So I recently came across this map from this thread. Intruiguing, and suggests that if S3K were a Metroidvania, you might see direct connections...
Don't. ERZ is genuinely the best Sonic hack I've ever played. Though I'd say what it really wants is a sequel rather than yet another hotfix. :v:...
I think I found a bug. After dying twice to the first boss I ended up respawning under the level just to die again. This goes on indefinitely....
I am guessing you're trying to make an object in the middle of the object table check for collisions with other objects. If so then you're running...
It's only four tiles, and you're not intending to change the art every frame: just once in a while when they turn Super or back. As such, I don't...
This intro/title screen and save system makes two of the most impressive things I've ever seen in a Sonic hack. And some excellent music to it...
Just read through that whole thread, looks like it was all about the DI-DJ though. Which is interesting in its own right, but it looks like all...
Hahaha, looks like he's imitating Kirby trying to suck up all the rings
New Sonic 3-style sprites? Color me interested, I'll take a look and see if I can dump these somehow (unless someone already has). edit: urg...
Don't know if you're still struggling with this, but there are a couple things I noticed: 1. SST offsets have changed in S3&K, for example,...
Going to stop hijacking the General Project thread now... here's the pictures you've already seen in that thread: [img][img] And now for another...
Thanks for the compliment, it means a lot coming from you :) Do you not like the look of Carnival Night Zone in general then? I actually made a...
Huh, weird. I don't recall touching any of that code, and I'm certain I remember being annoyed that you couldn't crouch while balancing in S3K...
Some trivia about balancing animations in S3K, for what it's worth... Sonic is the only character who cannot crouch (or spindash) while balancing...
Spot on :) Spikeball now added: [img]
Why you shouldn't reload a savestate after a tiny code change As for how I got into this mess, well, here's a preview of a new boss I'm making...
So, most of us know about the jump you can pull off at the start of CNZ2 to end up here: [img] (ignore the HUD, this is S3Cz but there are no...
In before I go back to work tomorrow! Fully ported to the newer disassembly with Flamewing's sound driver (thanks to Tiddles for help with...
Is it just me, or is there some connection between these two songs?...
Pretty sure this is fixed for the next release. Which is being delayed because I'm porting everything to a clean disasm and I'd made a lot more...
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