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General Project Thread & Feedback Discuss ideas or issues not pertaining to specific threads.

#2071 User is offline Vincent 

Posted 18 March 2010 - 06:49 AM

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LOst's engine is the super-duper thing and it's qualified enough to make S2HD have the best engine ever.
Things won't change to requests. Case closed, guys move along.

#2072 User is offline roxahris 

Posted 18 March 2010 - 08:31 AM

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Geez, to think his other post was said to reek of arrogance...

That kind of attitude isn't really the sort that inspires trust in this being more of a community project, you know.
This post has been edited by roxahris: 18 March 2010 - 08:33 AM

#2073 User is offline Afti 

Posted 18 March 2010 - 09:37 AM

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QUOTE (Vincent @ Mar 18 2010, 07:49 AM)
LOst's engine is the super-duper thing and it's qualified enough to make S2HD have the best engine ever.
Things won't change to requests. Case closed, guys move along.


There is no such thing as perfect debugging.

Now, preventing anyone who ISN'T LOst from working on your "super-duper" engine? You'll have a buggy, unoptimized piece of shit no matter how skilled he is because it will have been tested on only a handful of hardware configurations. Let alone the simple issue of time investment- a handful of staff CANNOT put in enough man-hours to debug this, given that they have jobs or school.

Your arrogance is appalling. Use some sort of restrictive license if you're afraid of people using the code, but no code is ever perfect and you're a damn fool if you think your engine is.

#2074 User is offline tokumaru 

Posted 18 March 2010 - 09:40 AM

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You should stop being so pretentious about people stealing your work. There will always be talentless people stealing other people's work, this is the fucking internet. You are not a company making this for money, you are fans making this for fun and for the community, so who gives a fuck if a stupid kid makes a crappy "Sonic 5 HD" using your engine, as long as S2HD is infinitely more polished? If the community is able to quality control the art and music, it's only logical that they are entitled to do the same with the code. But for some damn reason you are being incredibly uptight about this, without even bothering giving us a reason better than "LOst doesn't want to share".

Forget it... I'm out of here. This kind of arrogance makes me lose the last bit of interest I had in helping. I'll be back in 15 years when this thing is ready.
This post has been edited by tokumaru: 18 March 2010 - 09:44 AM

#2075 User is offline Elratauru 

Posted 18 March 2010 - 09:46 AM

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QUOTE (tokumaru @ Mar 18 2010, 11:40 AM)
You should stop being so pretentious about people stealing your work. There will always be talentless people stealing other people's work, this is the fucking internet. You are not a company making this for money, you are fans making this for fun and for the community.


This = Truth.

#2076 User is offline nineko 

Posted 18 March 2010 - 09:49 AM

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I am sorry but as a programmer I have to join everyone's concern about the engine. Even if LOst is a fellow Tech Member, and we used to work together on some things (the research about the Sonic & Knuckles Collection MIDI files), this still doesn't make it right for him to act like this. I can see how opening the engine to everyone and their moms would be a bad idea because we would end up with a myriad of stupid fangames in HD. On the other hand, a small development team of trusted individuals (Afti, GerbilSoft, Andlabs, Rampkorv, ...) would definitely help, or even the Tech Members group as a whole, as that group puts some of its roots in trust between eachother, as well as technical knowledge above the average of course. The project would only benefit from this.

I'm glad to see an opening about the artistic contributions, but this can't be enough. Art and music will be featured in a few selected zones (e.g. you won't have EHZ palmtrees in Metropolis), but the engine will be used throughout the whole game, you can't afford to have even the minimal imperfection in it. This whole board (and some other websites as well) are specialized into tearing apart every game (or software in general) which is released to the public. I'm sure the last thing you want is to see S2HD ending up like Sonic 06. And trust me, it will.

#2077 User is offline LOst 

Posted 18 March 2010 - 09:56 AM

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Some of you that haven't got a reply from me have been ignored by the "ignore user" function of this board (now or previously, as it is indefinite!). It filters out comments, so that I will only see the people that have valid input once the public Alpha is released.
Just listen to what Vincent said already. Case closed.

#2078 User is offline Afti 

Posted 18 March 2010 - 09:56 AM

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QUOTE (nineko @ Mar 18 2010, 10:49 AM)
...trusted individual... ...Afti...


Just noting that I would NOT be one of those trusted individuals; I do not believe myself at all capable of working on a project like this. And I rather doubt that I know the language.

