zenor: 19 November 2008 - 12:29 PM

#69 User is offline Jayextee 

Posted 19 November 2008 - 12:31 PM

  • Comic Mischief
  • Posts: 3072
  • Joined: 22-October 07
  • Gender:Male
  • Location:Kathmandu, Nepal
  • Project:Who knows? Toss a coin, will ya?
  • Wiki edits:27
The darker of the two is a nice colour. Quite pleasing to the eye.

But, I had a thought; what are the rainforest zone level colours going to be? I mean, is this supposed to be a badnik that would merge in with grass and plants, or is it supposed to stick out more?

For the latter reason, I'd say give "caterkiller purple" a try, even though I like the green there.

The face is better, but I'm still not sure about those eyes -- have you tried whiter eyes with a sold black pupil?

#70 User is offline Matwek 

Posted 19 November 2008 - 12:48 PM

  • Posts: 721
  • Joined: 19-July 08
  • Gender:Male
QUOTE (Zenor @ Nov 19 2008, 05:27 PM) [post="247737"]Posted Image
Some edits I did. I guess the head got a big improvement comparing it to the older.[/quote]

The more I look at that badnik the more it looks like a lizard to me rather than a snake. Might be a bit unorthodox but could you change the two 'spheres' that are in contact with the ground for feet? Probably make it a lot harder to animate but a step up from the classic sonic style snake like badnik

#71 User is offline synchronizer 

Posted 19 November 2008 - 12:51 PM

  • Posts: 1656
  • Joined: 20-August 08
  • Gender:Male
  • Wiki edits:19
QUOTE (Jayextee @ Nov 19 2008, 12:31 PM) [post="247738"]Posted Image

#72 User is offline Jayextee 

Posted 19 November 2008 - 12:55 PM

  • Comic Mischief
  • Posts: 3072
  • Joined: 22-October 07
  • Gender:Male
  • Location:Kathmandu, Nepal
  • Project:Who knows? Toss a coin, will ya?
  • Wiki edits:27
Oh, that's actually nice. Doesn't look too much like a caterkiller, either; and should contrast with the rainforest plants enough, depending what colours they are.

But, Sonic being surreal and all (A hedgehog is what colour, again?) I don't see what would be wrong with a pink rainforest or something, heheheh.

WOW GUYS, HERE'S AN AWESOME IDEA, S3 was to have MJ music -- let's rip off some Prince for this, and have Purple Rain Forest Zone.
This post has been edited by Jayextee: 19 November 2008 - 12:55 PM

#73 User is offline Phoebius 

Posted 19 November 2008 - 05:20 PM

  • Coucou
  • Posts: 1567
  • Joined: 16-August 03
  • Gender:Male
  • Location:France
  • Project:iOS Game
QUOTE (synchronizer @ Nov 19 2008, 06:51 PM) [post="247741"]Posted Image
[/quote]

I totally looove the improvements you made there, guys.

#74 User is offline muteKi 

Posted 19 November 2008 - 05:31 PM

  • Fuck it
  • Posts: 7427
  • Joined: 03-March 05
  • Gender:Male
  • Wiki edits:91
To be honest I thought the red snake was the best looking.

At first I didn't like the purple snake either, but curious as to what kind of snakes might be purple, there's this one here:

Posted Image

It's Amazonian even. I now approve.


Of course this might just mean that it's time for a snailbot?

#75 User is offline Phoenix 

Posted 19 November 2008 - 07:21 PM

  • Has really been far even as decided to use even go want to do look more like
  • Posts: 197
  • Joined: 23-July 08
  • Gender:Male
  • Location:Green Hill
No, I don't like the purple. It looks enough like a Caterkiller before purple is added into the mix. I really like the red and dark green, though. One request for the sprite, however: it might just be me, but I think the mouth of the snakebot looks way too much like a duck bill. Just my opinion.

  • 6 Pages +
  • ◄ First
  • 3
  • 4
  • 5
  • 6
    Locked
    Locked Forum

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users