Phoebius, on Jul 25 2008, 06:32 PM, said:
I thought it was clear.
But what's the point in that? There are plenty of fangames that do that. Sonic Team wouldn't have made a Sonic 4 on the genesis anyway.
I don't see how Sonic Adventure, the first at least, took a different direction? It changed some of the character designs and made it 3D. But it still had a lot of the feel of S3K era Sonic. Throwing away Sonic Adventure, all you're doing is throwing away the backstory for the Chaos emeralds, etc., and with SA2, Robotnik's stuff.
Honestly, what are you going to do in this game that can't be done having the Adventure games in canon? This is the question. You're only adding to the possibilities, unless you want to re-explain the Chaos Emeralds and give Robotnik a new grandfather. Which you're not going to do, given the HURR STORIES IN SONIC ARE FOR FAGGOTS vibe I'm getting here. I see no reason why this game can't be used to tell a good story, even if it's S3K mute style. Sonic Team would have moved forwards from that, not backwards.
It would be much more productive to make this a community sequel but it seems there is too muh division here for that to happen. Remember some of us would nearly consider Adventure o be "retro", seperating it from the Sonic X era.

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