Dual Gens Prototype Comparison Utility Might be useful...
#48
Posted 27 February 2008 - 11:07 PM
Once I get Gens+ to compile I'll obviously upgrade the tool to use that.
#50
Posted 28 February 2008 - 04:08 AM
Actually I USE both, I do like Kega a lot simply because I was a big fan of Kgen or whatever it was called. But I consider Gens and Kega to be about the same so this working with Gens is just fine for me
#51
Posted 28 February 2008 - 07:16 AM
I always use Gens+ because that supports 32 bit colour and mine is high colour. Also, I think making a Gens+ Dual Thiny-Majig would be great, seeing as I won't have to change the colour for that.
Thanks Mega Shake!
Thanks Mega Shake!
#52
Posted 28 February 2008 - 11:48 AM
Quexinos, on Feb 28 2008, 03:08 AM, said:
Actually I USE both, I do like Kega a lot simply because I was a big fan of Kgen or whatever it was called. But I consider Gens and Kega to be about the same so this working with Gens is just fine for me
I only use Kega, since it runs games most accurately. I'd only use Gens (Gens+ because of the 32-bit color) for something like the Chaotix prototypes, otherwise, I don't bother with Gens or it's variants. In my mind (and in many other's minds) Kega's light years ahead of Gens in terms of accuracy and function.
#53
Posted 28 February 2008 - 12:11 PM
I go with Kega all the time. It runs 32x without having to lurk on the internet for a copy of the Bios Files.
Also, I just find it easier to work with, aswell as the fact that Gens takes like 10 minutes to load for me because I have to change to 16 bit colour.
Also, I just find it easier to work with, aswell as the fact that Gens takes like 10 minutes to load for me because I have to change to 16 bit colour.
#54
Posted 28 February 2008 - 03:25 PM
Seriously, Gens insisting on me having to wait an age every time I opened and closed it to needlessly fuck with my resolution and colour depth settings made me stop using it even before Fusion was released. I actually used DGen more often because of this.
EDIT: Oops, wrong name
EDIT: Oops, wrong name
This post has been edited by Overlord: 28 February 2008 - 03:25 PM
#56
Posted 28 February 2008 - 05:23 PM
Actually, it's a key association problem. Final Chaotix doesn't seem to want to take any key other than Enter as something that's correctly emulated for some reason. Yeah, I had to set up both windows differently because the final has a delay to show the title screen when you press start, but the proto doesn't.
Well, the Kega one would be very, very nice indeed to analyse 1229 and below. But it's still great for pretty much everything else.
And I've been using Gens since...well, since I noticed that AGES was crap. Heck, my Genesis emulator folder is still called "ages030a".
Well, the Kega one would be very, very nice indeed to analyse 1229 and below. But it's still great for pretty much everything else.
And I've been using Gens since...well, since I noticed that AGES was crap. Heck, my Genesis emulator folder is still called "ages030a".
This post has been edited by Nabaztag: 28 February 2008 - 05:24 PM
#57
Posted 28 February 2008 - 11:33 PM
I like to use Gens23 Surreal, it has the bes of Gens, plus some additions AND do not mess with my resolution.
But I didn't post just to say that, it was because something else.
The Dual Gens Qjimbo made is really cool, I'm using it to see some differences among the SOR3 Betas (btw, did someone notice that the February 24, 1994 ROM is in fact World Heroes? And that the March 17, 1994 hangs before the first stage begins?).
But there was something I didn't like, the fact I could not use a joypad to play/test.
Ok, I know it goes againt the nature of Dual Gens, but as I said, it is no problem anymore, as I "solved" this little problem of mine in an easy way, using JoyToKey!
I know many may already have thought about it, but I decided to "share" my "brilliant" solution (hah) with you.
But I didn't post just to say that, it was because something else.
The Dual Gens Qjimbo made is really cool, I'm using it to see some differences among the SOR3 Betas (btw, did someone notice that the February 24, 1994 ROM is in fact World Heroes? And that the March 17, 1994 hangs before the first stage begins?).
But there was something I didn't like, the fact I could not use a joypad to play/test.
Ok, I know it goes againt the nature of Dual Gens, but as I said, it is no problem anymore, as I "solved" this little problem of mine in an easy way, using JoyToKey!
I know many may already have thought about it, but I decided to "share" my "brilliant" solution (hah) with you.
#58
Posted 29 February 2008 - 11:02 AM
Personally, I find Gens32 a messed up pile of crap with useless features, while the developer claims it's as good as Kega when it obviously isn't since it's using Gens' inaccurate cores. Gens+ is fine with me, since I like Rodrigo and what he did for Gens. If I have to test something in Gens, I use Gens+.
Now I think we're going off-topic too much.
Does JoyToKey work with Kega Fusion?
Does JoyToKey work with Kega Fusion?
#59
Posted 29 February 2008 - 12:03 PM
I have found out what my Problem is. When I push 'Sync Reset' it displays error messages saying I must use a Later edition of Windows. I use Windows ME. Oviously, I need to get a copy that supports my Computer. So, maybe the Gens+ Version may work... Oh yeah, how is the Gens+ Version Going?
#60
Posted 29 February 2008 - 02:12 PM
SonicTailsEchidna, on Feb 29 2008, 05:03 PM, said:
I have found out what my Problem is. When I push 'Sync Reset' it displays error messages saying I must use a Later edition of Windows. I use Windows ME.
that's just bizarre, all it does is SendMessage which is supported on most windows versions. You should upgrade though anyway, Windows ME is horrible.

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