So a little history lesson on the Generation 1 Pokémon games: In Japan, the first set of Pokémon games to be released were called "Pocket...
Not sure if anyone even still uses this besides me, but whatever. I haven't touched xm4smps's source code in over 2 years and I don't really...
For a long time, the state of publically available Sonic X raws on the Internet has been… pathetic, to say the least. Almost no episode was...
Ever since the beginning of November, I've been developing a tool similar to xm3smps, but with several improvements made to it. Now, it's finally...
So I may be getting a japanese Sega Saturn off eBay, with MK's help. And I live in Europe. And here enter the power issues. Japan and America use...
Project needing help: Sonic 1 Remastered Position sought: Layout designer Description: I need level layouts kthx. Contact: PM, or check my...
Release here. The original post is available below for the sake of preserving history and whatnot. --- Right, let's make this short because I...
Right, so I've been looking into these two trackers for the MD, and some have really cool voices, so I went ahead and did apps to convert from...
So, I bought an AoStH DVD that I saw for sale on a local supermarket, and guess what it came with as a bonus? No, not a comic or anything like it....
Right, since drx's code for Tails in Sonic 1 was very messy and hard to manage, I recently decided to re-do the entire hack from scratch. I've...
Some time ago, drx posted on IRC some interesting labels that he got off the S2NA disassembly, such as 'sisoo' for see-saws. Well, it seems that...
In case anyone actually has a use for this, here's a disassembly of the Z80 portion of the Sonic 1 sound driver (the part that handles the DAC;...
Apparently, there's a win32 version of the psy-q collection of assemblers. This is the assembler that was used to assemble most genesis games,...
Right, here's a hack I whipped up in an hour based on Super Sonic in S1. Basically, here's how it goes: You're constantly super. If you lose all...
Right, since last month there was some interest in a standalone Super Sonic in S1, I decided to give it a go. This still has a few bugs, but I...
Right, I've got a small problem. I'm trying to make jman's Sonic 1 sound driver to load without kosinski compression. This works if I manually...
Seeing that the 1.1 release of drx's Tails in Sonic 1 was bug-ridden to kingdom come, I decided to try and fix as many bugs as possible in it and...
The S3 Sprites don't fit the VRAM space for Sonic in Sonic 1. Does anyone know how I can increase the VRAM space, in order to avoid shit like...
[img] Ya, rly. Cmd-line only, and 32X stuff doesn't work yet, and this isn't exactly very tested, but is anybody interested in this?
How do those pirate multicarts load multiple ROMs (for which they don't have the source to) in a single cart, and, I assume, a single rom (I'd...
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