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Sonic Nexus '08 Demo Powered by Retro-Sonic

#31 User is offline Damizean 

Posted 03 September 2008 - 04:25 PM

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I don't know if you remember the thread, but I'm sorry to say but the only tiles that were from "other people's" was the wooden hurdle and the mountains background (even though we later found out it wasn't original in any ways). The other tiles were completely made from scratch by me and remixed from various Sonic games. So yeah, we're pretty much going to use them.
This post has been edited by Damizean: 03 September 2008 - 04:29 PM

#32 User is offline StephenUK 

Posted 03 September 2008 - 04:29 PM

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It was the background I was actually referring to, I just forgot to specify it, so sorry for the misunderstanding. I knew you did the foreground, but I was told the background would remain, despite the fact that it was made for one purpose. Has it been replaced or does it remain?

As for "not being original", the only unoriginal part was the mountains. The bushes and clouds were worked on by Rika, I remade the water reflection to mirror the new clouds and bushes and to keep it to the same style as the original reflection, and Cinossu tweaked parts to clean it up, as I'm sure they will both remember. Despite this, I was told that the background would be used in full, including the customised parts. You can use the mountains, feel free, but the rest of it was custom work by the 3 of us, and no permission was given for that background to be used in full.

Compare the pics for yourself if you still doubt that they are different:

Posted Image Posted Image
This post has been edited by StephenUK: 03 September 2008 - 04:38 PM

#33 User is offline Damizean 

Posted 03 September 2008 - 04:45 PM

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I didn't remember them being any different (as I don't hold that background anymore) but now I can see the differences. Anyway, we weren't going to use yours but the Tiny Toons one (and we'll probably heavily edit it, anyway).
This post has been edited by Damizean: 03 September 2008 - 04:56 PM

#34 User is offline saxman 

Posted 03 September 2008 - 06:29 PM

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View Posttails92, on Sep 3 2008, 04:37 AM, said:

<everything>


With all due respect, I haven't seen to say anything positive about a project yet. Maybe you have, but I haven't seen it. I think the most proud achievements of people go unnoticed because some don't truly understand what goes on under the surface. I haven't played the previous versions of this game, but I think it's pretty nice what they have, and certainly Taxman's engine has continued to show progress that makes it more and more appealing. I think these guys deserve a bit more than you're willing to give them. Don't look so much on the surface, look what's under it.

#35 User is offline Beta 

Posted 03 September 2008 - 09:32 PM

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I have to say for fan games, this is a pretty good one. One thing that irks me a bit though is the camera shifting as you go faster and slow down. It's so noticeable that it kind of distracts me when it shifts forward and back as I speed up and slow down. I might recommend keeping it more in line with the original Genesis games in that regard. Feel free to disregard my suggestion however.

#36 User is offline The Taxman 

Posted 03 September 2008 - 10:43 PM

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View PostBeta, on Sep 4 2008, 12:32 PM, said:

I have to say for fan games, this is a pretty good one. One thing that irks me a bit though is the camera shifting as you go faster and slow down. It's so noticeable that it kind of distracts me when it shifts forward and back as I speed up and slow down. I might recommend keeping it more in line with the original Genesis games in that regard. Feel free to disregard my suggestion however.


Yeah the Sonic CD camera style was used at Slingerland's request. I actually prefer the genesis style myself. Considering the genesis style is the Retro-Sonic default, it would be really easy to add the ability to switch back to it from the Sonic CD one via some sort of options menu.

#37 User is offline DimensionWarped 

Posted 04 September 2008 - 12:23 AM

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I personally would appreciate that option.

#38 User is offline The Taxman 

Posted 04 September 2008 - 12:35 AM

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View PostDimensionWarped, on Sep 4 2008, 04:23 PM, said:

I personally would appreciate that option.


Simple as going

Stage.CameraStyle=0

in TaxReceipt, so when you get around to making your game options menu, do it :)

#39 User is offline Upthorn 

Posted 04 September 2008 - 01:23 AM

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Incidentally, is the Retro Sonic devkit stuff available to the general public at large? Because I'd be interested in playing around with it, even though I don't have a specific project in mind at the moment.

#40 User is offline GameNerd Advance 

Posted 04 September 2008 - 01:30 AM

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Holy shit this is awesome. Although it's getting annoying with the constant engine switches and stuff.

Off-topic: Damizean, you post here? Now don't mind me asking, but weren't you the one stereotyping pretty much every Retro member as a faggot elitist who despises fangames in that one Sonic 4 thread over at SFGHQ?

#41 User is offline Tweaker 

Posted 04 September 2008 - 01:33 AM

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View PostGameNerd Advance, on Sep 4 2008, 02:30 AM, said:

Off-topic: Damizean, you post here? Now don't mind me asking, but weren't you the one stereotyping pretty much every Retro member as a faggot elitist who despises fangames in that one Sonic 4 thread over at SFGHQ?

Is that really appropriate discussion? Especially since it seems he has no problem interacting with said individuals...

#42 User is offline GameNerd Advance 

Posted 04 September 2008 - 01:49 AM

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View PostTweaker, on Sep 3 2008, 10:33 PM, said:

View PostGameNerd Advance, on Sep 4 2008, 02:30 AM, said:

Off-topic: Damizean, you post here? Now don't mind me asking, but weren't you the one stereotyping pretty much every Retro member as a faggot elitist who despises fangames in that one Sonic 4 thread over at SFGHQ?

Is that really appropriate discussion? Especially since it seems he has no problem interacting with said individuals...



I know, I know, it was stupid to bring it up, but it irks me that he's acting all civilised on Sonic Retro but then when Armada makes one or two stupid comments at SFGHQ, he basically told him we're all assholes.

But yeah, I'll take it to PM.
This post has been edited by GameNerd Advance: 04 September 2008 - 01:49 AM

#43 User is offline DimensionWarped 

Posted 04 September 2008 - 01:49 AM

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View PostGameNerd Advance, on Sep 4 2008, 02:30 AM, said:

Holy shit this is awesome. Although it's getting annoying with the constant engine switches and stuff.

Off-topic: Damizean, you post here? Now don't mind me asking, but weren't you the one stereotyping pretty much every Retro member as a faggot elitist who despises fangames in that one Sonic 4 thread over at SFGHQ?


I wasn't aware two over the course of two years meant constant. In any event, don't worry, this is the last one. Promise.

#44 User is offline SaviourDCX 

Posted 04 September 2008 - 04:55 AM

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This engine shows a lot of promise, I really like the way physics works. Thanks for including an option to disable the music and allowing gamepad support, also for the next release (not trying to cramp the old school style), I would enjoy it more if it had a widescreen option since a lot of people are using widescreen monitors now. Another thing I'd love to see is if the run dash could be done a bit faster to speed up the gameplay. The only real thing stopping me from feeling the Sonic CD gameplay more is how Sonic walks he starts running, I just like the Sonic CD sprites better, maybe you could include an option to choose your favorite sprite in game or something.

This is probably one of the best PC based Sonic fan games I've played, nice work. I hope you put Time Attack in the final version to. :)

#45 User is offline Dark Sonic 

Posted 04 September 2008 - 06:10 AM

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One thing that's been on my mind for a while.

Will Tails be playable or not? It seems like he should be because of the title screen but I can't be sure.

Also this fangame is great so far. The engine far surpasses the one used in the 07 demo and the level is really well made, along with a great song in the background (I love the speed shoe music)

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