It's just that the game's a bitch about doing that PERFECTLY right in all versions. As I said, I'll upload a Player Select savestate later. In about an hour.
Chaotix 1227 discussion
#32
Posted 28 February 2008 - 11:29 AM
Has anyone pointed out the fact that the icon for Bomb is the design of the bombs from Sonic 1?
#33
Posted 28 February 2008 - 11:36 AM
Yes Sammy, I think it got pointed out in another Chaotix topic. Guess that easily explains the 'inspiration' behind Bomb, not that it was all that pressing an issue.
#34
Posted 28 February 2008 - 11:44 AM
they shouldve kept that design, it was a lot better than the final bomb.
#35
Posted 03 March 2008 - 12:27 PM
WARNING! Trial Member posting lame discoveries. :P
When getting the Big Ring drop or Increase size power-ups, the icon doesn't show. Also during the Pinball level select, the place where Metal Sonic is placed is fully shown, this doesn't happen in the final unless you have cleared all the levels.
Proto:

Final:

Sorry about the ultra bad image quality.
When getting the Big Ring drop or Increase size power-ups, the icon doesn't show. Also during the Pinball level select, the place where Metal Sonic is placed is fully shown, this doesn't happen in the final unless you have cleared all the levels.
Proto:

Final:

Sorry about the ultra bad image quality.
This post has been edited by Dragstik: 03 March 2008 - 12:30 PM
#36
Posted 03 March 2008 - 12:48 PM
Just FYI, the loops DO work in this version. I was playing the 1207 version and they don't work well in that one. Yes they do work in this one but it's hard to backtrack through them.


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