I simply can identify an unhealthy development model- and this is one.

I am flattered, though!

#2079 User is offline Master Emerald 

Posted 18 March 2010 - 10:00 AM

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Sonic 2 HD will not be opensource in anyway, the farthest you'll be able to go is hacking it with maybe some editors released. His code is his code. I personally never saw this a project that belonged to Sonic Retro, but a project that was born here.

#2080 User is offline Afti 

Posted 18 March 2010 - 10:07 AM

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If you're refusing to either allow some sort of coding development beyond LOst's or, if he won't allow it, start over with an engine developed using a healthy model and adequately debugged...

I'm sad to say I believe there is no hope for this project; either it will die due to your superb efforts to alienate the community, or it will be released as a buggy piece of vomit because of the fact that you had one person developing and debugging the engine. Either way, it's a waste of loads of potential, and it saddens me.

#2081 User is offline GerbilSoft 

Posted 18 March 2010 - 10:09 AM

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QUOTE (Canned Karma @ Mar 17 2010, 09:57 PM)
We've had the meeting with the admins

Did you now?

#2082 User is offline Caitlin 

Posted 18 March 2010 - 10:13 AM

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QUOTE (LOst @ Mar 18 2010, 10:56 AM)
Some of you that haven't got a reply from me have been ignored by the "ignore user" function of this board (now or previously, as it is indefinite!). It filters out comments, so that I will only see the people that have valid input once the public Alpha is released.
Just listen to what Vincent said already. Case closed.


I don't like to chime in on this project because I honestly don't believe in it, but this is absolutely inexcusable for a leader of a community project. It's like an administrator hitting the ignore button when he sees someone who has an opinion, and then that guy wreaking havoc afterwards. So if I understand this correctly, if you see one person who says something that you don't agree with a few times, you ignore them and block out all future criticism, both constructive and non-constructive.

Look, I understand the frustration of having droves and droves of people coming at you left and right trying to get their own little feature, easter egg or little bit of recognition in something they see as an upcoming success. I see it on a day to day basis in many places. The people in charge of their own projects or discussions don't just outright ignore people, they read what they have to say and reply accordingly if the message can even be dignified with a response.

You're only hurting yourself by doing that. But, hey, you'll just end up ignoring me after this post because this isn't "valid input"! eng101.png

(As for you keeping your engine closed source... while I don't particularly agree with it in this case being a community project, you're certainly within your rights to do so)

#2083 User is offline steveswede 

Posted 18 March 2010 - 10:40 AM

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What is it with people being obsessed with LOst's game engine and all this speculation that this project is going to go nowhere? You know if I was LOst I would do exactly what he is doing right now. I would not trust anyone because if I did. Then someone would probably lend the code in secret to someone else, and then to someone else until some git goes "I'll be a legend with the Sonic community and release the code".

It may be a bit paranoid but I guarantee that this would happen if he did release the code.

The last demo proved how good the physics are in the game and I trust that this is going to turn out better than the Megadrive physics.

I just get the impression that people just want the code for themselves and not for the project.

Stop going on about the game engine when the real stuff that needs to be sorted is the art and music.

#2084 User is offline Gambit 

Posted 18 March 2010 - 10:41 AM

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I wouldn't worry about that too much, Katelynn. He only ignores people that never have useful feedback. He pays more attention to things than it sounds from that post. Besides, if we see something important or potentially helpful we usually relay a message to him regardless.

#2085 User is offline GerbilSoft 

Posted 18 March 2010 - 10:41 AM

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QUOTE (steveswede @ Mar 18 2010, 11:40 AM)
What is it with people being obsessed with LOst's game engine and all this speculation that this project is going to go nowhere? You know if I was LOst I would do exactly what he is doing right now. I would not trust anyone because if I did. Then someone would probably lend the code in secret to someone else, and then to someone else until some git goes "I'll be a legend with the Sonic community and release the code".

It may be a bit paranoid but I guarantee that this would happen if he did release the code.

The last demo proved how good the physics are in the game and I trust that this is going to turn out better than the Megadrive physics.

I just get the impression that people just want the code for themselves and not for the project.

Stop going on about the game engine when the real stuff that needs to be sorted is the art and music.

Then it should be called "LOst's S2HD Fan Game" instead of "S2HD COMMUNITY Project".

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