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WIP General Art Post all your NEW Art contributions here!

#1441 User is offline Kirinja 

Posted 28 February 2010 - 09:07 AM

  • ATATATATA!
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QUOTE (Cerulean Nights @ Feb 28 2010, 08:26 AM)
I think it's getting there.


Again, that is fucking amazing. Keep up the good work!

#1442 User is offline Cerulean Nights 

Posted 28 February 2010 - 09:37 AM

  • Sonic 2 HD Sprite Artist
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Thanks everyone, glad you like it.

QUOTE (Vincent @ Feb 28 2010, 05:37 AM)
Fabulous!! wink.png

I really love how you adjusted his shades during the light burst animation! Good job!

There is just an offset problem within the width of the light:
-Light's left side is wider the the right side, therefore the light source seems not centered on the light bulb.


P.s. It's not a request, but would you mind posting an APNG version of it? (with transparent BG)

Thanks a lot and keep it up! ^^

I think that light thing may just be because it is cut off a little in that picture on the right side. Otherwise, it it a perfect circle, centered on the filaments in the bulb.

I'll work on getting an apng up for you.

#1443 User is offline steveswede 

Posted 28 February 2010 - 09:50 AM

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Just thinking of some finer detail. Can you make the element in the bulb glow and cool after the flashing, like a real bulb.

#1444 User is offline Cerulean Nights 

Posted 28 February 2010 - 10:45 AM

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Here's the apng with transparency as requested.



#1445 User is offline steveswede 

Posted 28 February 2010 - 10:49 AM

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QUOTE (Cerulean Nights @ Feb 28 2010, 03:45 PM)
Here's the apng with transparency as requested.



Nice. The flashing seems slower than your last one though.

#1446 User is offline Cerulean Nights 

Posted 28 February 2010 - 10:59 AM

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I sped up the flashing, it is almost spot on with the game's version now.



edit: I'll also be posting this in the badnick section from now on.
This post has been edited by Cerulean Nights: 28 February 2010 - 10:59 AM

#1447 User is offline ICEknight 

Posted 28 February 2010 - 11:42 AM

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QUOTE (Cerulean Nights @ Feb 28 2010, 10:59 AM)
I sped up the flashing, it is almost spot on with the game's version now.

Oh my god, that's really awesome.

#1448 User is offline Gambit 

Posted 28 February 2010 - 11:51 AM

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That is excellent.

#1449 User is offline LOst 

Posted 28 February 2010 - 12:04 PM

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QUOTE (ICEknight @ Feb 28 2010, 08:42 PM)
QUOTE (Cerulean Nights @ Feb 28 2010, 10:59 AM)
I sped up the flashing, it is almost spot on with the game's version now.

Oh my god, that's really awesome.

When you get a thumbs up from ICEknight, you are extremely talented!

#1450 User is offline steveswede 

Posted 28 February 2010 - 12:45 PM

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QUOTE (Cerulean Nights @ Feb 28 2010, 03:59 PM)
I sped up the flashing, it is almost spot on with the game's version now.



Excellent work.

#1451 User is offline Canned Karma 

Posted 28 February 2010 - 01:36 PM

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Damn.


Yeah, that's all I've got. Well done again Cerulean Nights.

#1452 User is offline ICEknight 

Posted 28 February 2010 - 01:37 PM

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This is another good example of how it's indeed possible to make great HD versions by sticking to the original designs, instead of filling every empty space with stuff that wasn't there even in the booklet artwork.

Please, keep going like this...

#1453 User is offline scanline99 

Posted 28 February 2010 - 03:22 PM

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Nothing to add aside from this being excellent man. Very big well done.

#1454 User is offline test-object 

Posted 28 February 2010 - 03:34 PM

  • By Torm, no! This is terrible! I... I had no idea I had this effect on you.
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QUOTE (Cerulean Nights @ Feb 28 2010, 04:59 PM)
Do you guys think this badnik has the capabilities of loving? Cause I really wanna make out with it.

#1455 User is offline MaximusDM 

Posted 28 February 2010 - 04:49 PM

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Making love to a flasher is probably the equivalent of putting your pecker in a light bulb socket. Seeing as most homes have lights, that experience can definitely become a reality.

Wear protection though and ground yourself.

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