Posted 13 October 2008 - 10:23 PM
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Yeah, I made gens crash, I was emulating something that I did very wrong.. the A7 got fucked up, and then..


In my opinion is a bug, if the game crashed, it's fine, but if the emulator crashes.. mmm..
This post has been edited by RamiroR: 13 October 2008 - 10:28 PM
Posted 13 October 2008 - 10:29 PM
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What did you set A7 to that caused a crash?
Posted 13 October 2008 - 10:38 PM
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Mm I don't remember it, and I don't have the code cause it was old version of what I'm doing,but I just have the rom. I think that I didn't touched the SP, it was something related with subroutines..., The SP begun going down until A10E10, then it crashed.
Posted 13 October 2008 - 10:43 PM
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RamiroR, on Oct 13 2008, 11:38 PM, said:
Mm I don't remember it, and I don't have the code cause it was old version of what I'm doing,but I just have the rom. I think that I didn't touched the SP, it was something related with subroutines..., The SP begun going down until A10E10, then it crashed.
$A1xxxx is the register area, so I'm not surprised that setting SP there caused a problem. Of course, it shouldn't crash the emulator anyway! I'll look at this when I get around to integrating debugging support in Gens/GS.
This post has been edited by GerbilSoft: 13 October 2008 - 10:44 PM
Posted 13 October 2008 - 10:50 PM
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Oh I forgot to say that this is the Kmod version.
Posted 13 October 2008 - 11:00 PM
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RamiroR, on Oct 13 2008, 11:50 PM, said:
Oh I forgot to say that this is the Kmod version.
It was fairly obvious from the screenshot. Regardless, this is probably a bug in the core Gens code, not in KMod's additions.