Sonic and Sega Retro Message Board: Sonic Classic - Sonic and Sega Retro Message Board

Jump to content

Hey there, Guest!  (Log In · Register) Help
  • 8 Pages +
  • ◄ First
  • 6
  • 7
  • 8
    Locked
    Locked Forum

Sonic Classic Seperated from Sonic 1 PC

#106 User is offline Puto 

Posted 16 April 2008 - 08:51 PM

  • Shin'ichi Kudō, detective.
  • Posts: 2007
  • Joined: 31-July 05
  • Gender:Male
  • Location:Portugal, Oeiras
  • Project:Part of Team Megamix, but haven't done any actual work in ages.
  • Wiki edits:51
What's with the ridiculously obvious background swap?

#107 User is offline Biofrost 

Posted 16 April 2008 - 08:54 PM

  • Environment artist at Sony Bend
  • Posts: 305
  • Joined: 27-March 04
  • Gender:Male
  • Location:Indiana
  • Project:Secret

View PostPuto, on Apr 16 2008, 08:51 PM, said:

What's with the ridiculously obvious background swap?

Well it is a WIP, but it is the underground section of the level. If you follow the lower path in the level you enter through a loop so it is not as obvious.

#108 User is offline Hidden Palace Protector 

Posted 16 April 2008 - 10:38 PM

  • Posts: 8
  • Joined: 04-January 08
  • Gender:Male
Hez, this is looking stupidly awesome. I love the look you've gave and where the project is heading.
A small review:
Hazel Hills. Classic, still nice art

Ice Caverns. Amongst the best on your bunch, I specially like the underground parts

Luster Lake is FUCKING GREAT. I thought I'd never be able to see good water level hacks again.

Dusty Hills. Not bad, yet not appealing. Perhaps kicking something new might make it better, or some custom art, like in most of your other levels

Mystic Mines. Looking cool so far. No comments.

Music Mania. I'm really up to see what can you come up with! Try it not to be a Sonata bloody clone =P

Robot Rave. Wow, finally that fat ass bald dude built a cool fortress! :shocked:

And about the questions, if you still need opinions

- HUD: Make it like this <if possible> number of rings on hand/number of rings collected/total rings (includes superring boxes) AND at the end of score tally, give 25000 if all rings were picked or 50000 if all of them are in your hands :D

- Mystic Mines art: Try doing what drex suggested you

And about bosses, maybe later. Perhaps something comes to my burnt mind tomorrow.
One more thing: DOWNLOAD LINK PLZ

#109 User is offline muteKi 

Posted 16 April 2008 - 11:40 PM

  • Fuck it
  • Posts: 7427
  • Joined: 03-March 05
  • Gender:Male
  • Wiki edits:91
Sonic seems a bit heavy in those videos.

#110 User is offline Hez 

Posted 17 April 2008 - 12:10 AM

  • Asshole
  • Posts: 2592
  • Joined: 11-January 03
  • Gender:Male
  • Location:Hell
  • Project:Your mother
  • Wiki edits:27

View PostPuto, on Apr 16 2008, 08:51 PM, said:

What's with the ridiculously obvious background swap?

He happened to go through the part of the level that isn't finished. If you go through the proper places (the actual finished part of the level) theres a background before it (kind of like EHZ's brown glowy background part) so its not noticeable.

also...OMG BETA FOOTAGE

#111 User is offline Chimpo 

Posted 17 April 2008 - 01:37 AM

  • Posts: 7172
  • Joined: 26-July 06
  • Gender:Not Telling
Game has the style, but it plays like shit from the videos.

#112 User is offline Cinossu 

Posted 18 April 2008 - 03:01 PM

  • inverted with love~
  • Posts: 2718
  • Joined: 21-June 04
  • Gender:Male
  • Location:London, UK
  • Project:Sonic the Hedgehog Extended Edition
  • Wiki edits:474
180
Right, lots of split about engine drama, I apologise if I split too much, but I am new to split lol :U

Remember, it's just a fangame. Don't expect miracles.

#113 User is offline Soselocke 

Posted 26 April 2008 - 07:33 PM

  • MEEP MEEP MEEP
  • Posts: 659
  • Joined: 18-April 08
  • Gender:Male
  • Location:Used toilet paper.
  • Wiki edits:19
I'm a little confused... are all the levels going to have new bosses or is it going to be a mix-up of old and new? I mean, I'd be all up for some new, intriguing boss fights instead of the tired, predictable ones... perhaps I could contribute some ideas if permitted? I don't really have any hacking skills or anything but I'd at least like to take a shot at helping a project somehow, despite how little the part may be.

#114 User is offline Looki 

Posted 22 February 2009 - 02:38 PM

  • Posts: 20
  • Joined: 20-April 08
  • Gender:Male
  • Location:Duisburg, Germany
  • Wiki edits:2
Sorry for digging an old thread up but.. any news on this? Just wondering, you haven't posted anything about it for half a year now.

#115 User is offline Hez 

Posted 28 February 2009 - 12:57 PM

  • Asshole
  • Posts: 2592
  • Joined: 11-January 03
  • Gender:Male
  • Location:Hell
  • Project:Your mother
  • Wiki edits:27

View PostLooki, on Feb 22 2009, 03:38 PM, said:

Sorry for digging an old thread up but.. any news on this? Just wondering, you haven't posted anything about it for half a year now.

I had to quit for a while for school, but I'm working on it again now. I am redrawing a lot of graphics to make it look better now. I suppose I could release screen shots of it since its mostly reworked, but I was planning on waiting until it was near 90% done. Now that I've decided to rework the graphics its only near 40%.

  • 8 Pages +
  • ◄ First
  • 6
  • 7
  • 8
    Locked
    Locked Forum

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users